Stellaris
Automatic Station Builders
114 коментара
eaglegundam 18 май в 6:01 
so how is this relevant since base game hast something like this already
Wcar 8 май в 11:36 
work with 4.0
nycdonj719 1 септ. 2024 в 17:05 
does it have a way for templates, so if i wanna build a spaceport dedicated to straight military, or just spaceship constructions, or energy farm. im able to choose as an option and every time it could upgrade or choose a building it would go according to whats checked off as? or a way to set it up so it will continue building everything you want as a template and use the resources as soon as it could be built. late game option this would be amazing
M00NTAK 18 юли 2024 в 2:06 
still working but not for astral and ancient relics.
ursuicidenote 17 май 2024 в 10:04 
not working
MeetTheGmodder 20 окт. 2023 в 17:21 
It works again.
X 15 септ. 2023 в 3:37 
The day I long feared has finally come. One of my staple mods crashes the game on startup. :steamsad:
gecko 15 септ. 2023 в 1:26 
Mod is no longer compatibale wit h the game. Causes instant crashing.
geibelb 12 септ. 2023 в 14:21 
Seems to crash on loading with the latest game update.
CouncilOfElders 7 юли 2023 в 17:59 
not working for me
shinavaque 16 май 2023 в 6:25 
And it still work as of 3.8 as well. Thank you for your hard work friend :steamthumbsup:
Arc 20 март 2023 в 18:11 
Just want to say this still works as of 3.7, Ive had no issues as of yet since playing a new game with it on. Thanks for your hard work friend. :steamthumbsup:
BH0938 27 февр. 2023 в 7:51 
Any plans to update?
5en 7 дек. 2022 в 7:45 
what a great mod
Smooth Brain 10 септ. 2022 в 1:14 
Mod still works for 3.4.5
Automatix 22 авг. 2022 в 13:46 
Compatible with 3.4.5?
Samar3n 9 авг. 2022 в 5:30 
Respect to modder for being better than whole paradox
Hazzard 18 юли 2022 в 14:47 
Still works in 3.4.5.

While we now have automatic building on constructors as a game feature, it's clunky and inconsistent (Constructors will lump together sometimes, despite having other areas to build in, or they won't try to build at all despite being set to auto).

This mod just outright does a better job of a now-vanilla feature, without requiring more constructors set to auto, or queuing up auto after each task.
lyndonguitar 22 юни 2022 в 8:59 
now a vanilla feature in main game right? so no need for mod?
Snuggy 18 май 2022 в 4:48 
Confirmed still works fine in 3.4 Cepheus + Overlord DLC
★REM★ 15 май 2022 в 12:01 
Confirmed still works fine in 3.4 Cepheus + Overlord DLC
Fronch 12 май 2022 в 11:33 
Seems to still be working on 3.4 Cepheus with the Overlord DLC
Lord_Eol 7 февр. 2022 в 17:09 
Just a minor request but I'm guessing 99% of us that use this mod instantly on Day 1 change it to "faster" and gets tiring all the time changing it. Can you just set the default to the "common use case".
LHZ 6 февр. 2022 в 4:08 
@Hyndis sorry I checked again, it works sorry.
Hyndis 1 февр. 2022 в 22:21 
It worked as of the current Stellaris release build as of last week. There is a major update upcoming on the beta branch, but I haven't tried it.
LHZ 1 февр. 2022 в 20:52 
@Hyndis
um... Are you sure it works?
Hyndis 10 ян. 2022 в 22:01 
It works in the current version. Just downloaded it today. Works great! Stations auto-build after claiming a system. Totally automatic. Pirate rates are no longer a fuss.
hyper_fool_80 30 дек. 2021 в 6:31 
@Daleth According to Irony it does not allow Achievements.
Daleth 30 дек. 2021 в 3:34 
Anyone, does this mod still allow Steam achievements?
JjCnC82 13 дек. 2021 в 8:58 
@Crashtastic
I just subscribed to it yesterday, it seems to be working fine.
Crashtastic 3 дек. 2021 в 7:08 
works still with 3.2?
Cryswar 29 септ. 2021 в 13:58 
Is there a way around the "can't build on the deposit" bug? Eating infinite resources gets old.
nobody 28 септ. 2021 в 15:52 
still works fine, but needs mining stations for food deposits
Dr. Nolegs 26 септ. 2021 в 13:33 
Could you update this mod to 3.1.* to free me from the scary red text?
Bedge 22 септ. 2021 в 11:40 
epic
Yattien 20 септ. 2021 в 6:23 
The mod works fine with 3.1 as is, I've been using it.
Dax 19 септ. 2021 в 19:28 
I second WriterMattPerrett's comment.
WriterMattPerrett 19 септ. 2021 в 9:44 
An update for 3.1 would be very welcome!
Resetium 26 авг. 2021 в 13:25 
Is this compatible with Gigastructures, considering it adds Quasi-Negative Mass deposits as part of the EHOF stuff?
NotFox 24 юли 2021 в 20:07 
What kind of settings are you running that manually building observation posts is a problem?
FrozenParagon 24 юли 2021 в 12:19 
@drblood1995 would u consider adding observation posts?
Lord_Eol 15 юни 2021 в 23:43 
An example here that always happen is there is a hiver system (everything in system named like Thromb heart, thromb gut, thrombs bellys, etc) and you can never get that final +3 social research and it infinite eats resources.
Lord_Eol 11 юни 2021 в 15:55 
Not sure when this bug cropped back up as I haven't played Stellaris since 2.1 but that old bug of in infinite resource drainage is back. It happens when a system you already claimed spawns a new resource (often via some quest) and then this mod can't turn it into a resource to mine to it does so not stop forever.
NotFox 11 юни 2021 в 15:54 
Cool, Infinite stellaris fucked up my game so i needed another mod with an auto station builder lol
Jiye 24 май 2021 в 14:40 
I like this mod. Because this mode is very simple and effective. It's the best auto-build mode.
Chera 28 апр. 2021 в 6:12 
I have been using the mod almost immediately after 3.0 launched, no issues in my MP games.
mako616 28 апр. 2021 в 4:07 
yayyy thx
DrBLOOD95  [автор] 27 апр. 2021 в 12:49 
Mod seems to be working properly with 3.0
DrBLOOD95  [автор] 23 апр. 2021 в 1:25 
Hi there, I am waiting for a stable version of Stellaris 3.0 before starting updating my mods.
Kingdark 22 апр. 2021 в 5:29 
@chaosomega98 to which mod are you referring? Because, even in the main menu, going to new game, it takes several seconds to get there and when configuring the last steps, it also lags. a lot. As in several seconds when I click on galaxy size before it responds.