Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
aaandd, Black ICE Rounds from Black ICE Codex - wotc?
I fiddled with it, but no matter what I tried, I couldn't add Viper and Inferno ammos.
"Cut Content Ammo" is a mod separate to LWotC, click the link Rusty added. If you use Rusty's values you need to replace the existing ones with his.
I see your current config in the discussion area, excuse my ignorance but I have a question-is the "Cut Content Ammo" part the same as the LWOTC ammos?
If I wanted to use your config (which I do) do I simply cut and paste it in the "Xcomdata.ini area below the base config?
I have a more detailed question in the "discussion" area-it would not allow me to post here....
StilettoRounds
FlechetteRounds
RedScreenRounds
NeedleRounds
FalconRounds
Falcon Rounds are localised to "Shredder Rounds" ... :)
Thanks and congratulations. I'm running 161 mods and I am very careful about what I add. So far, everything is going well, even if I have sometimes encountered infinite loading screens.
I was in fact curious to compare my list with yours. I guess we will do that one day, when we both feel confortable running "public". I am also not willing to release my list until I'm fairly certain it would support Ironman campaigns.
And I agree, it is indeed of topic for this mod page. Apologies to E3245 for invading unnecessarily his space....
250 is still light btw... I've seen lists of 300+.. and crazy 800+...
It's all about what you want, what you include and what you make work together. What you're willing to accept as conflict issues and working around.
Hello. Is it really possible for 250+ mods to work together ? I'm quite selective when choosing mods because I'm afraid about loading times....
Did you publish a collection for us to get a look ?A collection of 250 + stable mods is definitely something worth knowing...
Rgds
@ RustyDios and @ Alexandr
I seem to have the very same issue. The colored tier mod operates nicely but the ammo bar remains white.
I'm using a 'stable' host of some 250+ mods, the only other thing I can think of that might touch TacticalUI was the TacticalUI Kill Counter mod, but that mod seems to be functioning as intended.
that was in xcom 1 you changed weapons.
and he does it in phoenix point.
that yes, great mod, because aesthetically it gives that elegant touch to the screen .. the xcom 1 had it with retexture mods, because everything blue already tired me .. congratulations, I download it now: D
+AmmoTemplateColor=(AmmoTemplateName=BluescreenRounds , HexColor="006BBD")
Should be simple enough to look up different hex colors and add in lines for other ammo.
Maybe I'll give it a try anyway though!