安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
ai path dont work
Frankly, I don't know what was going through the minds of the publishers when they pulled this one. Hope this helps.
Could you have a look at this?
The bisign of "Hesco.pbo" seems to be broken as it's giving me an error.
Could you have a look at this?
Thanks in advance.
Fun map! Found a minor terrain bug on it. At position [790,2677,6] there is a totally unnatural terrain "pyramid", about 2.5 meters tall. Probably an artifact of the terrain data, but still bothersome.
Very dense. Good variety of types of firefights. Keep it up, sir.