Stellaris

Stellaris

!! Planet View 2 [7D|45B|10C] for 2.4+ (OUTDATED!)
47 Comments
Thauma'  [author] 27 Apr, 2021 @ 10:21am 
You can try to update it, I am not developing things actively anymore.
AR26710-穹星流萤 26 Apr, 2021 @ 8:45pm 
please update to 3.0
Souldark 19 Apr, 2021 @ 6:39am 
this mod have a bug with the new upgrade
xeleth12 1 Apr, 2020 @ 6:39am 
Shame that you wont update it no more, this is the best "planet view" mod out there, most pratical, best looking. UI Overhaul Dynamic gives this elongated view for planets wich is just damn ugly.
nnmangen 29 Mar, 2020 @ 11:40pm 
mode still work fine for me
Thauma'  [author] 23 Mar, 2020 @ 3:19am 
Well, I have no will to update this mod anymore, so, I'd recommend switching to UI Overhaul Dynamic and just using one of the addons that add more building slots
majna 21 Mar, 2020 @ 9:51pm 
drag this above the UI overhaul dynamic mod for it to work
Cegorach 20 Mar, 2020 @ 2:28pm 
the UI Overhaul Dynamic mod fixes it
Thauma'  [author] 20 Mar, 2020 @ 12:17pm 
Welp I have no idea what it is, so, no it isn't fully compatible
shrlist 20 Mar, 2020 @ 8:05am 
Same with the "building queue desc" bug
The Mind Castle 20 Mar, 2020 @ 5:13am 
I have the same bug.
Cegorach 18 Mar, 2020 @ 3:28pm 
Using just this mod when i build buildings they are called "building queue desc" and i cant see what they are. A very minor bug but annoying when you have lots of planets.
CptSavvy 18 Mar, 2020 @ 3:05pm 
Seems to be working for myself just fine, I have it loaded up with UI Overhaul Dynamic and the Districts mod for 2.6 So far so good. :)
majna 18 Mar, 2020 @ 2:09pm 
Thanks i'll give it a try and tell you if it works okay or not
Thauma'  [author] 18 Mar, 2020 @ 2:08pm 
I don't know if I will be updating this, but I think it does work
majna 18 Mar, 2020 @ 1:52pm 
Will this work with 2.6 or should i wait for the update?
Xeonzs 4 Mar, 2020 @ 2:30am 
I should mention I'm on patch 2.5.1, right now this is on the 3rd spot in the load order, after "bombardement fix" on spot 1 and "dynamic ui overhaul" on 2.
Xeonzs 4 Mar, 2020 @ 1:18am 
Hi there, I'm only getting 16 building slots even though I have this mod enabled, this is on a new game, not save file, where should the mod be in the load order?
GIGroundNPound 27 Jan, 2020 @ 11:02pm 
This mod makes my game sir, THANK YOU SO MUCH! o7:steamhappy:
Scrambleman17 11 Jan, 2020 @ 7:18pm 
More Building Slots are nice
Thauma'  [author] 10 Jan, 2020 @ 1:29am 
It is supposed to work so don't ask me why it doesn't work, try reinstalling both mods, and try checking if you do not have other patches laying around.
starfirejordan 9 Jan, 2020 @ 5:57pm 
hey um your mod and UI overhaul no worky how do i fix i tride changing the load order but it did nothing
UB-32 5 Nov, 2019 @ 11:52am 
Ahh, thank you!
Thauma'  [author] 5 Nov, 2019 @ 10:51am 
If I recall correctly, District Overhaul doesn't have a built in UI mod, so it doesn't matter where you put it... However if you want to be sure it works, place my mod under District Overhaul
UB-32 5 Nov, 2019 @ 9:53am 
Hi, sorry for being dumb, but do I put this above or under District Overhaul?
Thauma'  [author] 5 Nov, 2019 @ 4:30am 
Guluere, yeah it does, might not say it is fully updated, but nothing was changed in 2.5 that would change the planet_view.gui

Rilloff, sorry, I would get even more complaints about how my thing is too big. I am also very lazy :P Maybe in the future
Guluere 4 Nov, 2019 @ 10:02pm 
Works for 2.5+?
Rilloff 2 Nov, 2019 @ 6:08pm 
Can you make a mod like this, but with bigger planet portrait, just like in Planetary Diversity planet view mod?
Thauma'  [author] 26 Oct, 2019 @ 12:31pm 
Only if you load it after UI Overhaul Dynamic in the new launcher
ᛣ Munin ᛉ 26 Oct, 2019 @ 11:39am 
does this work with UI Overhaul Dynamic
Thauma'  [author] 17 Oct, 2019 @ 12:24pm 
well it works with it no? I tried my hardest
SkyCommander 17 Oct, 2019 @ 11:22am 
Still shows up as incompatible with 2.4
Thauma'  [author] 17 Oct, 2019 @ 12:13am 
Try it the other way around, also try to make sure that you do not have other mods that modify planet_view.gui enabled
Rilloff 16 Oct, 2019 @ 5:10pm 
not working at all, trying to start a new game couple of time, every time i see standart planet view, tries to move this mod in launcher modlist to top, nothing changed
Thauma'  [author] 16 Oct, 2019 @ 3:17am 
that's rather odd, but glad it works!
bdcred 16 Oct, 2019 @ 2:06am 
idk what weirdness i have managed to do but i can use this mod with my current playthrough and it unlocks all building tiles and all are usable, very odd and glad that i dont have to go through the whole savefile shinanigans cuz im not sure i am up for the task anyways :P great mod just what i needed for my machine empire where i cant stop the pops growing. Thanks!!
Kepos 12 Oct, 2019 @ 3:36pm 
Ok, after a lot of reading and testing I found PD - planet view to cause the issue. Thx for looking into likewise.
Thauma'  [author] 12 Oct, 2019 @ 5:22am 
this is very strange, I cannot tell you why it wouldn't work because it works just fine for me
Kepos 12 Oct, 2019 @ 5:18am 
Sorry, but actually started by testing a new game with the new mod-order. The same result, getting 16 slots. So there are 3 mods I added after your mod:

Extra Ship Components -> most unlikely to cause it, as it alters different files

VF's Buildings -> definitely something regarding planet view and most likely causing the trouble

VF's GFX -> was off when the problem happens, so it's unlikely to cause it

I will post a request about at VF's mod too, but would you mind to have a look at it?
Thauma'  [author] 12 Oct, 2019 @ 5:00am 
I tried, there is no way currently to really make it work, it just undoes itself everytime you launch the game, but it works for some mods
Kepos 12 Oct, 2019 @ 4:56am 
Yeah, I added other mods after your's, which have been put in front, so the order is most likely causing it. Is there a way to prevent this (overwriting) by code? Anyway, I'll try to sort your mod on top.
Thauma'  [author] 12 Oct, 2019 @ 3:16am 
You see, you gotta order your mods now, and the game doesn't like it when you order them yourself.
Thauma'  [author] 12 Oct, 2019 @ 3:16am 
There is a chance that the mod is being overwritten by another one, most likely AlphaMod
Thauma'  [author] 12 Oct, 2019 @ 3:15am 
Reminder the new launcher is utterly fucking retarded.
Kepos 12 Oct, 2019 @ 3:10am 
@[VS]MDX³ Thx the notice, but I started one with this mod working. Only after saving and reloading this game, the 45 slots got 16.
Kemalist(mdx³) 12 Oct, 2019 @ 2:55am 
"IS NOT COMPATIBLE WITH EXISTING SAVEFILES"

read the first line...
Kepos 11 Oct, 2019 @ 5:53pm 
Nice mod. Unfortunately the size of the planet slots has changed from 45 slots to 16 after loading savegame, while I still get the warning to have empty slots ready to start building.
Some other mods are active so it may be some incompatibility.