Stellaris

Stellaris

Realistic Ships 3.11.1
270 Comments
Comrade Phoenix 2 May @ 4:17pm 
So, FYI to anyone looking at this, in the current version (3.14.*), this mod causes a crash to desktop when you hover over the Galactic History section of the specimens menu. I have no idea how or why, but it only happens when this mod is active.
焱淼 1 Nov, 2024 @ 3:29am 
Can it be compatible with "CSS ADDON : Diverse Fleets"?
It leads to part of the RS code being overwritten.
(rs_battlecruiser
rs_dreadnought
rs_ea_cruiser
rs_heavy_dreadnought
rs_support_cruiser)
Mr. Bigfootus 8 Aug, 2024 @ 3:03am 
This mod doens't seem compatible with 3.12.x, because the new shipsets are missing some designs (instead of a machine battlecruiser, I get a mammalian battlecruiser with the new machine sets).
pipo.p 29 Jun, 2024 @ 2:25pm 
Hi, upon, activation of this successor mod, I can see that the built-in translation of Tal Ara'nh' original mod was not ported. Is this an oversight, or do you especially hate French language? ;)
Sma 12 May, 2024 @ 4:16pm 
For the record, I'm also getting the problem of missing meshes in the heavy dreadnoughts. The code supporting the various graphical culture-specific versions is a bit involved, and I couldn't figure out what was going wrong (or really, how it works when it is going right).
GildedJoker 15 Apr, 2024 @ 11:41am 
@pipo.p

That makes sense, the main reason I thought that something may be wrong was thanks to the Machine ship set. With how the the Machine ships were designed the upside down portion on the battlecruiser doesn't' mesh well with the rest of the design. Thanks for the info!
pipo.p 14 Apr, 2024 @ 7:05pm 
@GildedJoker As far as I remember, I think both features are as intended by the original mod's author:
1. He especially hated that vanilla ships look too symetrical, and like "teacups on a plate", only aiming at the upper half-space. This is why some turrets are moved to the bottom of models, or to the sides. Same for carrier section towers. Think about Homeworld starships.
2. Heavy dreadnoughts were designed so that they don't compete with more versatile battleships (to not make them obsolete fast). They are heavy-ordinance only titan-like artillery ships, and are handy for players who don't have the titan DLC (as well as EW cruisers for auras).
GildedJoker 22 Mar, 2024 @ 2:32pm 
I'm loving this mod so far but have noticed some oddities in that all the heavy dreadnaught sections have no available choices on all the ship sets and that on some of the ship sets for certain ship classes there is a section or 2 that is upside down.

These are the sections that I have noticed upside down:
Machine ship set - battlecruiser 3rd section
Humaniod ship set - battlecruiser 1st and 2nd sections, dreadnaught 1st and 2nd sections
Plantiod ship set - battlecruiser 3rd section, dreadnaught 3rd section
Mammalian ship set - battlecruiser 3rd section
Mollusciod ship set - battlecruiser 2nd section
Lithoid ship set - battlecruiser 1st and 2nd sections
kristian_sporadix 27 Jan, 2024 @ 9:12am 
I've noticed a difference in the size of dreadnaughts and heavy dreadnaughts. They are all now size 8 instead of 10 and 12 respectively. Is this by design?
Demognomicon 31 Dec, 2023 @ 7:06am 
Seems to be working well. I noticed the heavy dreadnought did not show properly. May be a shipset mod, will test further. Also the combat computers are still repeating several times in sets.
Demognomicon 22 Dec, 2023 @ 5:15pm 
Nice, checking mod now
Wingnut 22 Dec, 2023 @ 11:19am 
Is this compatible with Real Space - Ships in Scaling?
HeavenDevils 22 Dec, 2023 @ 1:15am 
@ccoma01

Thank you so much. Appreciate all the work you do with the mod. :steamthumbsup:
ccoma01  [author] 22 Dec, 2023 @ 12:45am 
@G0ldheart

I've updated it, please check it.
ccoma01  [author] 22 Dec, 2023 @ 12:43am 
@Milsika

내쪽에서는 별다른 문제가 없는데 업데이트 후 확인좀...
ccoma01  [author] 22 Dec, 2023 @ 12:42am 
@HeavenDevils

Updated to 3.10.4
ccoma01  [author] 22 Dec, 2023 @ 12:42am 
@assblaster69420uwu

I've updated it. It's working fine on my side, please check.
Demognomicon 18 Dec, 2023 @ 10:49am 
@8vantor8 This mod hasn't even been updated for 3.10.X or bug fixed for earlier.
8vantor8 11 Dec, 2023 @ 3:30pm 
the ships from this mod do not accept the power systems from Additional Vanilla Ultimate
https://sp.zhabite.com/sharedfiles/filedetails/?id=3041250876
does anyone know of a patch or am i just out of luck?
HeavenDevils 19 Nov, 2023 @ 1:25pm 
Will this be updated for the latest release?
Milsika 22 Oct, 2023 @ 12:08am 
해비 드레드노트의 함선 디자인 섹션이 나오지 않는 문제가 있습니다
Quasar 19 Oct, 2023 @ 12:52pm 
is there a patch for NSC3?
assblaster69420uwu 12 Oct, 2023 @ 3:39pm 
Found a solution for heavy dreadnought missing sections: run "event rs_graphical_culture_specific_engineering.1" in game console.
assblaster69420uwu 12 Oct, 2023 @ 3:26pm 
Heavy dreadnoughts don't have any buildable sections, running RS + Gigastructures + comp. patch.
Demognomicon 11 Oct, 2023 @ 1:35pm 
In a new game, I am seeing a bunch of reactors and thrusters, repeating I-III several times but having different stats. The ones on the right have a lot more power or thrust and build requirements but are still labelled I-III. I don't think I have any mods that add tech to ships.
Orihime 22 Sep, 2023 @ 5:31am 
3.9?
jcipri 17 Sep, 2023 @ 12:01am 
@ccoma01 - Sincere thanks.
Attila The Kern 29 Aug, 2023 @ 10:43am 
Awesome. Thank you. This mod adds so much
8vantor8 27 Aug, 2023 @ 10:49am 
thanks mate, honestly playing this game without a mod like this just feels wrong
ccoma01  [author] 26 Aug, 2023 @ 11:52am 
@Attila The Kern
@jcipri
@8vantor8

The problem has now been fixed.
There was a problem that the modified file was not uploaded.
thanks for letting me know.
Attila The Kern 23 Aug, 2023 @ 11:13am 
when i finally unlocked a heavy dreadnought the ship designer only showed blocks instead of base components. boxes with weird symbols on the sides and guns hovering over them. I think i have all of the compatibility patches and it seemed to work before.
jcipri 6 Aug, 2023 @ 5:26pm 
Same here. Can't build the Heavy Dreadnought - keep going over the power budget.
8vantor8 24 Jul, 2023 @ 5:20pm 
was the twin power cores downgraded to a single core for these ships, or is my game bugged?
ccoma01  [author] 5 Jul, 2023 @ 7:45pm 
@Ronin Caido
https://sp.zhabite.com/sharedfiles/filedetails/?id=2999799434

Starnet compatibility patch is made. Contact me if have any problems
ccoma01  [author] 3 Jul, 2023 @ 12:06am 
@Ronin Caido
Starnet mod updated again? I'll check it.
Ronin Caido 30 Jun, 2023 @ 9:47pm 
@ccoma01
Hi :D, first of all thanks for your hardwork bring it back this mod.
I found that Starnet AI breaks the mod for some reason.
✭ VisorLive ✭ 27 Jun, 2023 @ 1:58am 
@ccoma01
Alas, it didn't help me. Perhaps I have other mods that harm the work of RS, but it will take a long time to search. Anyway, thanks for the help. :Gifting:
ccoma01  [author] 27 Jun, 2023 @ 12:49am 
@✭ VisorLive ✭
When i tested it, works fine.

Order of mods I tested

Realistic Ships 3.8.4
ACoT
ACoT compatibility mod
Giga structural Engineering
Giga structural Engineering compatibility mod
ESC
Downscaled Ships
Downscaled Ships compatibility mod
✭ VisorLive ✭ 26 Jun, 2023 @ 9:21am 
@ccoma01
Yes, maybe I placed the mods incorrectly? Although I've already tried it. The only trouble is that I do not know the exact location of the mods that are needed. :2017stickycrab:
ccoma01  [author] 26 Jun, 2023 @ 8:23am 
@✭ VisorLive ✭
I'll check.
Are you using the compatibility mod?
✭ VisorLive ✭ 20 Jun, 2023 @ 1:10am 
What could be the problem when designing Heavy Dreadnoughts? Their parts of the ships are not shown properly, only errors in the form of "cubes" are shown.
Of the "big" mods, Giga structural Engineering, ACoT, ESC, Downscaled Ships are used.
MildlyInsaneCajunMan 22 May, 2023 @ 9:39am 
I wasn't able to figure out what is causing it yet but I did discover something odd. If I only click on the bottom part of the section and avoid the picture then it works. If I manage to discover what the cause is then I'll let you know.
ccoma01  [author] 21 May, 2023 @ 11:05pm 
@AssassinsXCove
I also tested it now and the same problem did not occur.
If you find any problems, please let me know which mod you used it with.
MildlyInsaneCajunMan 21 May, 2023 @ 1:55pm 
I did some testing. It's not this mod. I'll report back when I found the problem.
MildlyInsaneCajunMan 21 May, 2023 @ 10:06am 
I've got an problem. When I try to design a ship, I can't change any sections of the ship. The section image doesn't appear and nothing happens when I click on it. Auto generate is not on and this is the only mod I have that affects ship designs.
ccoma01  [author] 4 May, 2023 @ 2:10pm 
@yaakoff
Does the same happen if you run this alone?
yaakoff 27 Apr, 2023 @ 9:36am 
@ccoma01
I do but nothing related to ships. Should I write whole list?
ccoma01  [author] 21 Apr, 2023 @ 6:38pm 
@yaakoff
No problem on my side. Are you using any other mods?
yaakoff 18 Apr, 2023 @ 3:48pm 
Hello, I have a problem. The mod is in my playset but I can't design and built new ship types i.e. electronic cruisers, battle cruisers etc.
ccoma01  [author] 4 Apr, 2023 @ 9:00pm 
@Blankrupt
I found error and fixed it. thanks.