Stellaris
Automatic Station Builders
114 commenti
eaglegundam 18 mag, ore 6:01 
so how is this relevant since base game hast something like this already
Wcar 8 mag, ore 11:36 
work with 4.0
nycdonj719 1 set 2024, ore 17:05 
does it have a way for templates, so if i wanna build a spaceport dedicated to straight military, or just spaceship constructions, or energy farm. im able to choose as an option and every time it could upgrade or choose a building it would go according to whats checked off as? or a way to set it up so it will continue building everything you want as a template and use the resources as soon as it could be built. late game option this would be amazing
M00NTAK 18 lug 2024, ore 2:06 
still working but not for astral and ancient relics.
ursuicidenote 17 mag 2024, ore 10:04 
not working
MeetTheGmodder 20 ott 2023, ore 17:21 
It works again.
X 15 set 2023, ore 3:37 
The day I long feared has finally come. One of my staple mods crashes the game on startup. :steamsad:
gecko 15 set 2023, ore 1:26 
Mod is no longer compatibale wit h the game. Causes instant crashing.
geibelb 12 set 2023, ore 14:21 
Seems to crash on loading with the latest game update.
CouncilOfElders 7 lug 2023, ore 17:59 
not working for me
shinavaque 16 mag 2023, ore 6:25 
And it still work as of 3.8 as well. Thank you for your hard work friend :steamthumbsup:
Arc 20 mar 2023, ore 18:11 
Just want to say this still works as of 3.7, Ive had no issues as of yet since playing a new game with it on. Thanks for your hard work friend. :steamthumbsup:
BH0938 27 feb 2023, ore 7:51 
Any plans to update?
5en 7 dic 2022, ore 7:45 
what a great mod
Smooth Brain 10 set 2022, ore 1:14 
Mod still works for 3.4.5
Automatix 22 ago 2022, ore 13:46 
Compatible with 3.4.5?
Samar3n 9 ago 2022, ore 5:30 
Respect to modder for being better than whole paradox
Hazzard 18 lug 2022, ore 14:47 
Still works in 3.4.5.

While we now have automatic building on constructors as a game feature, it's clunky and inconsistent (Constructors will lump together sometimes, despite having other areas to build in, or they won't try to build at all despite being set to auto).

This mod just outright does a better job of a now-vanilla feature, without requiring more constructors set to auto, or queuing up auto after each task.
lyndonguitar 22 giu 2022, ore 8:59 
now a vanilla feature in main game right? so no need for mod?
Snuggy 18 mag 2022, ore 4:48 
Confirmed still works fine in 3.4 Cepheus + Overlord DLC
★REM★ 15 mag 2022, ore 12:01 
Confirmed still works fine in 3.4 Cepheus + Overlord DLC
Fronch 12 mag 2022, ore 11:33 
Seems to still be working on 3.4 Cepheus with the Overlord DLC
Lord_Eol 7 feb 2022, ore 17:09 
Just a minor request but I'm guessing 99% of us that use this mod instantly on Day 1 change it to "faster" and gets tiring all the time changing it. Can you just set the default to the "common use case".
LHZ 6 feb 2022, ore 4:08 
@Hyndis sorry I checked again, it works sorry.
Hyndis 1 feb 2022, ore 22:21 
It worked as of the current Stellaris release build as of last week. There is a major update upcoming on the beta branch, but I haven't tried it.
LHZ 1 feb 2022, ore 20:52 
@Hyndis
um... Are you sure it works?
Hyndis 10 gen 2022, ore 22:01 
It works in the current version. Just downloaded it today. Works great! Stations auto-build after claiming a system. Totally automatic. Pirate rates are no longer a fuss.
hyper_fool_80 30 dic 2021, ore 6:31 
@Daleth According to Irony it does not allow Achievements.
Daleth 30 dic 2021, ore 3:34 
Anyone, does this mod still allow Steam achievements?
JjCnC82 13 dic 2021, ore 8:58 
@Crashtastic
I just subscribed to it yesterday, it seems to be working fine.
Crashtastic 3 dic 2021, ore 7:08 
works still with 3.2?
Cryswar 29 set 2021, ore 13:58 
Is there a way around the "can't build on the deposit" bug? Eating infinite resources gets old.
nobody 28 set 2021, ore 15:52 
still works fine, but needs mining stations for food deposits
Dr. Nolegs 26 set 2021, ore 13:33 
Could you update this mod to 3.1.* to free me from the scary red text?
Bedge 22 set 2021, ore 11:40 
epic
Yattien 20 set 2021, ore 6:23 
The mod works fine with 3.1 as is, I've been using it.
Dax 19 set 2021, ore 19:28 
I second WriterMattPerrett's comment.
WriterMattPerrett 19 set 2021, ore 9:44 
An update for 3.1 would be very welcome!
Resetium 26 ago 2021, ore 13:25 
Is this compatible with Gigastructures, considering it adds Quasi-Negative Mass deposits as part of the EHOF stuff?
NotFox 24 lug 2021, ore 20:07 
What kind of settings are you running that manually building observation posts is a problem?
FrozenParagon 24 lug 2021, ore 12:19 
@drblood1995 would u consider adding observation posts?
Lord_Eol 15 giu 2021, ore 23:43 
An example here that always happen is there is a hiver system (everything in system named like Thromb heart, thromb gut, thrombs bellys, etc) and you can never get that final +3 social research and it infinite eats resources.
Lord_Eol 11 giu 2021, ore 15:55 
Not sure when this bug cropped back up as I haven't played Stellaris since 2.1 but that old bug of in infinite resource drainage is back. It happens when a system you already claimed spawns a new resource (often via some quest) and then this mod can't turn it into a resource to mine to it does so not stop forever.
NotFox 11 giu 2021, ore 15:54 
Cool, Infinite stellaris fucked up my game so i needed another mod with an auto station builder lol
Jiye 24 mag 2021, ore 14:40 
I like this mod. Because this mode is very simple and effective. It's the best auto-build mode.
Chera 28 apr 2021, ore 6:12 
I have been using the mod almost immediately after 3.0 launched, no issues in my MP games.
mako616 28 apr 2021, ore 4:07 
yayyy thx
DrBLOOD95  [autore] 27 apr 2021, ore 12:49 
Mod seems to be working properly with 3.0
DrBLOOD95  [autore] 23 apr 2021, ore 1:25 
Hi there, I am waiting for a stable version of Stellaris 3.0 before starting updating my mods.
Kingdark 22 apr 2021, ore 5:29 
@chaosomega98 to which mod are you referring? Because, even in the main menu, going to new game, it takes several seconds to get there and when configuring the last steps, it also lags. a lot. As in several seconds when I click on galaxy size before it responds.