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Докладване на проблем с превода
It doesn't affect the character select menu, oddly. only the creation menu.
I'll try to have a go through with the handful of suspect mods soon and pinpoint the interactions, if it's a user-end issue. Thanks!
In the metadata file, you add the line "priority" and assign it a value.Take a look at this article on the Starbound wiki [starbounder.org] for a better explanation.
@Silver Sokolova:
Where'd they say that, cause if they did, they're really out of touch. Using the C Menu is an important thing for mods that need a GUI which is compatible with Extended GUI without needing a third party patch. By using the C Menu with overrides built into the object file, you can make a custom GUI out of it, while still allowing it the freedom of Extended GUI should the player want that. Saying that only outdated mods touch that is wrong; multiple mods, by myself and others, still use it for the very fact it has no tabs. And by that logic, if they actually said that, doesn't that imply that FU is outdated?
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
THAT'S SUCH A CHAD MOVE
(I dunno if I'm using that right. I'm using it as a "you showed them who's boss!" kinda thing)
Still rep+
(Btw, the mod that broke the basic recipes is Avali Mech, if anyone reads this. Safe to unsub if no mech wears any parts of it, and recipes are back, woom)
However, I did try this mod because it really got on my nerves that both torches and wood platform recipes are missing on new characters (Saturnian and Aegi, will try a test vanilla species char soon).
Could you make a mod that forces the game to unlock the recipes on the C menu?
Also, I've uploaded my log just in case, because your mod actually broke my 3-tabs C crafting... I'm lost but oh well. At least I found something incompatible to help.