Project Zomboid

Project Zomboid

Authentic Z
3.463 bình luận
Squatdeer 15 Thg06 @ 9:30pm 
how do i start the chainsaw in B42?
TH3P1MPTH3J3FF 15 Thg06 @ 9:22pm 
@Authentic Peach :steamhappy:Sorry, I'm not a bot, it's just that the same thing happened to me with the mod and I got so lazy that I copied and pasted. I just tried it again and it works perfectly. Thanks, you are amazing.
The error was that when you start the game, the console.txt error popped up and we realized that if we removed the mod it would fix itself.
Pete Pablo 15 Thg06 @ 8:57pm 
Hello loving using your mod. Currently in build 42 when you wear wrist armours it stops the player being able to equip watches. It would be cool for an option to be able to attach it to the backpack strap. :D
ᛗᚨᚾᛞᚨᛚᛟᚱᛖ 15 Thg06 @ 12:15pm 
I pick up something on the ground and now I HAVE A FUCKING FAT ZOMBIE SKIN ON MY CHARACTER AND I CAN'T REMOVE IT.
gynekologi 15 Thg06 @ 3:39am 
yes?
CrimsonFang9 14 Thg06 @ 1:53pm 
where is camp crystal lake with jason? is it camp busy beaver near deerhead lake? that's the only "campsite" southwest of riverside...
OsamaBeenLaggin 13 Thg06 @ 3:37pm 
How do I make a flashlight slot to attach a flashlight to my backpack or do I have to find one
Blitz 13 Thg06 @ 5:16am 
cmon i turned the mod off and everything started working just fine, im not looking for how to fix it, im just saying what i experienced with this mod. it is a good mod but it just caused me some trouble with other mods i have that basically doesnt even have to do anything with your mod
Authentic Peach  [tác giả] 13 Thg06 @ 4:26am 
@Blitz - It doesn't do that. Again, you are not giving me much info to go off of.
@TH3P1MPTH3J3FF - Your copy-pasting ability makes me think you are a bot. Give me more details than that and I'll take you seriously.

@all - I am working on a bigger update that fixes the chainsaw and adds more content. Leaving vague and smooth-brained comments only exasperates my efforts and further delays this update. So either inform yourselves or quit it.
Blitz 13 Thg06 @ 3:15am 
it's not the mod that isnt working, it's just that i dont get why it overwrites most of the mods including the hair mods that aint even for zombies, im just saying that the mod can overwrite alot of your mods and i dont want someone to end up wondering why they dont work, like my dumbahh did
TH3P1MPTH3J3FF 12 Thg06 @ 10:02pm 
I also had a problem with the mod, it wouldn't let me start and it was only possible to start when I removed it from the pack.
Authentic Peach  [tác giả] 12 Thg06 @ 8:11pm 
@Bruno0319 @Blitz -- But what is the problem? I am not a wizard and I need something to go off of. We are talking about packs and quite frankly its not my fault if a mod pack isn't working. I either need a console log or detailed report at this point!
Bruno0319 12 Thg06 @ 6:49pm 
I also had a problem with the mod, it wouldn't let me start and it was only possible to start when I removed it from the pack. Please solve it. It's an incredible mod to leave out of the equation.
Blitz 12 Thg06 @ 3:21pm 
this mod... really caused me alot of trouble, if you wonder why most of your mods dont work, this mod is the main reason <3
я дрейн 10 Thg06 @ 6:13am 
making Base.Pop2 backpack attachable item ads a Base.Pop in inventory, which makes it an unlimited source of cola
x0reset 9 Thg06 @ 8:05am 
Game crashes to menu when killing the Jill Valentine zombie in build 42.
Ferrus 6 Thg06 @ 12:30pm 
is the chainsaw working ?
XDXD69 4 Thg06 @ 11:29pm 
god
Nexures 2 Thg06 @ 5:42am 
does outfits only also provide zombies with missing limbs, fat zombies etc?
черный дубник 31 Thg05 @ 1:12pm 
How can i use chainsaw? Just found one , it says "chainsaw off" but i can't find how i can turn it on or give it some fuel. No functions available
grundle 29 Thg05 @ 12:29pm 
upgrading a bag with stuff in it can delete everything in the bag
Kon 26 Thg05 @ 5:00pm 
The upgrade alicepack does not seem to recognize the desert camo variant of the bag as a valid kind.
mad-rooky 25 Thg05 @ 12:50pm 
Not sure if this is caused by authentic Z, but items attached to the backpack slots do not get any weight reduction, which renders the entire system practically unusable.
PlastycIIX 25 Thg05 @ 4:49am 
DUDE I'M SO DUMB I HATE MYSELF, LITEARALLY HOURS TRYING TO FIND WHAT IS WRONG WITH THE MODS I'VE DOWNLOADED, NOW I READ "ONLY USE ONE", NOW IS WORKING Q-Q but is a good mod, i loved : ) works in HOST and SOLO, i'm just dumb, the mod are working :D
bolloq 24 Thg05 @ 11:10pm 
fyi, the ReOrder Hotbar does not play well with the +1 etc backpacks. this may be a known issue
Bunkie 24 Thg05 @ 6:32pm 
How can I get the cigar without spawning it in?
Authentic Peach  [tác giả] 23 Thg05 @ 11:00am 
@LordOfLimes - It shouldn't be causing crashes, but I am working on re-implementing the chainsaw soon. Give me some time, I don't work by TIS's release schedule.

@ewpayne - The balloons are meant to be rare. Expect some more balloon types in the next release though!
ewpayne 23 Thg05 @ 6:28am 
Is there a way to get balloons easy? Sometimes clowns spawn, but that never guarantees a balloon. Finding one per player makes it that much rarer.
LordOfLimes 22 Thg05 @ 3:29pm 
Anybody else have crashes with this mod in 42.8.1?

Console.txt seems to implicate this mod for the following game-breaking error:

"ERROR: General f:0, t:1747952395405> LuaManager.getFunctionObject > no such function "AZ_ChainsawUtil.OnCreate.TurnOffChainsaw""
Shepherd0fSouls 18 Thg05 @ 1:00am 
Due to character limits, my message had to be shortened, but I also wanted to thank you for this mod Authentic Peach. I will likely be bearing with the animation weirdness just because your outfits add so much to the game. Cheers mate.

:steamhappy:
Shepherd0fSouls 18 Thg05 @ 12:58am 
Bug report for Authentic Peach:

When standing over a zombie with the starter handgun and aiming directly below your character at them, the animation flips out and can have you character permanent cycling between animation states, looking very jarring and glitchy like you're flashing between 2 frames constantly. Additionally, your character can sometimes begin to hold the handgun like a one handed melee weapon when on the zombie or near it, as if the animation state believes you to be in melee mode with a hammer or such. Rotate your aim on a zombie you're standing on, and you'll see what I mean at certain aim angles.

This happens even in vanilla + just this mod, so I believe it to be the culprit. Turning off all mods and testing this shows vanilla handles aiming at zombies directly below you much better (even if it also has weirdness like aiming up to aim down sometimes, it is much more stable animation wise and much less visually jarring).
FL4K3117 17 Thg05 @ 10:03am 
it has problems with better flashlight and common sense
pimatstudio 14 Thg05 @ 10:25pm 
Hello, I'd like to report a bug, and it's been happening for me for a long time now really. I'd be surprised if you weren't notified yet about it.
Here's what happens - take a look at the screenshot [imgur.com]

When I find a (big) hiking bag, it may lack icon (every single thing I list is always inconsistent in occurance), moreover it may have ridiculously small capacity and/or encumbrance reduction values (also I'm not sure if it should really weigh 9.1 kg), and if that wasn't enough these lower values may appear as soon as I loot it, or they may get introduced when I upgrade it.

Crazy, I know. I'm thinking whether it's really your mod's fault, maybe something else is causing it... I'm running loads of mods. I know it can be hard to pin down without any errors present . Has nobody reported it yet?
Kaczka 13 Thg05 @ 8:59pm 
Ahhhh you might be right. I totally forgot about that mod. Thx man
Rusty #DopeRust 13 Thg05 @ 5:05pm 
@Kaczka, @seeryus, by my experience that happens when using the Dynamic Body Shape mod, if any of you are using it, that is the reason, and its a problem of the mod, read the comments on the mod page, i assure you that this mod doesnt do nothing related to that.

Cheers.
seeryus 13 Thg05 @ 4:38pm 
@Kaczka Same problem, did you found a solution?
Addison Newgate 13 Thg05 @ 1:35pm 
This is very awesome, I appreciate you making this mod. I played with this for some time. I have a humble request, any way to have a lore-friendly version + without fat zombies? This is the only mod that really has clown zombies, but other cosmetics like TF2 pyro cosmetic sort of messes with the immersion.
Kaczka 13 Thg05 @ 11:05am 
I have this issue when i kill a zobie with different body shape after it dies the body model rolls up into a pile. Are there any known compability issues that can cause this?
UshankaMan 13 Thg05 @ 4:57am 
this mod IS NOT compatible with britas armor pack. none of britas backpacks can be upgraded!
EEEEE 12 Thg05 @ 8:02am 
mmmmm
NUKEHEAD 8 Thg05 @ 11:29am 
Just did a test: in regular Authentic Z opening a Bag of Glowsticks does spawn random glowsticks. However, Lite version does not - when opening a Bag of Glowsticks, nothing spawns and the bag disappears. Not sure if this was intentional or not, just a heads-up.
Awawiwous 7 Thg05 @ 6:41pm 
roadside duffle bag respawns items when used in conjuction with 'nested containers'
Loccatpowersdog 3 Thg05 @ 5:20pm 
This might be an odd question but the Hitlists are just to manually check off if you remember the Zombie and doesn't auto-track somehow right?
nerhood.jeffrey 30 Thg04 @ 8:28pm 
You have Gronk in this mod! Well done! Well done indeed!!
Syns 29 Thg04 @ 8:20am 
I have a problem with the metal carabiner, when I try to use it it appears that it does not exist, the crafting menu does not detect it
StilesWang 28 Thg04 @ 3:38am 
`attempted index: getInventory of non-table: null
function: OpenSealedMedkit -- file: AuthenticZ_RecipeCode.lua line # 79 | MOD: Authentic Z - Lite
Callframe at: performCurrentRecipe
function: performRecipe -- file: ISHandcraftAction.lua line # 183 | Vanilla
function: perform -- file: ISHandcraftAction.lua line # 158 | Vanilla
java.lang.RuntimeException: attempted index: getInventory of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1820)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:128)
`
28 Thg04 @ 12:18am 
has anyone found a way to get rid of this annoying bug with authentic z? no matter what submod i choose ill get a game breaking bug either after i die or when i want to attach something to my back or belt, atp im willing to just delete files to completely get rid of their belt and backpack features so i just have ONLY the clothing
raskumar2183 27 Thg04 @ 1:54pm 
У меня нет рецепта на прикрепление дополнительной сумки к рюкзаку. Мод работает без ошибок, могу улучшать рюкзаки, но в книге рецептов не вижу необходимый материал для чтобы пришить аптечку или брелок для ключей и прочее (всё что требует карабин). Пробовал новую игру только с Вашим модом, всё остальное отключил. Ситуация аналогичная. Версия В42
saudade 26 Thg04 @ 8:25am 
Is the chainsaw not working in B42? I can't turn it on nor can I refuel it anymore like in B41.
Syn 25 Thg04 @ 11:24pm 
Man going through these comments, yall are fucking ruthless. This person does this in their free time and you treat them like you paid them for their plugin. Everyone needs to step back a second and take a fucking deep breath. It's just a game.