Stellaris

Stellaris

More Emperor & Custodian Resolutions, and Galactic Unification
1,098 Comments
白云一片去悠悠 16 minutes ago 
还是它们自己的国旗颜色,我和ai的首都都没看到那个变量
Nagasaki Soyo  [author] 1 hour ago 
@白云一片去悠悠 你选了速度之后那些成员国的国家类型有没有变成紫色的帝国参议员呢?如果有,再用debugtooltip看一下首都星球有没有记录countmecr1101这个变量
选了也没反应,调了60%和30%也没反应,倒是重新读档后多了个悬了后直接胜利的选项:steamsad:
Nagasaki Soyo  [author] 3 hours ago 
@好耶 何必贪图一个游戏胜利的虚名,玩到你自己觉得可以封档了的时候就行了。你要求的这个功能在议案里,监管人改革类。
好耶 3 hours ago 
能否也给银河邦联一个统一银河获得游戏胜利的机制?以及外交权术传统里有没有成为帝国后不换政体和思潮的选项,每次想成立看到这个直接不想玩了:steambored:
Nagasaki Soyo  [author] 3 hours ago 
@Avan Imperial senator is a country type that does not require territory, their territories will be integrated by the emperor, but the government will continue to exist within the community and can participate in senate voting.
Nagasaki Soyo  [author] 3 hours ago 
@白云一片去悠悠 通过决议之后会弹事件窗“帝国统一”让你选整合速度来着,选了就会开始整合。
生体荒野……好吧,生体荒野。我给它免掉这要求得了。
Nagasaki Soyo  [author] 3 hours ago 
@野牛全马了 是的。大体上一样。
Avan 5 hours ago 
"Effect: All imperial members whose government compatible with the Galactic Emperor will be Annexed and transformed into Imperial Senators , and others will be transformed into Imperial Special Economic Zones."

What does this look like? Does it change member nations into a new nation ruled by Imperial Senators or does work like integration where you control all the territory directly?
白云一片去悠悠 14 hours ago 
“生体荒野“起源不能研究“跨行星研究倡议”,可以把帝国科学院里的这一个要求取消掉吗:steamsad:
白云一片去悠悠 14 hours ago 
完成“星海帝国的统一”之后,整合条在哪里看呀。我这又跑了六个月也没有整合其他国家:steamsad:
野牛全马了 14 hours ago 
组建了银河邦联就不能组建星海帝国了吗?mod的星海帝国成立方式和原版一样嘛?
RememberReach6 15 hours ago 
This mod is amazing! Improves roleplay and makes the community an actual important part of the game
alankraskow 2 Jun @ 8:52pm 
@Nagasaki Soyo bless you <3
Nagasaki Soyo  [author] 2 Jun @ 8:38pm 
@alankraskow Console command: effect pass_resolution = resolution_repeal_galactic_lower_house (do not select any object)
alankraskow 2 Jun @ 7:46pm 
@Nagasaki Soyo I meant I would like to disable it completely in the files, as it takes 20 years before I can pass this resolution, and by then they pass too many harmful resolutions....
Nagasaki Soyo  [author] 2 Jun @ 7:42pm 
@gribbleflix This has never been reported before, please send me the savedata
Nagasaki Soyo  [author] 2 Jun @ 7:36pm 
@alankraskow Pass the resolution "Abolish the House of Representatives"
alankraskow 2 Jun @ 6:30pm 
@Nagasaki Soyo I would like to disable Lower House for my gameplay, but when looked into the files I wasn't too sure how to do it. Any tips on that?
gribbleflix 2 Jun @ 1:46pm 
My game crashes every time i complete "step towards galactic unification"
野牛全马了 1 Jun @ 11:48pm 
更新了好耶
Tribuno 1 Jun @ 7:57pm 
could you please coordinate the resolutions with this mod. Your works are very good together
https://sp.zhabite.com/sharedfiles/filedetails/?id=2574175110
GnoSiS 1 Jun @ 11:11am 
Was about to report this! thanks for the quick fix!
Nagasaki Soyo  [author] 1 Jun @ 10:00am 
@xia05106 显示bug,这就修,感谢反馈。
xia05106 1 Jun @ 9:40am 
反馈一个bug:众议院提议的时候,两个星际风暴相关的决议点多少次都是显示叉子,好像没法选中。
Nagasaki Soyo  [author] 30 May @ 6:28am 
@Tribuno You can turn it off by yourself in game settings.
Tribuno 30 May @ 6:21am 
please remove the pop-up bar with preparation for the galactic expo. It pops up 10+ times haha
Thanks
Nagasaki Soyo  [author] 29 May @ 8:04pm 
@OMNISCRONCHULON Nothing really new but a difficulty option, to make AI more rebellious
OMNISCRONCHULON 29 May @ 10:55am 
Hey, my favourite mod BY FAR was updated! What's changed? If things changed, I mean.
Nagasaki Soyo  [author] 29 May @ 7:26am 
My friend, the author of the Galactic Imperium Origins, once had a greate plan to create a mod about the conflict between the galactic emperor and the revolutionaries attempting to overthrow him, filled with blood, conspiracy, ideals, and sacrifices. I am very sorry that the version supported by that mod is stopped at v3.8, and he is no longer free enough to continue updating that mod.
I am considering taking it over for maintenance.
Tribuno 29 May @ 7:07am 
Let's be honest. Those who use this mod are already the elite of Stellaris, who like increased complexity and immersion in political intrigue. Therefore, the more complex the system of struggle for power, the more interesting it will be.
Nagasaki Soyo  [author] 29 May @ 7:00am 
@AltoidsMaximus Haha, for players who want to challenge themselves, building a centralized imperium is no longer as easy as before.
However, the parameters I set have not undergone sufficient large-scale testing. You are welcome to provide feedback after actual gameplay!
GnoSiS 29 May @ 5:21am 
@Nagasaki Soyo: Many thanks for your replied and work!
AltoidsMaximus 29 May @ 1:42am 
Making the emperor far more difficult would be an amazing edition. It usually baffle me that I make more and more centralized positions as the Emperor but everybody seems to be happy... I imagine certain styles of governments like authoritarian+xenophilific might be more interested while xenophobe empires might be more against a centralized emperor. Those things can be added to increase the realism of a possible galactic civil war.
Tribuno 28 May @ 11:21am 
Yes, it looks very interesting. Thanks for your work. Actually, it should be part of the base game. But the developers pay little attention to the galactic community and so on. Do not refuse the offer to be part of the paradox team if you are asked:feelings::smooch:
Nagasaki Soyo  [author] 28 May @ 10:19am 
@Tribuno That's a good idea, a difficulty option will be prepared for you to make AI more inclined to vote against the establishment of imperium, and the opinion modifier "dictator" who votes against it will be more severe. In addition, AI will use espionage operations more aggressively to weaken the imperium. Is this good enough?
Nagasaki Soyo  [author] 28 May @ 10:15am 
@Sheezeeq It should be fixed too. Please try re-describe the mod to update it.
Tribuno 28 May @ 9:47am 
I would like the mod to be more difficult. The Emperor does not need to make life easier, it is necessary that there are conspirators, traitors, and traitors around. Forming an empire should be very difficult and it is necessary that all 10 favors from each state are used and the level of relations is at a high level
Sheezeeq 28 May @ 7:56am 
Galactic Expo bar is bugged in the same way as the House of Representatives was. It's not crashing the game, just isn't progressing in any way.
Nagasaki Soyo  [author] 27 May @ 11:43pm 
@taota2003 @Sheezeeq @Encrtia @Hellfire702 Problem fixed, thanks for your report.
Nagasaki Soyo  [author] 27 May @ 9:10pm 
I have identified a bug that prevented the automatic deployment of the envoy from truly producing results, and I will promptly fix it. In addition, I will adjust the parameters to make unfriendly AI less willing to oppose the emperor.
Nagasaki Soyo  [author] 27 May @ 9:08pm 
@GnoSiS Since the Galactic Paragons version, envoys sent to the community have been replaced by delegates, and in that version, AI would not send their delegates to strengthen or weaken the imperial authority. Therefore, I designed a system that automatically strengthens or weakens the imperial authority.
Hover over the strengthen or weaken authority buttons in the Imperium interface to see a list of countries currently performing this action. If it displays as 'Country Name: (2)', it means the country is using the vanilla action. If it shows 'Country Name: (2/4)', it means the country is performing an automated action.
"2" is the actual investment of a country in strengthening or weakening the authority, depending on the country's opinion towards the emperor (the willingness to strengthen authority increases by 1 every +60, the willingness to weaken authority increases by 1 every -20); "4" is the country's delegate skill, which is the upper limit of action effect.
Hellfire702 27 May @ 7:37pm 
Can third @sheezeeq & @Encrtia House of Represenatives event crashes the game currently
Encrtia 27 May @ 4:44pm 
Can second @Sheezeeq - very shortly after agreeing what to support, it crashes.
Sheezeeq 27 May @ 7:26am 
Seems like the House of Representatives crashes the game when trying to pass the resolution.
taota2003 27 May @ 6:38am 
反馈一个bug,众议院局势一开始就是满的,弹出投票事件后几个月闪退
GnoSiS 27 May @ 6:02am 
Not a criticism of the mod, it works like that in the base game as well.
GnoSiS 27 May @ 6:01am 
Hmm its drawing the imperial authority support envoy count, from the community assigned official as per his effective level...
But it's impossible to keep authority up against even a few opponents. this has no scaling or relation to envoys or diplomatic weight. So it's easy to become emperor with weight but impossible to maintain authority with just an official, even if he's level 10.
Oh boy... just add a documentation note for this
GnoSiS 27 May @ 5:43am 
There might be conflicts with those two mods.
Greedy Overlord
https://sp.zhabite.com/sharedfiles/filedetails/?id=3483725376
Galactic imperial tax
https://sp.zhabite.com/sharedfiles/filedetails/?id=2774987343
Perhaps the second one is redundant.