Stellaris
Dynamic Mod Menu [3.10.*]
댓글 189
Cedric Scum 2025년 5월 21일 오전 4시 43분 
Im request someone to port this mod to 4.0 please!
bascott83 2025년 5월 19일 오전 7시 19분 
Looking forward to a update to 4.0
tilarium 2025년 5월 9일 오전 11시 07분 
Correction: I forgot Fatherland had been updated the other day. Yup, can confirm now, that this is working. Won't say it's 100%, but it's working which is all I care about.
tilarium 2025년 5월 9일 오전 11시 03분 
@Azoor Don't think it needs one. The menu shows up in my game, hard to fully test though as the mods that I use that rely on this do need updates. But this is likely fine.
alfharobby 2025년 5월 8일 오전 11시 27분 
NO Giga, ACOT, DOA, ZOFE, Planetary Diversity.
only Sartek among the mod i subscribe use this mod menu feature.
AzoorFox 2025년 5월 7일 오후 5시 02분 
UPDATE WHEN??????????
LauraTons 2025년 5월 6일 오전 11시 59분 
Anyone have issues with 4.0?
=L33T 720= 2025년 4월 19일 오후 8시 58분 
is this working for 3.14?
TheFlyingPotato  [작성자] 2025년 4월 1일 오후 2시 16분 
@MartianLeo Compatible (last time I checked, I play with both)

@Jaysus27 it's possible indeed, but using "dmm_is_installed" will log stuff in your error.log if you don't have DMM installed. So it has both pros and cons.
As DMM doesn't touch anything gameplay related, you really have no reason to uninstall it midplaythrough (besides, it probably causes issue when you try to remove it, as a lot of mods that uses scripts) => I personally recommend using the flag, but both are fine
MartianLeo 2025년 3월 31일 오후 7시 52분 
is this compatible with UI Overhaul?
Jaysus273 2025년 3월 12일 오후 8시 01분 
Thanks very much for the excellent mod! I just added compatibility for my own mod with it.

Might I suggest replacing NOT = { has_global_flag = dmm_installed } with NOT = { dmm_is_installed = yes } in your guide for modders?
The former will prevent the edict from showing in old save games if, for whatever reason, DMM is removed partway through, while the latter handles that fine.
Jaysus273 2025년 3월 7일 오후 2시 15분 
It works fine, idk why people are complaining.
AzoorFox 2025년 1월 9일 오후 4시 52분 
UPDATE WHEN??????????
Corruptedking 2024년 12월 11일 오후 1시 52분 
Please update this
💀Kralazar Mallus💀 2024년 11월 2일 오후 11시 48분 
Is it need to be updated or its working fine right now?
bascott83 2024년 11월 1일 오전 12시 24분 
Please update to 3.14
Figaround 2024년 9월 29일 오후 11시 12분 
Please update. :WHII_Dominate:
Ahmet 2024년 9월 21일 오전 9시 58분 
it is working
AL|EN 2024년 9월 14일 오전 7시 27분 
@TheFlyingPotato Thanks for this mod!

Sorry for the nitpicking but could you please for the next mod update, add the "v" letter for "supported_version" property in the descriptor.mod file. Otherwise, it doesn't work. You can also set it to "v3.*" so you won't have to update it for every minor version.
guirab09 2024년 8월 21일 오전 3시 57분 
does this mod messes with the cetana situation? im asking since i had ther come up as the crisis and her event chain broke, and idk why
AavaAana 2024년 8월 7일 오전 1시 28분 
thankyou inerael for testing it
Inerael 2024년 7월 31일 오전 10시 16분 
Answer: yes, still working :)
Inerael 2024년 7월 31일 오전 10시 13분 
hey, does someone know if it still working pls ?
quenny 2024년 7월 18일 오후 10시 35분 
Not working or maybe im an idiot.
MajorGeneralPike 2024년 6월 27일 오후 5시 56분 
This doesn't work with the latest patch
Blazingdevil 2024년 6월 9일 오전 6시 05분 
does this work with 3.12?
bascott83 2024년 5월 29일 오후 1시 22분 
anyone having problems with this mod on 3.12?
mjolnirCSOcarrier 2024년 5월 20일 오전 4시 33분 
Should still work with the MA DLC?
TheFlyingPotato  [작성자] 2024년 4월 3일 오전 10시 11분 
Aren't we all?
2M4L 2024년 4월 3일 오전 7시 18분 
i might be stupid
Redovic Draconis 2024년 3월 13일 오후 10시 21분 
I see, thank you for clarifying.
TheFlyingPotato  [작성자] 2024년 3월 13일 오전 11시 34분 
@invictus97 Yes.

@Redovic Draconis This mod doesn't hook into the vanilla rename feature. It simply add a way for modders to use a rename, as the vanilla rename feature is not accessible by modding. So you would need another mod (or console commands) to rename stuff in game.
invictus97 2024년 3월 12일 오전 10시 54분 
Does it work on 3.11?
Redovic Draconis 2024년 3월 4일 오후 4시 11분 
How do you access the keyboard feature? It does not appear when I click to rename something, so I am assuming another mod is preventing that or I need to use a keybind which I do not know.
TheFlyingPotato  [작성자] 2023년 12월 1일 오전 11시 30분 
Short answer: It doesn't matter, put it anywhere.

Long answer: There is only one possible compatibility issue: If you don't see the "mod settings" button in the "escape menu", another mod is overwriting the same UI file. The only one I know that does it is a total conversion mod (star wars fallen republic), so it doesn't really matter. If that does happen though, just put DMM lower
dicelurker 2023년 11월 30일 오후 10시 31분 
Best place for this in the load order? I assume right below the unofficial patch so it can detect the mods it manages.
StarOri 2023년 11월 29일 오전 3시 17분 
Thank you :D since I made it I cannot play without it haha, especially with mods that adds a lot of techs so tech ratio differences matters even more !..
TheFlyingPotato  [작성자] 2023년 11월 28일 오전 9시 24분 
Done! Nice mod btw, I'll probably use it in my next game
StarOri 2023년 11월 28일 오전 7시 52분 
Hello! Can you add Technology Diffusion to your supporting mods list? https://sp.zhabite.com/sharedfiles/filedetails/?id=3047070190

Thank you for this mod, I hated seeing all these edicts indeed!
TheFlyingPotato  [작성자] 2023년 11월 24일 오전 10시 06분 
The "display" (=the virtual keyboard you see) is always with an english keys disposition (QWERT...)

However, the keybindings that allow you to use your actual physical keyboards are linked to the actual keys: if you press "A" on your keyboard, you will get an "a" in Stellaris (to get an "A" you would need to press "shift+A", or toggle caps lock before hand)

TL;DR: while the UI is using the english disposition, you can use any physical keyboard (I don't have an english keyboard and it works)
MyresMkG 2023년 11월 24일 오전 3시 20분 
Does the Keyboard Feature support English only?
TheFlyingPotato  [작성자] 2023년 11월 19일 오전 1시 42분 
Small update that adds the spacebar as a keybinding for the keyboard feature, and fixes a size issue for the template.
Save compatible.

A new mod will come in a few minutes. It utilizes the keyboard to allow you to send customized insults to your multiplayer friends :)
Xeonzs 2023년 11월 18일 오전 9시 57분 
Perfect, thank you sir.
TheFlyingPotato  [작성자] 2023년 11월 18일 오전 9시 36분 
@Xeonzs
Nothing changed, so you can use it as is for any version since 3.8 (probably even older versions, but I don't remember)
Xeonzs 2023년 11월 18일 오전 8시 58분 
Will this still work with the 3.9.x version? or will you upload a 3.9.x version for people who don't want to move to the new buggy patch yet?
TheFlyingPotato  [작성자] 2023년 11월 18일 오전 3시 49분 
Updated to 3.10
No feature change
Great news, Paradox fixed the issue that made the keyboard unusable, so you might end up seeing more mods using it in the future
raw666 2023년 11월 17일 오후 10시 50분 
Or 3.10 now?
Milchknoppers™©® 2023년 11월 2일 오전 10시 21분 
will there be an update for the newest game version?
3.9.*
Figaround 2023년 10월 3일 오후 5시 21분 
The problem after disabling your mod disappeared partially, those icons no longer cover all the settings tabs and attached to the first. And the settings of the Maginot world are not visible (maybe they are gone, but there is no selection effect when clicking). Your mod can be run on save, well, because the Gigas settings are not available to change after the start. And it takes me a long time to test about 15-20 minutes on my old laptop to enter the main menu and then start a new game.
TheFlyingPotato  [작성자] 2023년 10월 3일 오후 2시 15분 
@Fgaround before I forget, if you want to retest DMM with gigas, test quickly on a new save just to be safe :)