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I am considering taking it over for maintenance.
However, the parameters I set have not undergone sufficient large-scale testing. You are welcome to provide feedback after actual gameplay!
Hover over the strengthen or weaken authority buttons in the Imperium interface to see a list of countries currently performing this action. If it displays as 'Country Name: (2)', it means the country is using the vanilla action. If it shows 'Country Name: (2/4)', it means the country is performing an automated action.
"2" is the actual investment of a country in strengthening or weakening the authority, depending on the country's opinion towards the emperor (the willingness to strengthen authority increases by 1 every +60, the willingness to weaken authority increases by 1 every -20); "4" is the country's delegate skill, which is the upper limit of action effect.
But it's impossible to keep authority up against even a few opponents. this has no scaling or relation to envoys or diplomatic weight. So it's easy to become emperor with weight but impossible to maintain authority with just an official, even if he's level 10.
Oh boy... just add a documentation note for this
Greedy Overlord
https://sp.zhabite.com/sharedfiles/filedetails/?id=3483725376
Galactic imperial tax
https://sp.zhabite.com/sharedfiles/filedetails/?id=2774987343
Perhaps the second one is redundant.
Is the expected effect calculated based on delegate's skill not synchronized with the numbers displayed on the interface? (For example, the strengthen value will be added onto the display value after clicking "Cancel Strengthen".)
I think I used a complex set of calculations to ensure that the display effect is consistent with the actual effect.
合飞国家,首都为都市星球,权力制度为智慧型企业,改革为反馈帝制等政体问题依旧;
但 帝国安全总局总部 没有该问题,能够稳定存在。
But I will try to improve AI and give AI Emperor a cheating bonus that is enabled by default (which can be turned off in the settings).
However, you can have a try. Although both mods may have some features that won't work, I don't think there will be serious compatibility issues.
AI is just too stupid and have difficulty implement these feature.
更新了