Starbound
Frackin' Universe - [C] Crafting Menu Restoration
24 коментара
AnomNom  [автор] 8 дек. 2024 в 15:31 
unless all of those functions mentioned are somehow tied to the file crafting.config, they should not be breaking. i've just gone through the process of switching over to a patch instead of a direct file replacement, so any issues that aren't false-positives should be fixed.
Amaru Krosis 30 окт. 2023 в 8:35 
I'm having the same issue as Jetstream Storm, this mod is breaking the character creation menu. I'm currently working around it by uninstalling the mod when I want to make a new character, but I'm hoping this will be fixed eventually.
MaxNexuma 29 дек. 2021 в 22:14 
YEEEAAAAAAAAAAHHH HELL YEAH LOVE THIS MOD
Wednesmove Nyan-Nyan 11 септ. 2021 в 1:04 
For some reason this mod removes some mech legs texture
Jetstream Storm 25 юни 2021 в 22:17 
So i'm trying to figure out if this is due to updates breaking this or just an incompatibility, but the character creation menu breaks when using this mod. Which is weird given this doesn't affect it.

It doesn't affect the character select menu, oddly. only the creation menu.
Eo 2 дек. 2020 в 14:05 
Think I found the problem quicker than it took me to write out that last comment. Thought I'd pruned my modlist well enough but Manipulated UI snuck through the cracks and that was causing the problem.
Eo 2 дек. 2020 в 13:58 
Whether it's an incompatability directly between yours and StardustLib, I'm not sure. All I know is that when I'm subscribed, my C menu isn't a mess anymore, but my Quickbar directly open the Matter Manipulator. When I'm unsubscribed, C menu has floating tabs but I get my Quickbar options back.
I'll try to have a go through with the handful of suspect mods soon and pinpoint the interactions, if it's a user-end issue. Thanks!
AnomNom  [автор] 2 дек. 2020 в 13:31 
that makes absolutely no sense. I don't even at all touch that area, and it works fine with this mod installed on my end. Are you sure you have the right mod mate?
Eo 2 дек. 2020 в 13:28 
Sadly this mod breaks my Quickbar from StardustLib- clicking on the button in the UI only opens the Matter Manipulator window. I may be a bit of a fool and be missing something there though, only got back into Starbound modding after a hiatus, and I'd hate to not be able to use this mod!
AnomNom  [автор] 29 ноем. 2020 в 10:41 
@Joker:
In the metadata file, you add the line "priority" and assign it a value.Take a look at this article on the Starbound wiki [starbounder.org] for a better explanation.

@Silver Sokolova:
Where'd they say that, cause if they did, they're really out of touch. Using the C Menu is an important thing for mods that need a GUI which is compatible with Extended GUI without needing a third party patch. By using the C Menu with overrides built into the object file, you can make a custom GUI out of it, while still allowing it the freedom of Extended GUI should the player want that. Saying that only outdated mods touch that is wrong; multiple mods, by myself and others, still use it for the very fact it has no tabs. And by that logic, if they actually said that, doesn't that imply that FU is outdated?
Joker 29 ноем. 2020 в 9:10 
how do you set the mods priority
Silver Sokolova 29 ноем. 2020 в 0:12 
they brushed it off, saying that only "outdated" mods touch the C menu ;-;
AnomNom  [автор] 28 ноем. 2020 в 18:09 
It's not exactly that it's an issue for FU; it's an issue for other mod developers. It appears they made a change without considering the result it would have on other mods, which isn't surprising.
Silver Sokolova 28 ноем. 2020 в 17:04 
I wish FU would fix their own stuff.
Cheda Cheese 24 ноем. 2020 в 6:01 
Thank you so damn much, it's a small fix but those damn floating icons had been driving me mad for ages now :berserk:
AnomNom  [автор] 20 ноем. 2020 в 13:43 
It basically forces it to load directly afterwards. Actually a really useful thing for modders to know, since it can allow for insured loading order between two mods; in this case, it was Frackin' Universe and Extended GUI. Extended GUI had Frackin' set as included, so I had to get mine to load before it but after Frackin', and that was the solution.
Silver Sokolova 20 ноем. 2020 в 13:19 
"Really it's just metadata file stuff. I set the mod to require Frackin' Universe, but have a priority of -9999"
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
THAT'S SUCH A CHAD MOVE
(I dunno if I'm using that right. I'm using it as a "you showed them who's boss!" kinda thing)
Morbid Curiosity 20 ноем. 2020 в 12:52 
Finally, now I can make my magmarock furniture once more...
TheFoolishWitch 20 ноем. 2020 в 7:58 
Omfg thankyou you GODSENT
KolincaRN 19 ноем. 2020 в 18:39 
Oh, my bad.
Still rep+

(Btw, the mod that broke the basic recipes is Avali Mech, if anyone reads this. Safe to unsub if no mech wears any parts of it, and recipes are back, woom)
AnomNom  [автор] 19 ноем. 2020 в 18:21 
That would be because you have the Frackin' Universe x Extended GUI patch, which breaks this mod because it tries to fix a problem that no longer exists.
KolincaRN 19 ноем. 2020 в 17:59 
KolincaRN 19 ноем. 2020 в 17:57 
Well: since a couple days ago, my C menu was split in 3 tabs, maybe due to manytabs or alike.
However, I did try this mod because it really got on my nerves that both torches and wood platform recipes are missing on new characters (Saturnian and Aegi, will try a test vanilla species char soon).
Could you make a mod that forces the game to unlock the recipes on the C menu?
Also, I've uploaded my log just in case, because your mod actually broke my 3-tabs C crafting... I'm lost but oh well. At least I found something incompatible to help.
Windtalkers 19 ноем. 2020 в 15:09 
yayy :DD