Left 4 Dead 2

Left 4 Dead 2

Reshaded: Melee
43 kommenttia
minidataaka 14.6.2024 klo 4.22 
like the HD machete?
minidataaka 14.6.2024 klo 4.21 
so does this work with reskins/model changes
vinc 22.3.2024 klo 11.36 
It's compatible but "Reshaded: Melee" needs to be installed first.
Lord301 11.2.2024 klo 9.23 
Es compatible con "Extended Melee Skin Pack"?
https://sp.zhabite.com/sharedfiles/filedetails/?id=3130909629
CaptainSzasz 15.11.2023 klo 22.49 
It's not that hard
CaptainSzasz 15.11.2023 klo 22.49 
Literally just patch it yourself
Ruoruo 22.4.2023 klo 7.00 
can you include or compatible this fix in your mod?the katana texture is broken
https://sp.zhabite.com/sharedfiles/filedetails/?id=2644858113
Shirane Hane 18.4.2023 klo 11.17 
Would you mind adjusting the shading of fire axe a little bit?
The handle looks too oily and the wedge is reflecting too strong that it looks white under light
MRcedaguy 11.1.2023 klo 3.03 
Can you remove the css knife and move it to reshaded css weapon?
MRcedaguy 23.11.2022 klo 3.36 
can you separated the css knife to css weapon reshade?
T626 3.8.2022 klo 7.27 
@ihcorochris Excuse me sir, but I ran into this slight shader issue a few months back. Whenever I wield the golf club in conjunction with https://sp.zhabite.com/sharedfiles/filedetails/?id=1315827917 in-game, there's a long and thin line that goes along the golf club's full length. I was wondering if there was a way to fix this little shading error that been bugging me for a while?
coolspeedrushing 5.3.2022 klo 11.30 
Do i have to put my graphics to high for this to work
pnuple 12.1.2022 klo 10.17 
the pan looks sexy without that odd texture line in the middle
Nicepool 20.7.2021 klo 12.11 
Hey what's the difference of your mod and this https://sp.zhabite.com/sharedfiles/filedetails/?id=450000176
ihcorochris  [tekijä] 10.7.2021 klo 18.35 
Same as you do, only difference is I sometimes modify the normal maps in Photoshop if there are some things that don’t work for me such as the Alpha masking used for controlling the envmaps
PeopleLikeStuff 10.7.2021 klo 6.47 
If I may ask, how do you go about making normal maps anyways?
(I use VTFedit's generation options for stuff personally)
PeopleLikeStuff 17.6.2021 klo 9.42 
Could the Fireaxe maybe get a little tweak? The reflections on it are pretty strong and it almost turns white when in bright areas
B-TO480 1.6.2021 klo 14.36 
Thanks for the update!!!:cleanfloppy::cleankey:
PeopleLikeStuff 13.5.2021 klo 21.53 
This is really nice, love having the melees look more feasibly shiny or reflective as opposed to everything being dunked in vaseline like with the original material settings
ihcorochris  [tekijä] 10.5.2021 klo 4.22 
Not really, I have no actual clue what the hell is causing it.
Kairu 5.5.2021 klo 8.18 
Any updates about the broken blood overlay?
ihcorochris  [tekijä] 2.4.2021 klo 3.10 
Just confirmed it, looks like something messed up the way how the blood overlay is handled. I'll try to tweaking with it for the meantime, hopefully I should be able to figure out why its causing it.
Kairu 26.3.2021 klo 0.55 
I think I found a bug, the first blood layers before the last don't show up, only the last blood layer shows up when it hit enough, I have other textured melees but the other melees that aren't modded also has this problem.
rλsho 10.3.2021 klo 22.20 
The original crowbar looks better tho
Chip and Drink 5.3.2021 klo 9.29 
its good but id recommend making them look less like rubber
Capybara9w1 17.1.2021 klo 13.44 
louco
Lowzy 14.1.2021 klo 6.29 
good
RayyanAlkhatib 12.1.2021 klo 19.27 
This is same but feel better
THE BLACK SWORDMAN 12.1.2021 klo 19.14 
looks same
ihcorochris  [tekijä] 12.1.2021 klo 16.21 
Oh, well at least that's good to know, thought you were referring to the shader setting itself
Ra's al Ghul 12.1.2021 klo 16.03 
@ihcorochris im talking specifically for AA, it looks terrible without it if you wanna showcase something on static frames.
ihcorochris  [tekijä] 12.1.2021 klo 15.59 
@Ghul, that’s literally already on the highest setting without AA
Raiden 12.1.2021 klo 12.14 
They look good but seems also too clean. But good mod btw
Ra's al Ghul 12.1.2021 klo 9.48 
When you do the comparison, please set your graphics settings to the maximum.
B-TO480 12.1.2021 klo 5.57 
Extra niceee!!! Thank you! now they look like you will hit harder with them!:lunar2019coolpig:
Little'Pet🐾 12.1.2021 klo 5.11 
strangely on your screenshots i prefer the originals ones, weapons looks less glossy.
Sierra 12.1.2021 klo 3.27 
I don't know why but I'm getting some Dead Island flash backs from the new skins. Cool mod.
Tensor 11.1.2021 klo 20.58 
anyone knows how to see your legs in l4d2? i have installed a source mod file and put it in the source mod folder but nothing's happening. btw nice mod
ihcorochris  [tekijä] 11.1.2021 klo 16.54 
@Lonee, the crowbar texture-wise was always that reddish. Only reason it had some of the white parts was due to the reflections being tied to the normal mapping
Rise 11.1.2021 klo 15.53 
ima just have to quickly just sub
Kairu 11.1.2021 klo 5.35 
I think the crowbar is too red now, is that really how its suppose to look? And a little bothered at the axe loosing some of it's detail. But overall, all the shades are nice, especially the katana and the machete.
The_Syndicalist 11.1.2021 klo 4.27 
great mod man good job! can you make for firearms like good lighting and when kill zombie close to you and gun is on blood or bommer bie