The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Jorrvaskr Player Quarters
110 Comments
Sayge 15 Jun, 2022 @ 7:40pm 
Trying this out. No problems so far. Just wanted to say kudos for the extra room, without the need for more loading doors! The positioning, or cell, of the room makes perfect sense.
bloodwyrdgirl49 9 May, 2019 @ 3:54am 
really!!!! i have done everything to try to become a full member with this mod and well you guesses it i can't seem to finish it... is there anything i can do to fix this or should i just uninstall it...
JoyTrooper  [author] 7 Feb, 2018 @ 12:23pm 
@Ghosty
Yes, the mod doesn't contain any scripts or other changes that might remain in your save game after the mod is uninstalled.
Ghosty 7 Feb, 2018 @ 5:59am 
Hiya, are you companion mods compatible with saved games? Just want to make sure so I don't corrupt my game. :) Thanks!
tsukiouji 13 Jan, 2018 @ 4:37pm 
@Dragonwhisper: that's what happens when you have multiple things affecting the same cell. Don't do it.
NekomataMoon 27 Aug, 2017 @ 10:41am 
I've done quite a few moddings to jorvaskar. its interfearing with another as in things are place on top of something else. and things are doubled.
JoyTrooper  [author] 7 Aug, 2017 @ 12:34pm 
This mod is a simple cell edit that doesn't contain any alterations to quest lines or anything apart from the cell itself, and every version is checked for bad edits. You're the first to mention this issue since the mod was first released. How many mods have you had installed since you started your game? Whichever mod is causing it, I highly doubt it's this one.
Alleral 7 Aug, 2017 @ 9:49am 
after doing the mission of retrieving the shards of wuuthrad i can no longer ask for jobs
NekomataMoon 25 Apr, 2017 @ 9:40am 
Darn, I am trying to find one that allows adopted children to live their as well. however it interfears with some others mods i have installed. Nice mod though.
JoyTrooper  [author] 25 Apr, 2017 @ 3:40am 
Nope. No children allowed. Mighty warriors only.
NekomataMoon 24 Apr, 2017 @ 3:47pm 
does this mod allow for children to be here as well
JoyTrooper  [author] 27 Mar, 2017 @ 3:49am 
@wang
Sorry, there should have been an explanation in the description. Added that now :thumbs:
jorgen 26 Mar, 2017 @ 6:45pm 
says the bed is owned and the items are stolen if taken.. did i miss something?
SleepingWillow 15 Nov, 2015 @ 2:21pm 
ok. hope its not on nexus..
JoyTrooper  [author] 15 Nov, 2015 @ 12:50pm 
Don't remember. It's a very popular map mod, shouldn't take more than a quick google search to find it.
SleepingWillow 14 Nov, 2015 @ 9:26am 
what mod do you use for that map?
WhiffleWaffles 28 Apr, 2015 @ 4:48pm 
@Kyjerwa, your comment made my afternoon.
Kiowa 18 Mar, 2015 @ 8:23pm 
Paranormal situation is now under control, just had to give it some clothes and it stopped hanging out in the middle of my room.
Kiowa 18 Mar, 2015 @ 8:12pm 
My room is being haunted by a Mannequin.

Please send help.
JoyTrooper  [author] 30 Jan, 2015 @ 3:55am 
@KraynTheWolf
It depends on which weapon rack you mean, the ones inside the room and the one right outside of it should work, but there are also other weapon racks in Jorrvaskr that can not be interacted by the player. However, it can happen that the weapon racks don't work for whatever reason and will solve itself next time you enter the basement.
KraynTheWolf 30 Jan, 2015 @ 2:48am 
Is possible that there is a bug with the weapons rack? I can't put weapons on there.
Balthias 24 Nov, 2014 @ 3:08pm 
No I didn't see any objects but gonna reload and test further. Just cleaned my files out and found out dirty files were causing problems with a lot of my mods.
JoyTrooper  [author] 24 Nov, 2014 @ 3:07pm 
@Balthias
If there are objects in the way then use the 'disable' command in the console to remove them.
Balthias 24 Nov, 2014 @ 11:44am 
Strange. The door ways seems to be obstructed. Not sure why. Made getting in and out difficult
JoyTrooper  [author] 19 Nov, 2014 @ 2:32pm 
@Zoinho1
Yeah, the door is supposed to be open. Just like the rest of Jorrvaskr, all items in the room belongs to the companions and its therefore considered stealing if you're not a companion yourself. This mod is complete so I won't be adding any new features or make any optional versions, sorry.
Zoinho1 19 Nov, 2014 @ 9:36am 
Are supposed to i find that rooms with doors already open (btw i still can Lockpick they), i not should receive after i'm joined to Jorrvaskr? Other thing, could light the candle behind the mannequin and make the chair of "enchanting table" able to sit(optional)?
JoyTrooper  [author] 22 Oct, 2014 @ 6:51am 
@Stupendous Man [WDZ]
I've added an option file on Nexus that removes the map marker. Just click this link [www.nexusmods.com] and download the optional file manualy if you don't have the mod manager and extract the file to '...Skyrim/data' folder, then go to Data Files in the Skyrim Launcher and make sure its active and below the original mod in the load order. Also, sorry the slow reply.
Stupendous Man [WDZ] 15 Oct, 2014 @ 7:23am 
Could a version of this be made without a map marker for those who have such a mod?
JoyTrooper  [author] 15 Oct, 2014 @ 12:40am 
@Stupendous Man [WDZ]
It wouldn't exactly conflict, but you'd probably end up with two map markers for Jorrvaskr.
Stupendous Man [WDZ] 14 Oct, 2014 @ 9:56pm 
Would this mod conflict with any other mod that also adds map markers for Jorrvasker and other areas?
JoyTrooper  [author] 14 Oct, 2014 @ 7:43am 
@Your Casual Fox
True, but Kodlak doesn't die before the near end of the quest line and his room is fairly dull for a player in my opinion.
Your Casual Fox 13 Oct, 2014 @ 9:33pm 
Actuallly when Kadolf dies his room is now yours sense you are new leader
JoyTrooper  [author] 8 Oct, 2014 @ 4:40pm 
@Adolf Hittler
Warburgs 3D Paper World Map [www.nexusmods.com]
Sabio 8 Oct, 2014 @ 2:21pm 
How do you get that map? it looks so cool
BrokenHusks 29 Jul, 2014 @ 5:18am 
Fantastic mod. Thank you for your hard work putting this together for the community.
JoyTrooper  [author] 4 May, 2014 @ 3:34pm 
@Stupendous Man [WDZ]
Yes, wouldn't be that difficult to do either.
Stupendous Man [WDZ] 4 May, 2014 @ 12:03pm 
Would it be possible for the harbingers display cases to become usable once you become harbinger, in the same way that everything in your quarters only becomes yours if you are a companion?
JoyTrooper  [author] 4 May, 2014 @ 9:06am 
@Ezio
Down the basement in Jorrvaskr then turn right and down the hall and then right again, there will be a door at the end of the hall.
PuncturePunk 4 May, 2014 @ 4:44am 
i cant find it D:
JoyTrooper  [author] 14 Mar, 2014 @ 9:34am 
@Stupendous Man [WDZ]
I wouldn't be a very good modder if the containers weren't safe to use. Give me some credit :B1:
Stupendous Man [WDZ] 13 Mar, 2014 @ 7:22pm 
I kinda meant the ones added by the mod. Nice thing to know anyway.
JoyTrooper  [author] 13 Mar, 2014 @ 7:04pm 
@Stupendous Man [WDZ]
Yes. Even without this mod the containers are safe, because Jorrvaskr is technically considered a player home in the vanilla game.
Stupendous Man [WDZ] 13 Mar, 2014 @ 6:43pm 
are all containers safe?
JoyTrooper  [author] 13 Mar, 2014 @ 11:39am 
@Commander kai
Same reason you can't pick up anything else in Jorrvaskr without stealing them.
Ei'Kuni 13 Mar, 2014 @ 8:20am 
ok but why i cant pick up things with out stealing them
JoyTrooper  [author] 9 Mar, 2014 @ 11:07am 
@Commander kai
Down the basement in Jorrvaskr, go right, then right again and then straight ahead.
Ei'Kuni 4 Mar, 2014 @ 8:18am 
i cant finde the entrance in the house
<internet_instigator> 23 Jan, 2014 @ 2:59pm 
Oh thanks
JoyTrooper  [author] 23 Jan, 2014 @ 9:52am 
@Teh Bear
The companions doesn't just let any stranger live in their honored mead hall. Become a companion yourself and then you'll be able to use the room.
<internet_instigator> 22 Jan, 2014 @ 9:31pm 
Umm it acts like the bed is owned and every object I could only steal and I was in the exact spot...