Space Engineers

Space Engineers

Fancy Status Displays [discontinued]
333 Comments
EBALL360 7 Jun, 2024 @ 5:43pm 
please add support for all shields mods.
HauthyPiyces 9 Mar, 2024 @ 7:42am 
smh looks like Carrier command 2
kinngrimm 8 Feb, 2024 @ 7:52pm 
please add support for
Deflector Shields
https://sp.zhabite.com/workshop/filedetails/?id=3147276777
Vithor14 16 Jun, 2023 @ 7:51am 
you should edit the script description with a link to the second version
tihiron.rrr 16 May, 2023 @ 8:08am 
no floating nameversion?
🕊 Peace&Death ⚰ 21 Apr, 2023 @ 7:48am 
very beautiful mod
🕊 Peace&Death ⚰ 21 Apr, 2023 @ 7:47am 
Still works?
Ekuah  [author] 19 Jul, 2022 @ 7:32am 
@NVM3L3SS
Defense Shields - v2.0(38)
https://sp.zhabite.com/sharedfiles/filedetails/?id=1365616918
Energy Shields
https://sp.zhabite.com/sharedfiles/filedetails/?id=484504816
Just FYI:
This is is the legacy Version of FSD
You can find the newer Version (FSD v2) here:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2353784231
NVM3L3SS 19 Jul, 2022 @ 4:33am 
Which shield mod is supported?
Alazar 3 Nov, 2021 @ 3:59am 
I have short video about this script - https://youtu.be/X9NaJj9KF90
Ekuah  [author] 28 Oct, 2021 @ 3:45pm 
@Redeye
See the new version of the script:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2353784231
Redeye 28 Oct, 2021 @ 1:44pm 
Is there a way I could show the health of a specific block, for example rotors and pistons?
Ekuah  [author] 31 Jan, 2021 @ 10:40am 
This is an old Version of FSD and no longer supported by me. Sorry.
Please refer to the new version of the script.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2353784231
@Korny You seem to have the same problem as [VVAR] Razzun had.
Please read our conversation.
Korny 30 Jan, 2021 @ 4:13pm 
I put the commands in the LCD screens but all i get is Handling 0 LCD Panels - does the LCD need a special name?
Ekuah  [author] 7 Jan, 2021 @ 3:49pm 
Okay.
I have done it.
updated version is here:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2353784231
Ekuah  [author] 7 Jan, 2021 @ 11:08am 
@Aethias
I think you misunderstood.
I have implemented the changes in the new code.
A code I can NOT upload here.
I have to do a new workshop object for it (where I will be the main author).
And I haven't yet found the time and motivation to do so.
Aethias 7 Jan, 2021 @ 10:48am 
@Ekuah You're so fast ! Thank's you so much !
Ekuah  [author] 7 Jan, 2021 @ 8:50am 
@Aethias
Cockpits are now added
Ekuah  [author] 7 Jan, 2021 @ 6:57am 
@Aethias
Hi, I'm sorry to tell you this, but Cockpits inventories are not yet supported.
But with your comment you gave me another idea about what I also should implement in FSD v2.
As I said before, I sadly can't update this (v1) version.
Aethias 7 Jan, 2021 @ 2:32am 
Hi !
I'm trying to show the inventory statut of my cockpit but it doesn't works :(
Everything other works but not for my cockpit... :(
I tried some way to show his inventory statut :

Av[Antz] - Cockpit[FSD],SmallBar noscrolling nosubgrids noheadline Text:Cockpit
"Av[Antz] - Cockpit[FSD]",SmallBar noscrolling nosubgrids noheadline Text:Cockpit
Cockpit,SmallBar noscrolling nosubgrids noheadline Text:Cockpit

Any ideas on how to do ?

Maybe is there a way to show all inventories of my vessel in only one bar ?

Thks !
Ekuah  [author] 3 Jan, 2021 @ 1:48pm 
@timmy only ShowStats, EndStats and FSD options: are case sensitive, because they are trigger words.
timmy 3 Jan, 2021 @ 12:09pm 
verry much thx @Ekuah the only thing i did wrong where the capital letters with ShowStats:steamhappy:
Ekuah  [author] 2 Jan, 2021 @ 12:48pm 
@Netherspark
I know, already fixed.
Btw. got your color stuff implemented, and that single icon format.
Anything else?
Netherspark 2 Jan, 2021 @ 11:28am 
I just want to point out a bug, maybe you already know - the names for the Gatling Guns and Gatling Turrets are switched. (Turrets are named "Gatling Gun" and guns are named "Gatling Turret").
TheClayKnight 1 Jan, 2021 @ 7:24pm 
@Ekuah I realize that, I was asking primarily to establish if this is a rare or common problem with the script and narrow down if it's more likely a mod interaction or a server/base game problem.
The script was being run in a vehicle that used the Industrial cockpit and vanilla batteries. The only mod blocks it used were armor.
Ekuah  [author] 1 Jan, 2021 @ 6:45pm 
@TheClayKnight
I'm sorry to tell you this, but declaring "I'm playing on a server with a long mod list" without defining the mods is not really helpful.
It could be basically anything.
As example, maybe some mod which doesn't like any script over a certain amount of characters?
Or some mod block doesn't correctly implement the IMyTextSurfaceProvider API?
We can't really help you without more details.
TheClayKnight 1 Jan, 2021 @ 3:05pm 
I was setting up a vehicle cockpit with the script and when I finished editing it, the game crashed with a "graphics driver" error. Has anyone else had a similar issue?
-I'm playing on a server with a long mod list, so it could easily be a mod interaction/conflict
-I have successfully used the script on the server before, though it may have caused a crash previously as well when disconnecting a vehicle
Ekuah  [author] 1 Jan, 2021 @ 2:08pm 
@Netherspark
Correction:
Found a way to coloring the WideBar and SmallBar frames
Ekuah  [author] 1 Jan, 2021 @ 11:01am 
@Netherspark Things I could implement:
Choosing colors for:
- the bar colors of WideBar, SmallBar and Single Blocks
- the text color information inside the bar
- the icon color (of Single Blocks)
- the pattern color surrounding the Single Blocks bars
Single Icon:
- combining several blocks into a single icon can be done (a little bit more complicated)

What I can't do without redoing the whole thing:
Resizing (this would be a real headache)
Choosing the frame colors of WideBar and SmallBar (it's hardcoded, so not really adapable)

But sadly I can't Update THIS workshop object anymore, Sorry!
The last time I had contact with the main author was August 12th 2020.
Since then I have accumulated around 70 version and subversions of fixes, patches, additions etc.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2345328507

Btw.
Do you need the shield support or would you prefer vanilla?
Netherspark 1 Jan, 2021 @ 7:13am 
And also, is there a way to combine all blocks of a type or group into a single icon? Like If I have 4 cargo containers, merge them into a single icon and display the overall capacity?

I know you can essentially do this with the widebar, but can it be done with the simple icons?
Netherspark 1 Jan, 2021 @ 7:12am 
I mean the fill colors of the bar and the icon frames.

So you could have say a Reactor displaying colours in green, and O2 Tanks in blue for example.

Ekuah  [author] 30 Dec, 2020 @ 1:45am 
Thank you Yoda's Lovechild ™
@Pixy
You could ALTERNATIVLY put :nosubgrid at the end of the command line
Yoda's Lovechild ™ 29 Dec, 2020 @ 9:48pm 
@pixy FSD options:nosubgrid .. In the instructions under Global Override options :cozybethesda:
Pixy 29 Dec, 2020 @ 8:52pm 
Is there a way to make the script only display the status of modules on the main ship and not any docked auxiliary craft? Maybe that was in the tutorial and I missed it but I can't figure it out
Ekuah  [author] 29 Dec, 2020 @ 10:53am 
@Netherspark
Size would be very troublesome
Color possible
What colors are you exactly talking about?
The bar itself?
The frame around?
The Text?
The icon?

Just FYI. There is a new Version of FSD in the making, with much better color handling.
Just doing the finishing touches.
Netherspark 29 Dec, 2020 @ 8:36am 
Would it be possible to add the ability to change the colour and size for each bar or item individually, in the CustomData field?
Ekuah  [author] 28 Dec, 2020 @ 3:40am 
@timmy
1. Aim at a text panel or LCD panel
2. Right klick on the panel (NOT left klick) or press 'K'
3. left klick on the button "Custom Data" in the middle row
4. enter the commands

P.S.
Make sure that your command list starts with "ShowStats"
Because this trigger is case sensitive please observe the two Capital 'S' in "ShowStats"
"showstats" or "showStats" or "Showstats" WON'T work.

P.P.S. This description is only valid for SE running on a Windows PC with default key binding and English as Game language. For other setups the necessary steps may vary.

If all of this won't help, you can publish an example world and link it here.
So I can have a look on the issue.
timmy 27 Dec, 2020 @ 12:47pm 
@ekuah
where do you put the comands in couse my stupit bain can ='t figuer it out:steambored:
Ekuah  [author] 18 Dec, 2020 @ 12:48pm 
@MattyV
Did you ShowStats at the start of the to-do list?
Did you put it into the CustomData field? (Not the public text)
Did you observe both of the Capital S in "ShowStats"
MattyV 17 Dec, 2020 @ 5:51pm 
So, I have the script loaded and running on a small programmable block screen for batteries.
However, it's not working on other LCD's I have on the grid. What might I be doing wrong?
Ekuah  [author] 16 Dec, 2020 @ 12:12am 
@LucastuFett
Very weird.
And also the first time I hear of something like that.
Since I have no way of reproducing this problem (or former experience with it),
I can't really help you.
Sorry!
Maybe the problem goes away with FSD v2.0. (coming soon)
Or maybe an old version of the script would help.
cu
Ekuah
LucastuFett 15 Dec, 2020 @ 12:11pm 
@Ekuah
It's a weird situation. For example, when I put the script in an LCD, everyone in the server can see it normally, but when someone new joins that was not there when the script started, it crashes his game. Also, when we restart the server, and someone tries to get near the LCD, it crashes the game, so we have to shoot it down.
Ekuah  [author] 15 Dec, 2020 @ 1:13am 
@LucastuFett
Do you mean, only ONE of you?
Or do you mean ANY ONE of you?
LucastuFett 14 Dec, 2020 @ 11:01pm 
Hi! I host a multiplayer server with my friends and when one of us enters the server and goes near an LCD with the script, crashes his game, with the Graphics Device Error, any way to fix it?
Ekuah  [author] 12 Dec, 2020 @ 12:32am 
@Hype365
I'm not 100% sure what you mean:
Do you mean no text at all?
Then try this:
Cargo ,widebar noheadline
Battery ,widebar noheadline

Or do you mean only the Names without the numbers?
Then try this:
Cargo ,widebar noheadline Text:Cargo
Battery ,widebar noheadline Text:Battery
Aaron Tigan 11 Dec, 2020 @ 9:30am 
Is there a way to make it so the number doesn't how on the headline? https://i.imgur.com/IABJlXq.png
Qarannia 9 Dec, 2020 @ 12:18am 
I left a suggestion about including Conveyor Sorters. Many weapon mods using WeaponCore are based on Sorters, including my own mods, so it would be handy to view their inventory as well.
Uncle_Frosty 5 Dec, 2020 @ 11:53am 
@Ekuah
Perfect, thank you!!!!! This is what I was exactly what I was looking to do!


This is what I wound up using
ShowStats
noscrolling, center,Text: Tank - Hydrogen - 01
"Tank - Hydrogen - 01", smallbar nonames noscrolling noheadline
"Tank - Hydrogen - 01" ,noscrolling, center,Position(256,37),noicons nonames
Ekuah  [author] 5 Dec, 2020 @ 6:37am 
@Uncle_Frosty
as example:
ShowStats
"Tank - Hydrogen - 01", smallbar nonames noscrolling noheadline
,noscrolling, center,Position(256,14),Text: Tank - Hydrogen - 01

you just have to take care to position the next item right.