RimWorld
Pawn Badge Fan Fork
104 件のコメント
Lenin's Cat 2月25日 18時40分 
there are several
KaierZ 2月23日 7時11分 
only 3 badges?
RAD EMERALD 2022年7月21日 8時23分 
@ogliss

Thank bro:demoticon:
Ogliss 2022年7月21日 3時11分 
@Rad Emerald
theres an updated version linked in my previous post
RAD EMERALD 2022年7月21日 1時58分 
pls update 1.3:demoticon:
Lenin's Cat 2021年7月24日 11時50分 
I'll see if I can contact Pigeon.
Ogliss 2021年7月22日 12時22分 
Stormtrooper 2021年7月22日 11時21分 
1.3?
Ogliss 2021年6月22日 0時14分 
@Tvolit involves rebuilding the assembly within the mod, im not sure if your comfortable with doing that or not?

i forked the github repo
https://github.com/Ogliss/PawnBadge-FanFork

so you can download it from there if you want
Gunboat Diplomat 2021年6月21日 18時34分 
@Ogliss Could you detail that change in a thread or something? It's missing for me as well but I didn't know how to resolve it.
Ogliss 2021年6月21日 13時35分 
@Saucy_Pigeon
Yo, just curious if your still working on/maintaining this, discovered an issue with the way your adding the iTab, if the def gets ResolveReferences called on it after, your tab gets removed, ive 'fixed' it in my local copy and can send a PR if your still maintaining this, or i could post a new file if your not
Lenin's Cat 2021年5月20日 16時55分 
@Arcanant Yes
Arcanant 2021年5月19日 20時37分 
Is this compatible with Colony Groups?
ꌗꉣ꒒ꂦ꓄ 2021年4月10日 10時00分 
Further compatibility notes:

Custom Portraits: Fully compatible.
Muzzy Utils: Fully compatible.
Show Draftee's Weapon: Fully Compatible*.

(If using both CP and SDW, changing portrait dimensions will 'squish/stretch' the weapon icon)
WolfShine 2021年4月7日 9時47分 
The badge tab doesn't appear when What the hack?! mod is active :(
Stardust 🌠 2021年3月30日 22時23分 
Non-human pawnmorpher pawns (pawns that have enough mutations to be considered 'non human' but still have all the abilities and normal uses of a human and have NOT transformed) will not have the badge tab appear.

To be less confusing but also slightly less descriptive

Pawnmorpher 'non-human' pawns can not aquire or have their badges edited (if they were added when they were human) after they are considered non-human
KirovOracle 2021年3月10日 3時42分 
i didn´t find the badge panel, where is it?
Axanthic 2021年3月8日 13時53分 
Tabs only working with certain npc races - I have what the hack so it might be due to that...
Defo 2021年2月20日 0時02分 
Please read this discussion about compatibility problem btw 'Pawn Badge Fan Fork' n 'What The Hack' Mod. This is just my opinion, so isn't accurate.

https://sp.zhabite.com/workshop/filedetails/discussion/2279371738/3113646913569525034/
Paolini 2021年2月15日 3時37分 
Yes around 100 lines of red errors when used along What The Hack
Fassina 2021年2月14日 5時19分 
A conflict list would be nice. I removed what the hack and while the slot for the badges shows up I can't pick any, it shows as a grey square.
Irela Astora 2021年2月10日 21時12分 
I also request compatibility with What the Hack?! I miss my badges.
Indy 2021年2月5日 13時59分 
How do I make my own badges for use with this mod?
Karmapowered 2021年1月19日 4時41分 
Hello,

There seems to be a hard incompatibility between this mod and What the hack?! .

The badge tab doesn't appear [i.ibb.co] on the left of the pawn tabs as it should, independently of load order.

Nothing shows up in the HugsLib log [gist.github.com].

I remember being able to load both mods in 1.0, with their previous versions, provided a given load order (I think it was PBadge loading after WTH). Could this (limited) compatibility between the two mods please be restored ?

Thank you for your consideration.
Knight366 2021年1月17日 20時30分 
No errors but only the top tab works. Can't add second badge. Thoughts?
=M$= Oroberus 2021年1月11日 11時05分 
Hrm, something's not working for me, got this, it's activated, not error messages or anything but I just don't have the Pawn Badge Tab where I can actually choose them for a colonist :(
Joo 2021年1月9日 14時57分 
Is it possible to make it work with Colony Groups ? Right now, I can't see badges if I use colony groups, which is a also a very nice mod ! :)
Commander Amaro 2021年1月4日 10時20分 
100% needs to be in base Rimworld. :praisesun:
cocapelli 2020年12月18日 13時56分 
this mod is great. finally i can keep track of my pawns without memorizing their names or places on the bar. i do wish there was a grenade icon for my trigger fingers so i know who i need to switch out weapons and position differently.
Saucy_Pigeon  [作成者] 2020年12月15日 6時22分 
@Azralle
Sorry, this mod will likely never be compatible with KF Colonist Bar, as long as that mod's code remains the same as it is now.
Azraile 2020年12月13日 1時53分 
yes please make compatable with KF colonist bar.... i was wondering how to make this work, guess it just wouldn't >.<
Tox 2020年11月28日 17時44分 
It doesn't seem compatible with KF colonist bar, which makes me sad. I'll have to unsub. :(
Fassina 2020年11月14日 18時10分 
How do I add the badge ? The little badge box on the bottom right isn't appearing.. I'm using awesome inventory, dubs menus, and color coded bar. The guy on the youtube video has the same mods but in his the badge menu shows up. =/
Saucy_Pigeon  [作成者] 2020年11月11日 16時41分 
@BluePudding
You can change the size of the badges by going to Options->Mod Settings->Select mod...->Pawn Badge - Fan Fork->Badge size. With this setting you can choose between small, medium and large.
Blue 2020年11月8日 15時45分 
Is it possible to add an option to scale down the size of the badges? I like the concept of the mod but the badges overlap and make the colonist bar look a little too messy.
Saucy_Pigeon  [作成者] 2020年10月15日 10時49分 
@Angel
It can be possible, since this mod affects colonist bar code. Is there anything triggering the disappearance? Also, are there any errors in the log (see the FAQ in the description for details)?
Angel 2020年10月13日 19時00分 
my colonist bar randomly disappears, do you think it could be from this mod?
Sir_Wun 2020年9月28日 9時08分 
I was really hoping this would show current job/activity... Alas :(
Saucy_Pigeon  [作成者] 2020年9月25日 15時16分 
I have tested this mod with Color Coded Mood Bar and did not come across any issues. Are you using any other UI mods? There might be a third mod causing problems.
Caelaran 2020年9月24日 7時01分 
I'm not seeing any badges in the "top summary bar"
Saucy_Pigeon  [作成者] 2020年9月23日 17時18分 
It is categorically unlikely that this mod will support KF Colonist Bar since that mod pretty much overrides the entire colonist bar code. It would be more productive to rewrite that mod from scratch.

The mod that you linked should be compatible with this one. Are you experiencing any conflicts between the two?
Caelaran 2020年9月22日 8時00分 
Please note that KF has stopped all his modding, so his mod may be out of date soon. In fact the main bar I could find with 1.2 updates is https://sp.zhabite.com/sharedfiles/filedetails/?id=2006605356 . Perhaps getting pawn badge(s) supported in that mod would be useful?

I'll post a similar message in that mod's comments section
platinumhawkzz 2020年9月20日 6時34分 
Hi, I'm wondering if this can be made compatible with KF's colonist bar? for the best of both worlds
Rubber Ducky 2020年9月1日 17時42分 
@grave _robber I don't have it, but it seems to deactivate and activate normally, my pawns have always had their badges i assigned day 1. But recently it showed up again and i could add more
dikrida!! 2020年9月1日 15時08分 
If you have what the hack it seems to be incompatible
dikrida!! 2020年9月1日 15時08分 
its the same way for me but its from one of my mods Im sure of.
Rubber Ducky 2020年8月30日 15時16分 
@grave_robber it does not pop up, it was there one time but when i reloaded the save it disappeared.
dikrida!! 2020年8月30日 11時43分 
it should pop up next to one of the tabs above the rimhud.
Rubber Ducky 2020年8月28日 18時33分 
I'm using RIMHUD how do i apply badges?
dikrida!! 2020年8月26日 10時02分 
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