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It leads to part of the RS code being overwritten.
(rs_battlecruiser
rs_dreadnought
rs_ea_cruiser
rs_heavy_dreadnought
rs_support_cruiser)
That makes sense, the main reason I thought that something may be wrong was thanks to the Machine ship set. With how the the Machine ships were designed the upside down portion on the battlecruiser doesn't' mesh well with the rest of the design. Thanks for the info!
1. He especially hated that vanilla ships look too symetrical, and like "teacups on a plate", only aiming at the upper half-space. This is why some turrets are moved to the bottom of models, or to the sides. Same for carrier section towers. Think about Homeworld starships.
2. Heavy dreadnoughts were designed so that they don't compete with more versatile battleships (to not make them obsolete fast). They are heavy-ordinance only titan-like artillery ships, and are handy for players who don't have the titan DLC (as well as EW cruisers for auras).
These are the sections that I have noticed upside down:
Machine ship set - battlecruiser 3rd section
Humaniod ship set - battlecruiser 1st and 2nd sections, dreadnaught 1st and 2nd sections
Plantiod ship set - battlecruiser 3rd section, dreadnaught 3rd section
Mammalian ship set - battlecruiser 3rd section
Mollusciod ship set - battlecruiser 2nd section
Lithoid ship set - battlecruiser 1st and 2nd sections
Thank you so much. Appreciate all the work you do with the mod.
I've updated it, please check it.
내쪽에서는 별다른 문제가 없는데 업데이트 후 확인좀...
Updated to 3.10.4
I've updated it. It's working fine on my side, please check.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3041250876
does anyone know of a patch or am i just out of luck?
@jcipri
@8vantor8
The problem has now been fixed.
There was a problem that the modified file was not uploaded.
thanks for letting me know.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2999799434
Starnet compatibility patch is made. Contact me if have any problems
Starnet mod updated again? I'll check it.
Hi :D, first of all thanks for your hardwork bring it back this mod.
I found that Starnet AI breaks the mod for some reason.
Alas, it didn't help me. Perhaps I have other mods that harm the work of RS, but it will take a long time to search. Anyway, thanks for the help.
When i tested it, works fine.
Order of mods I tested
Realistic Ships 3.8.4
ACoT
ACoT compatibility mod
Giga structural Engineering
Giga structural Engineering compatibility mod
ESC
Downscaled Ships
Downscaled Ships compatibility mod
Yes, maybe I placed the mods incorrectly? Although I've already tried it. The only trouble is that I do not know the exact location of the mods that are needed.
I'll check.
Are you using the compatibility mod?
Of the "big" mods, Giga structural Engineering, ACoT, ESC, Downscaled Ships are used.
I also tested it now and the same problem did not occur.
If you find any problems, please let me know which mod you used it with.
Does the same happen if you run this alone?
I do but nothing related to ships. Should I write whole list?
No problem on my side. Are you using any other mods?
I found error and fixed it. thanks.