Stellaris
T2 Military - Ship and Station Upgrades
22 comentarios
TubaDawg 15 JUN 2022 a las 9:14 
I guess this is an Old mod and will not be updated. Also, theres a conflict mod that is preventing the A>I to build ships.
shais04 20 SEP 2021 a las 3:48 
Will this ever be updated? It seems to work fine without update, but still.
syraphim777 29 ABR 2021 a las 1:01 
This and NSC functionally conflicted - this created augments and NSC created behavior using ONE SAME SLOT on ship. For my nooby eyes that not patch-able.
SarikOstheim 5 ABR 2021 a las 13:45 
This mod overwrites some stuff from the latest NSC, preventing the use of its combat behaviors. Do you think you could look into compatibility? I really like the options this mod gives.
jookmatt 21 FEB 2021 a las 14:18 
Sounds good. I did start a new game with it active and I have at least had the first tech to upgrade corvettes show up.
Skylerite  [autor] 21 FEB 2021 a las 1:46 
It should still work for 2.8 but I haven't really wanted to work on it for a long time since its basically complete at this point honestly.
jookmatt 20 FEB 2021 a las 22:40 
Took a break from Stellaris for a while and back again, checking if mods I like work with the latest version. Does this work fine with 2.8? There haven't been any comments for 9 months.
Gibrun Thane 19 MAY 2020 a las 2:39 
hmmm
Skylerite  [autor] 19 MAY 2020 a las 2:37 
I disabled the techs for spears for now while I decide what to do with them. They're still there, but just have a weight of 0.
Shadowblood 18 MAY 2020 a las 2:32 
did you delete the partical spear / the tachion spear?
Gibrun Thane 16 ABR 2020 a las 0:51 
thx for your work, great mod.... is there a german translation?
CaptainKampfkeks 13 ABR 2020 a las 1:30 
Aight, so I also run the At War: Advanced Ship Sections (2.6 Compat Update) mod, where I just noticed the same issue being reported. But in the despcription of that mod is said that they don't overwrite vanilla either.
CaptainKampfkeks 13 ABR 2020 a las 1:27 
@VXHunter None that I know of. But I have a fairly large modlist, so there might be something I don't remember off the top of my head. I'll take a look and report back.
Willem 12 ABR 2020 a las 16:47 
Alright: So I said the old patch still works, and it does, it just does not have compatibility for Juggernaut and Defense Platform Augmentations after extensive testing, so if that patch (The Battleship brainstorm one) can be updated to include the new stuff, that would be nice, thanks again.
Skylerite  [autor] 12 ABR 2020 a las 16:02 
That's strange. I've never had that happen on my end before, as I haven't edited any of the vanilla ship templates except the defense platforms. It's most likely an incompatibility with another mod. I just checked with just this mod installed and I can use all the sections just fine. Do you have any other mods that affect ships in general?
CaptainKampfkeks 12 ABR 2020 a las 12:25 
I seem to run into an issue. That being that the vanilla ship sections, at least corvettes so far, have no weapon slots. As I do not have another mod tampering with ship sections, I thought I just drop that here.
Семён Трофимов 8 ABR 2020 a las 4:33 
This mod conflicts with !MicroMod - Advanced Architecture, very sad(((
Willem 27 MAR 2020 a las 21:12 
nevermind, I changed the load order and, damn the old patch still works.
Willem 27 MAR 2020 a las 16:28 
Also: If you write a compatibility patch, can you add the Battleship Brainstorm Compatbility in? Thanks in advance, glad to see the mod coming back.
Skylerite  [autor] 26 MAR 2020 a las 3:25 
I'll try to get around to it at some point
LogosDistributing 25 MAR 2020 a las 19:23 
Thx for updating! assuming its not going to be compatible with NSC until compatch?
Sevrian 25 MAR 2020 a las 17:34 
Hallelujah! So glad this is back, you have no idea!