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翻訳の問題を報告
Hive-Mind"
why *sigh*
I merely adopted the mod from the original author who put the mod in the public domain
Thanks, I'll add it asap.
It's hurting the game and this nice mod.
I mainly play genetics ascension, and I can't turn on this mod because those precious pops gets assimilated, and it's against the lore. It's killing me since this mod is just perfect. Can you fix that, Pleeeease?
here it is. put it in korean folder.
{リンクが削除されました}https://drive.google.com/file/d/1S8vDDBMG6WuIbSTCKvUWp1yKApI5AhbI/view?usp=share_link
As for localization you can do a PR here: https://github.com/bcssov/AutoGeneAssimilation or if you're unsure about github you can post it somewhere and I'll pick it up.
And can I contribute with Korean locale? If I could help, it will be my honor. This mod is should be a default setting.
What is that empire modifier thing about? Synthetics have nothing like it.
Also you say it modifies it to a "subspecies" so does that mean the now empty population still exists in the list? That kind of would defeat the mean benefit of assimilation.
Also what does 'executed' do? It is a really weird term to use.
Aka, Avali portrait mod creates a new "Avali" species group.
@mario0244 I understand that policy shows up when certain tech is researched, so there is only one trigger in a game to provide that policy, but maybe you could make yearly check for empire if it has tech for situations where policy disappeared without a reason? :D
Github version has python in place to write repetitive code for me. Part of it is templated and then "compiled" to output a release version.
"OH MY GOD YOU'RE IRONY MOD MANAGER'S MAKER.
Awesome. Thank you. I thought I recognised "bcssov"."
Yes, though I won't explain what bcssov stands for. That's for another era, game and time.
Awesome. Thank you. I thought I recognised "bcssov".
(It's probably just extracting the mod archive in some fashion, hm? 🙂 )
Thanks for the Github link, I'll have a look around. 🙂
Original author did not seem to have git setup.
I am merely maintaing it.