Half-Life: Alyx

Half-Life: Alyx

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Addon Type: Maps
Gameplay Genre: HL:A Campaign-like
Environment Types: Urban, Combine Structures
Enemy & NPC Types: Combine Soldiers, Headcrabs, Zombies
Difficulty: Beginner
Tags: Alyx Addon
File Size
Posted
Updated
538.502 MB
29 May, 2020 @ 5:02pm
5 Jun, 2020 @ 2:47pm
5 Change Notes ( view )

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Description
1st Place in the first Source 2 Modding Hub Discord[discord.gg] mapping competition.


A Combine substation is being built in a residential block, and after a rebel attack their progress was halted. As one of the last remaining rebels in the area, you are being sent in to stop the combine from finishing their project. You will be sent in alone and are not expected to return.

Made in 2 weeks using unofficial/bootleg tools for the Combine Presence contest.
Go check out all the other amazing contest maps in this collection.


Known Issues
Bad performance in outdoor/open areas.
(This is a result of the map being made with the bootleg tools, and before knowing how the vis system worked for Source2. A future patch will eventually be made to further improve performance.)

"AI Disabled" after dying in certain fights.
(From what I can tell this is an engine error, I cannot fix this. However, a recent update has apparently fixed this issue, but if you still experience it try following the instructions from this post.)


If you have any feedback or find any issues, please leave a comment!
Popular Discussions View All (6)
10
4 Sep, 2020 @ 2:55pm
It's AMAZING! SO MUCH LOVE - but......!
HerrTiSo
8
21 Nov, 2021 @ 12:42am
Seroius bug - Enemy AI won't work after loading any save
luki251
2
5 Sep, 2020 @ 4:35pm
Hacking glitch that locks progress... Please help!
matchstick
337 Comments
I Like Trains 11 Apr @ 2:45am 
HALF LIFE ALYX: OVERCHARCHED?? Cant wait to get a vr (yes, i have hl:a and i literally cannot play it)(i wont use no vr mod btw)
itamarot 30 Mar @ 8:26am 
Phenomenal mapping and level design, and excellent combat encounters!
rhysmiller2020 16 Feb @ 9:43am 
This was brilliant ! good combat scenarios with a creative map environment. real good fun to play Thank you for making this!
ಒಂಜಿ ಬ್ರೇಕ್ 26 Dec, 2024 @ 10:22pm 
I found a bug, at the part where you go through a car and the combine is shooting a dude in a car, if you don't go fully out of the car but lean out and shoot the combined before they do the shooting animation, the combat music starts but all enemies in the rest of the map are frozen and do nothing
Kikiclark 23 Dec, 2024 @ 5:50pm 
This was really cool, great job. I feel at some point you keep giving the resin out despite no workbenches existing, so that was a bit goofy.
But ykow, this came out like 4 years ago, whatever!

I also carried the key, good bit.
Ethosaur 20 Dec, 2024 @ 10:04am 
Very good!
The Lonely Developer 1 Oct, 2024 @ 7:07pm 
Cool! Here is my full gameplay : https://youtu.be/UEzbPTteb80
Bluntsmoke 13 Aug, 2024 @ 9:28pm 
10/10. Would have been 11/10 if I could wrist hold that damn key
Profanity 5 May, 2024 @ 3:53am 
Stuck after first 2 minutes, had to take off vr set and google a walkthrough. Truly great immerisve exp.
Artek [General] 9 Mar, 2024 @ 9:23am 
Before i was to delete the game to free my 60 GBs of SSD space i decided to give a shot to at least one custom campaign. The choice fell on this one for being so highly rated.

Pretty much a microcosm of the base game. Short and to the point. Great used of negative space for hidden loot - something the main game fell short on.

2 points of criticism.
1) The elevator trap didn't work as i spotted zombies manually and killed them 1 by 1, which forced me to stay near the elevator while it was making noise. It was scary, but i don't know... Felt wrong.
2) Some combat areas could use dynamic music. The OST blasting my ears even when there's no one nearby and i'm just looting is distracting and so i would settle for killing everything first and THEN going back for loot, just because of that.