Europa Universalis IV

Europa Universalis IV

Land Clearing
91 Comments
kebabblaster9000 22 Mar @ 3:13am 
this needs an update
Thrailon 29 Dec, 2024 @ 11:44am 
Someone please make this compatible with Extended Timeline please
kebabblaster9000 21 Nov, 2024 @ 11:02am 
can someone make a compatch with trade goods expanded?
Footlong 20 Sep, 2024 @ 11:47pm 
Working fine for me. :steamthumbsup: Don't know about the crash on tech icon hover as @Amazing_Adam and @Stormrksscout had.
kebabblaster9000 25 Apr, 2024 @ 9:36am 
update?
DoubleCheeseVonHabsburg 7 Mar, 2024 @ 5:21pm 
playable now guys?
faxgax253 12 Nov, 2023 @ 3:30am 
дяка :steamthumbsup:
Amazing_Adam 1 Oct, 2023 @ 9:55am 
crashes upon tech icon hover
Stormworksscout 8 Aug, 2023 @ 2:03pm 
This mod is amazing! :steamthumbsup: The only issue I have with it is that if you move your mouse over one of the buildings when your in one of the Technology upgrading tabs the game crashes. Other than that it works great!
Mamayki  [author] 19 Jun, 2023 @ 9:18am 
@The_Real_Oakley Yes, AI do build them (they will almost always build them in their capital notably), at least from back in the days I did my testing on. Obviously, they will not be as efficient as human players.
If you end up seeing no AI building them, feel free to report it and I will try to fix the AI weights and the like
Amuleto 17 Jun, 2023 @ 5:41pm 
Hi! I wanted to use this in my latest campaign and I was wondering if the AI also builds clearings and such, I just wanted the playing field to be relatively even between me and them for this campaign so I didn't want to play with anything that enabled me to do something they couldn't. Many thanks.
Ckasaron 10 Jun, 2023 @ 8:02am 
I would love to see an ET version of this.
Dimonius 2 May, 2023 @ 2:21am 
Why you don't add it to province builder? It's seem the same code as macro builder.
TheGoldenRoman 10 Apr, 2023 @ 12:56pm 
<3
CannedJesus 28 Mar, 2023 @ 2:52pm 
<3 appreciate it
Mamayki  [author] 27 Mar, 2023 @ 1:35pm 
@CannedJesus I plan on doing some rework of this mod once 1.35 is out and yes, it will rebalance the cost of this buildings as they're way too cheap indeed
CannedJesus 27 Mar, 2023 @ 7:35am 
Could you make a mod where all these buildinga are waaaay more expensive? Like all these cost are extremly cheap
Выдрёнок 15 Nov, 2022 @ 8:00pm 
Combined All Roads Lead to Rome + Land Clearing. https://sp.zhabite.com/sharedfiles/filedetails/?id=2888028402 . Enjoy =)
DUCATISLO 14 Sep, 2022 @ 11:44am 
WTF UPDATED NICE!
DUCATISLO 24 Aug, 2022 @ 12:20pm 
update for latest?
DUCATISLO 11 Jun, 2022 @ 10:28am 
to be fair why tf dont we have something like this in the base game
Mamayki  [author] 31 Mar, 2022 @ 1:07pm 
@ItsBenter sure thing, I have no problem with people taking inspiration from mods (I myself do it a lot)
ItsBenter 31 Mar, 2022 @ 4:54am 
Hi there, would it be ok to use this mod idea and make another mod with similar theme through decision/event?
Whosya 27 Sep, 2021 @ 5:12pm 
Just downloaded this but cant get it to work. does it work for 1.31?
Marvelous Wheat 23 Jun, 2021 @ 12:40am 
Is it possible for a link to a 1.30 version of the mod ?
GravityCat 22 Jun, 2021 @ 3:47am 
the GOD finally updates
Ice Crystall 22 May, 2021 @ 1:11pm 
Update please
Gururuua 19 May, 2021 @ 8:00am 
NOT WORKING recently ver

PLS update!!!!
lemuria 17 May, 2021 @ 9:28am 
up please
Mamayki  [author] 22 Apr, 2021 @ 6:54am 
@Kaiser_NIT0 | King of Despair Yes indeed, it was an issue I needed to fix so I just did it
Kaiserin_Amy 19 Apr, 2021 @ 10:30am 
You can apparently build the drain marshes thing on coastland, which means that you get -10% dev in total since draining marshes gives you -25% and coastland only gives +15%
Trains6824 9 Mar, 2021 @ 2:53pm 
@Formosa62 Hello There! I was wondering if you would be able to make a compatibility patch between your mod and the mod Bugger Production UI?
Kynareth no Baka 22 Feb, 2021 @ 4:15pm 
I have a question re: Extended Timeline incompatibility:

Would it require just altering the tech requirements in the text files, or is there something in EU4 modding that I need to learn beyond that for this particular incompatibility issue?

Because I like both mods and am willing to do the compatibility patch work if I know how.
Marszala 14 Nov, 2020 @ 6:33pm 
will there be an extended timeline compatible version?
Mamayki  [author] 22 Sep, 2020 @ 9:57am 
@Kiwi You're in luck, it just got updated!
Kiwi 21 Sep, 2020 @ 3:54am 
Hi, I really want to play with this mod
Creator, can you please tell me when there will be an update?
Doom Destroyer 3 Sep, 2020 @ 4:48am 
is this up to date
paro11037 4 Aug, 2020 @ 8:37am 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2091851462
Could you please update this mod as well?
robertpol 24 Jul, 2020 @ 12:58pm 
are you able to create new land on the coastline ?
no_way_jose 23 Jul, 2020 @ 11:46pm 
i don't wanna play EU4 without this mod good mister, please update.
S7ven 23 Jul, 2020 @ 1:10pm 
Please update this mod, It's one of the best EU4 Mods to date
Smack 7 Jul, 2020 @ 8:26pm 
When might we see an update? Very keen to play with this mod! :D
Logan Winfield 2 Jul, 2020 @ 10:04am 
Cool je te remercie, tu es au top !!! Tu la prévois quand l'update ?
Mamayki  [author] 2 Jul, 2020 @ 7:04am 
@Logan Winfield Je vais le faire quand j'updaterai le mod
paro11037 29 Jun, 2020 @ 8:58pm 
Update! Please!
Logan Winfield 28 Jun, 2020 @ 10:28am 
Tu ne va pas faire une version française du coup ?
Terenas1476 25 Jun, 2020 @ 8:25am 
Love this mod! Hope it gets updated for this patch :)
Logan Winfield 24 Jun, 2020 @ 10:27am 
Oh sérieux ? Mais du coup ça serait possible de traduire le mod en français ? Je le trouve super ton mod, sincèrement, mais bon sans vouloir te vexer il est en anglais et ça fait "tache" dans le menu a coté des textes en français si tu voit ce que je veux dire mdr
Mamayki  [author] 24 Jun, 2020 @ 10:23am 
@Logan Winflied I am French so sorry, won't need help for this
Logan Winfield 24 Jun, 2020 @ 8:44am 
Hello, can i help you to do a french version ? I live in Paris