Stellaris

Stellaris

ESC NEXT: Overwrites: 3x System Scale [DISCONTINUED]
10 kommentarer
NHunter  [skaper] 3. apr. 2023 kl. 7.32 
after base ESC NEXT - otherwise it doesn't matter since this is just an overwrite to a bunch of range variables (and some speeds).
Liseq 3. apr. 2023 kl. 5.13 
@NHunter: Any specific load order?
NHunter  [skaper] 24. feb. 2023 kl. 8.08 
Did Real Space discontinue the 3x version? Pretty sure they did have one some time ago
Zares 24. feb. 2023 kl. 5.06 
Where can I find a scaling mod that increases galaxy and reduce vanilla weapons by 3x? Real Space one does 6x, and while I loved this mod for a long time, there are some issues now, and watching battles is hard. Pretty sure 3x would be a sweet spot.
Pawmee 30. nov. 2022 kl. 12.33 
okay thank you :) i give it a try then :)
NHunter  [skaper] 30. nov. 2022 kl. 12.10 
this particular mod is both backwards and future-version compatible (it's more or less just a bunch scripted variables) - it should work fine regardless of game version (well, as long as it supports scripted variables to begin with). And I'm too lazy to do an update with just a different target game version.
Pawmee 30. nov. 2022 kl. 11.29 
hi does this need an update for 3.6 ?
NHunter  [skaper] 5. nov. 2022 kl. 9.02 
MOD UPDATE:

- Added new variables needed for ESC NEXT update for Stellaris 3.6. Backwards compatibility with older version of the primary mod should be preserved.
NHunter  [skaper] 18. aug. 2022 kl. 7.48 
after ESC NEXT and after mod that changes scaling (e.g Ships in Scaling)
GoldenGod48 17. aug. 2022 kl. 22.01 
What order should this be loaded in?