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But ykow, this came out like 4 years ago, whatever!
I also carried the key, good bit.
Pretty much a microcosm of the base game. Short and to the point. Great used of negative space for hidden loot - something the main game fell short on.
2 points of criticism.
1) The elevator trap didn't work as i spotted zombies manually and killed them 1 by 1, which forced me to stay near the elevator while it was making noise. It was scary, but i don't know... Felt wrong.
2) Some combat areas could use dynamic music. The OST blasting my ears even when there's no one nearby and i'm just looting is distracting and so i would settle for killing everything first and THEN going back for loot, just because of that.
Размещение лута, его колличество, и прочее на высшем уровне!
https://youtu.be/A3bu_hfIICM
I've played Alyx twice and knew all the usual checks, hidden button, multi tool circuits, etc.
I'm sure there's plenty of cool content past the beginning, but what unfortunately feels like a lack of play testing has seemingly locked me out of it
The mod itself is such an amazing experience. I had TONS of fun with this! Thank you!
I really like that you had different aspects of the game so it doesn't get too repetitive, horror, shooting, scavenging, although this mod is focusing mainly on shooting. Understandable why this won the competition.