Stellaris

Stellaris

Remastered Elves
52 kommentarer
BergamotJones 12 nov, 2024 @ 10:36 
Works in 3.14.
Liseq 3 sep, 2024 @ 0:43 
3.12 still works
ElSucioJoe 12 dec, 2023 @ 10:42 
3.10. This still works if you don't have anything that touches their humanoid portrait.
Stemwinder30 25 maj, 2023 @ 20:51 
Big Sadge...
TsarTzar 25 maj, 2023 @ 0:36 
Yes.
Stemwinder30 24 maj, 2023 @ 20:24 
Is this mod dead?
Deadrick  [skapare] 6 okt, 2022 @ 8:52 
@Pnevma Yes they are changing the same file "09_portraits_humanoid". You would need to either add the lines regarding humanoid species 5 from my mod to the file in the other one or add the lines for species 3 to my mods "09_portraits_humanoid" file with a text editor, Notepad++ or something like that. Then you could add just that one file to a local mod that you run after these two mods overwriting them both.
Neverminder 5 okt, 2022 @ 23:57 
this recently received an update too, so i was hoping i could give the two another shot together, but nope. https://sp.zhabite.com/sharedfiles/filedetails/?id=2740559781
this mod seems to hate anything that changes elves. not sure why they overlap so much. trying to fix it myself in irony but it's a little messy
Neverminder 28 sep, 2022 @ 19:09 
now that this is fixed, there's hope for the dwarven variety mod which had the same problem
Deadrick  [skapare] 28 sep, 2022 @ 12:34 
@Superdark33 Glad you like it. :cozybethesda:
Superdark33 28 sep, 2022 @ 12:01 
Excellent mod!
What i always wanted from the elf portraits is more phenotype variation, just one gets boring after a while.
Deadrick  [skapare] 28 sep, 2022 @ 11:03 
It's called Hairstyles again. Yay!

Now I only have to go through and add a line of code to each portrait in all the other mods... not fun work.
Deadrick  [skapare] 28 sep, 2022 @ 10:33 
@Pnevma Right you are, didn't notice. Will have a look at what they changed to make that happen.
Neverminder 28 sep, 2022 @ 6:02 
okay, i had resubscribe, exit steam, and resub again but yes- it worked! elvish hair is back. thank you for the update. however, it appears in my game, "hairstyles" are called "attachments" in empire creation. checked every 'attachment' and they all appear to be fine!
Deadrick  [skapare] 28 sep, 2022 @ 2:26 
Baldness fixed!

Sorry it took so long. Haven't played any games in a few months so I hadn't noticed the comments. Continuing with the other mods.

The elven wigmakers had an epic battle against the baldness plague and stands victorious.:steammocking:
Neverminder 26 sep, 2022 @ 19:55 
forget my comment, ashbery's right. elves are bald lol. disabling for now
Neverminder 26 sep, 2022 @ 19:53 
does a patch need to be made for this https://sp.zhabite.com/sharedfiles/filedetails/?id=2740559781

i don't understand why they conflict in irony mod manager. i used remastered humans too, and no conflict whatsover. what does elves have to do with humanoid_03, when elves are considered humanoid_05?
ashbery76 25 sep, 2022 @ 0:28 
Latest patch made then bald.
The_Illusive_Man22 31 maj, 2022 @ 10:05 
Thank you my friend
Deadrick  [skapare] 14 maj, 2022 @ 2:30 
@sacredjunglepanther You are welcome. Have fun! :cozybethesda:
sacredjunglepanther 14 maj, 2022 @ 2:23 
Thank you sooooooooo very much. :)
Deadrick  [skapare] 13 maj, 2022 @ 12:38 
Uppdated. Should work in 3.4 with other mods now. Had an issue with dissapearing portraits.
Seelenschwarz 29 nov, 2021 @ 22:56 
still works
joakim.westergaard 23 nov, 2021 @ 2:02 
Sorry for asking but does this work with 3.2?
Eden 8 jul, 2021 @ 11:21 
The Innsmouth Look
Pitlos Tails 13 mar, 2021 @ 7:44 
the male elves look really off....
The_Illusive_Man22 10 mar, 2021 @ 14:31 
UPDATE PLS
Mack Daddy 25 nov, 2020 @ 7:03 
works with 2.8.1
BlindHunter69 4 jul, 2020 @ 17:34 
this work with 2.7?
DarthK3v 20 jun, 2020 @ 23:45 
The male elves look... off somehow.
事不过三兄ToumanRin 21 apr, 2020 @ 18:00 
update?
4ydra 1 apr, 2020 @ 17:07 
It works fine.
joakim.westergaard 18 mar, 2020 @ 22:13 
Does this work for 2.6.x? Haven't updated since I'm awaiting update for mods and finishing a game.
Rhaeven 5 feb, 2020 @ 14:27 
Ah you've actually done it. Thanks!
Deadrick  [skapare] 3 jan, 2020 @ 4:34 
@0202inferno: It's not something that I have planned at the moment, sorry.
0202inferno 31 dec, 2019 @ 22:23 
I like these much more than the generic Vulcan look from base. Fits more with that fantasy theme I've been trying to go for. They seem much softer and more elegant than what they were in base. Though I am curious, you plan on doing this for the other fantasy races? Beardless Dwarves and Hobbits?
Deadrick  [skapare] 16 dec, 2019 @ 0:50 
@sharpylike: Glad you like it. No beards planned, sorry.
sharpylike 15 dec, 2019 @ 18:58 
Been waiting on this one. Do you plan on adding beards :steamhappy: thank you keep the great work
Deadrick  [skapare] 5 dec, 2019 @ 7:07 
ארעלא(Waswar) : Glad you like it.
Waswar 4 dec, 2019 @ 15:46 
Oh wow, this is amazing!
Deadrick  [skapare] 3 dec, 2019 @ 7:50 
ארעלא(Waswar): Not a bad idea. Added the original faces back in with a slight color and contrast change so that they wouldn't look out of place compared to the new ones.
Waswar 2 dec, 2019 @ 20:47 
Seems pretty cool. Why not keep the original faces as extra variation, though?
Deadrick  [skapare] 24 nov, 2019 @ 8:32 
@Verigey: Glad you like this one as well.
Worukan 24 nov, 2019 @ 3:18 
I love your works. Keep it up <3
Deadrick  [skapare] 23 nov, 2019 @ 12:58 
@ashbery76 : Thanks.
ashbery76 23 nov, 2019 @ 12:47 
Good work.
Deadrick  [skapare] 21 nov, 2019 @ 7:05 
@mzilli,captain403 : Glad you guys like it.

@Col. Hathi: No plans for something like that at the moment. Sorry.
Col. Hathi 21 nov, 2019 @ 1:00 
Oh, had to put it below Visible Cyborgs in the load order for the phenotypes to work. Any plans to add support for Visible Cyborgs like you did with the Remastered Human Portraits?
Col. Hathi 21 nov, 2019 @ 0:15 
@captain403: And we agree that that's a problem, right? The mod is great and all, but it's a bit moot if you can only select 1 male and 1 female phenotype out of the bunch.
captain403 20 nov, 2019 @ 18:33 
Great mod.

@Col. Hathi: You can't in vanilla either.