Project Zomboid

Project Zomboid

Authentic Z
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Update: 29 Mar @ 12:23am

Update 3-29-25

Fixes and Tweaks:

- Wearable Cow Skull can be converted back to a regular one.
- Bag_HikingBag_Travel can be upgraded
- Fixed the error: Wear1XL is not a valid parameter in item: Fat02_Coveralls
-Metal Crutch now makes appropriate sounds

Build 0.515

Update: 4 Feb @ 11:02pm

Update 2-4-25

Additions
- Added Pink scrubs zombie nurse
- About half-way done with outfit - The Mask. - Still working on the mask model itself, needs more sculpting time! No distributions have been added regarding the items, but the outfit can be manually be spawned or appear at the mall upon random spawn.

Fixes and Tweaks

- Fixed hat issue where it would use an old model, breaking the logo part of the texture.
- Tweaked Hawaiian Lei and Free Hugs Sign to a higher body location (NeckExtra) which is visible with jackets
- Fixed Make Plushie attachment recipe
- Fixed Make Secondary Bag recipe in AuthenticZ-Current

Build 0.51

Update: 22 Jan @ 10:39pm

Update 1-22-25

Fixes and Tweaks

- Fixed Build 42 changes in regards of recipes causing errors.
- Fixed AZ flashlights duping batteries on removal
- Fixed IT translations

Build 0.503

Update: 20 Jan @ 1:22am

Update 1-20-25

Fixes and Tweaks
- Fixed missing texture on Schoolbags Tier 1-3
- Fixed recipe code that would output errors when using the AuthenticZBackpacks+ branch
- Fixed the IT Translation files by changing the name of their respective files
- Re-exported models to fix their broken mesh (Canteen and bunny ears)
- Added missing icons to Schoolbag tiers 1-3
- Fixed Trauma bag Tier 2 recipe
- Fixed a missing model/texture error for XL clothing regarding male characters wearing XL dresses.
- Changed Freehugs and Hawaiian Lei body location so they can be worn with jackets and vests

Build 0.502

Update: 14 Jan @ 9:51am

- Fixed missing script error on AuthenticZLite that prevented players from loading their save
- Fixed continuous error on attached water bottles (missing comma)

Build 0.501

Update: 13 Jan @ 6:24pm

- Expansion on the fat clothing -
- Reading the magazine "Stretch Out Clothing" will give your character the knowledge to stretch out vanilla clothing into the XL and larger clothing options. Bugs still exist with remembering the texture, and will be fixed sometime soon. Skinny/thin clothing support will be added later.
- Fixed RU tranlsation
- Added TR translation to the AuthenticZBackpacks+ module.
- Added IT translation to the 3 branches
- Added SeedBag_Farming to the recipe list of secondary bags
- Added Bag_BigHikingBag_Travel to the recipe for upgrading Big hiking bags
- Another fix for the blue corset item that is causing an issue for players in B41.

Build 0.5

Update: 10 Jan @ 2:24am

-1/10/25 Update -

--Fixes--
- Fix to the B41 branch on a clothing item that made a zombie outfit kick players off servers
- Fixed a missing icon to the black CEDA bag
- Temporary adjustment to the hitlist recipes to use 2 comic books instead of a magazine, since there are many magazines.
- Fix to an error regarding the bandoliers

- Turkish translation is added to B41 and B42 branch

Build 0.498

Update: 8 Jan @ 9:55pm

-- Update 1-8-25 p2 --
-Fixes -
- Fix on missing item on backpack secondary recipe (I got an item name wrong)
- Recipe fixes on backpack upgrade recipe
- Tweaks on wig locations

Build 0.497

Update: 8 Jan @ 2:15pm

Fixes
- Urban Camo bag now has correct textures in secondary and primary hands
- Added more "redundant" bags to Secondary bag recipe list
- Fixed typo in a dufflebag recipe name
- Fixed flare gun placement in secondary hand
- Rexported models with broken mesh

Build 0.496

Update: 7 Jan @ 1:25am

Lots of fixes, changelog to come soon

- Update 1-7-25 -

*Item and Recipe Additions*
- Added Upgrade Kids Schoolbags (tiers 1 to 3), These function the same as the regular schoolbag.
- Convert Cow skull to AZ Steer Skull
- Convert Male Deer Skull to AZ Deer Skull
- Readded missing recipes like Putting Oven Mitts Together and Craft Carabiner


*Bug Fixes and tweaks*
- Fixed bug for Linux users to make the mod appear in their 42 mod lists.
- Fixed Flaregun model offset bug
- Fixed Plushie attachment location for dufflebags and schoolbags
- Fixed recipe bugs where the recipe would conflate inputs with other recipes sharing its name.
- Commented out code for the AZ costume store sign until stable build is released
- Fixed OpenSealedMedkit code
- Re-exported more models with a broken mesh
- Fixed missing icons on a few items
- Fixed the scripts on the AZ bandoliers and made them reflect vanilla's
- Added some more ground models to AZ items that never had them before

Build 0.495