Stellaris

Stellaris

ESC NEXT: Overwrites: 3x System Scale [DISCONTINUED]
10 Comments
NHunter  [author] 3 Apr, 2023 @ 7:32am 
after base ESC NEXT - otherwise it doesn't matter since this is just an overwrite to a bunch of range variables (and some speeds).
Liseq 3 Apr, 2023 @ 5:13am 
@NHunter: Any specific load order?
NHunter  [author] 24 Feb, 2023 @ 8:08am 
Did Real Space discontinue the 3x version? Pretty sure they did have one some time ago
Zares 24 Feb, 2023 @ 5:06am 
Where can I find a scaling mod that increases galaxy and reduce vanilla weapons by 3x? Real Space one does 6x, and while I loved this mod for a long time, there are some issues now, and watching battles is hard. Pretty sure 3x would be a sweet spot.
Pawmee 30 Nov, 2022 @ 12:33pm 
okay thank you :) i give it a try then :)
NHunter  [author] 30 Nov, 2022 @ 12:10pm 
this particular mod is both backwards and future-version compatible (it's more or less just a bunch scripted variables) - it should work fine regardless of game version (well, as long as it supports scripted variables to begin with). And I'm too lazy to do an update with just a different target game version.
Pawmee 30 Nov, 2022 @ 11:29am 
hi does this need an update for 3.6 ?
NHunter  [author] 5 Nov, 2022 @ 9:02am 
MOD UPDATE:

- Added new variables needed for ESC NEXT update for Stellaris 3.6. Backwards compatibility with older version of the primary mod should be preserved.
NHunter  [author] 18 Aug, 2022 @ 7:48am 
after ESC NEXT and after mod that changes scaling (e.g Ships in Scaling)
GoldenGod48 17 Aug, 2022 @ 10:01pm 
What order should this be loaded in?