Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
I somehow steal the 500 gold. The burning logic...
Makes it easier, but only slightly.
It removes those annoying 0% chance items. So now you actually have an incredibly small chance, but a chance afterall to steal the 1000+ gold you gave that skill tutor.
Whos must become Whose
He didn't spell chane, he spelled chance. You must have misread.
This mod gives gives you a 1% chance or higher always.
It simply makes sure that you always have a chance.
Anyway, to answer you question, you should set it at the bottom of your load order, and if that doesn't work then I can't help you.
This one makes sure you always have a 1% chance minimum of success.
So if there is something with a 0% chance it would be 1%.
But that's a bit easy dont you think ;)