Left 4 Dead 2

Left 4 Dead 2

Reshaded: Melee
43 opmerkingen
minidataaka 14 jun 2024 om 4:22 
like the HD machete?
minidataaka 14 jun 2024 om 4:21 
so does this work with reskins/model changes
vinc 22 mrt 2024 om 11:36 
It's compatible but "Reshaded: Melee" needs to be installed first.
Lord301 11 feb 2024 om 9:23 
Es compatible con "Extended Melee Skin Pack"?
https://sp.zhabite.com/sharedfiles/filedetails/?id=3130909629
CaptainSzasz 15 nov 2023 om 22:49 
It's not that hard
CaptainSzasz 15 nov 2023 om 22:49 
Literally just patch it yourself
Ruoruo 22 apr 2023 om 7:00 
can you include or compatible this fix in your mod?the katana texture is broken
https://sp.zhabite.com/sharedfiles/filedetails/?id=2644858113
Shirane Hane 18 apr 2023 om 11:17 
Would you mind adjusting the shading of fire axe a little bit?
The handle looks too oily and the wedge is reflecting too strong that it looks white under light
MRcedaguy 11 jan 2023 om 3:03 
Can you remove the css knife and move it to reshaded css weapon?
MRcedaguy 23 nov 2022 om 3:36 
can you separated the css knife to css weapon reshade?
T626 3 aug 2022 om 7:27 
@ihcorochris Excuse me sir, but I ran into this slight shader issue a few months back. Whenever I wield the golf club in conjunction with https://sp.zhabite.com/sharedfiles/filedetails/?id=1315827917 in-game, there's a long and thin line that goes along the golf club's full length. I was wondering if there was a way to fix this little shading error that been bugging me for a while?
coolspeedrushing 5 mrt 2022 om 11:30 
Do i have to put my graphics to high for this to work
pnuple 12 jan 2022 om 10:17 
the pan looks sexy without that odd texture line in the middle
Nicepool 20 jul 2021 om 12:11 
Hey what's the difference of your mod and this https://sp.zhabite.com/sharedfiles/filedetails/?id=450000176
ihcorochris  [auteur] 10 jul 2021 om 18:35 
Same as you do, only difference is I sometimes modify the normal maps in Photoshop if there are some things that don’t work for me such as the Alpha masking used for controlling the envmaps
PeopleLikeStuff 10 jul 2021 om 6:47 
If I may ask, how do you go about making normal maps anyways?
(I use VTFedit's generation options for stuff personally)
PeopleLikeStuff 17 jun 2021 om 9:42 
Could the Fireaxe maybe get a little tweak? The reflections on it are pretty strong and it almost turns white when in bright areas
B-TO480 1 jun 2021 om 14:36 
Thanks for the update!!!:cleanfloppy::cleankey:
PeopleLikeStuff 13 mei 2021 om 21:53 
This is really nice, love having the melees look more feasibly shiny or reflective as opposed to everything being dunked in vaseline like with the original material settings
ihcorochris  [auteur] 10 mei 2021 om 4:22 
Not really, I have no actual clue what the hell is causing it.
Kairu 5 mei 2021 om 8:18 
Any updates about the broken blood overlay?
ihcorochris  [auteur] 2 apr 2021 om 3:10 
Just confirmed it, looks like something messed up the way how the blood overlay is handled. I'll try to tweaking with it for the meantime, hopefully I should be able to figure out why its causing it.
Kairu 26 mrt 2021 om 0:55 
I think I found a bug, the first blood layers before the last don't show up, only the last blood layer shows up when it hit enough, I have other textured melees but the other melees that aren't modded also has this problem.
rλsho 10 mrt 2021 om 22:20 
The original crowbar looks better tho
Chip and Drink 5 mrt 2021 om 9:29 
its good but id recommend making them look less like rubber
Capybara9w1 17 jan 2021 om 13:44 
louco
Lowzy 14 jan 2021 om 6:29 
good
RayyanAlkhatib 12 jan 2021 om 19:27 
This is same but feel better
THE BLACK SWORDMAN 12 jan 2021 om 19:14 
looks same
ihcorochris  [auteur] 12 jan 2021 om 16:21 
Oh, well at least that's good to know, thought you were referring to the shader setting itself
Ra's al Ghul 12 jan 2021 om 16:03 
@ihcorochris im talking specifically for AA, it looks terrible without it if you wanna showcase something on static frames.
ihcorochris  [auteur] 12 jan 2021 om 15:59 
@Ghul, that’s literally already on the highest setting without AA
Raiden 12 jan 2021 om 12:14 
They look good but seems also too clean. But good mod btw
Ra's al Ghul 12 jan 2021 om 9:48 
When you do the comparison, please set your graphics settings to the maximum.
B-TO480 12 jan 2021 om 5:57 
Extra niceee!!! Thank you! now they look like you will hit harder with them!:lunar2019coolpig:
Little'Pet🐾 12 jan 2021 om 5:11 
strangely on your screenshots i prefer the originals ones, weapons looks less glossy.
Sierra 12 jan 2021 om 3:27 
I don't know why but I'm getting some Dead Island flash backs from the new skins. Cool mod.
Tensor 11 jan 2021 om 20:58 
anyone knows how to see your legs in l4d2? i have installed a source mod file and put it in the source mod folder but nothing's happening. btw nice mod
ihcorochris  [auteur] 11 jan 2021 om 16:54 
@Lonee, the crowbar texture-wise was always that reddish. Only reason it had some of the white parts was due to the reflections being tied to the normal mapping
Rise 11 jan 2021 om 15:53 
ima just have to quickly just sub
Kairu 11 jan 2021 om 5:35 
I think the crowbar is too red now, is that really how its suppose to look? And a little bothered at the axe loosing some of it's detail. But overall, all the shades are nice, especially the katana and the machete.
The_Syndicalist 11 jan 2021 om 4:27 
great mod man good job! can you make for firearms like good lighting and when kill zombie close to you and gun is on blood or bommer bie