Stellaris

Stellaris

!! Planet View 2 [7D|45B|10C] for 2.4+ (OUTDATED!)
47 Kommentare
Thauma'  [Autor] 27. Apr. 2021 um 10:21 
You can try to update it, I am not developing things actively anymore.
AR26710-穹星流萤 26. Apr. 2021 um 20:45 
please update to 3.0
Souldark 19. Apr. 2021 um 6:39 
this mod have a bug with the new upgrade
xeleth12 1. Apr. 2020 um 6:39 
Shame that you wont update it no more, this is the best "planet view" mod out there, most pratical, best looking. UI Overhaul Dynamic gives this elongated view for planets wich is just damn ugly.
nnmangen 29. März 2020 um 23:40 
mode still work fine for me
Thauma'  [Autor] 23. März 2020 um 3:19 
Well, I have no will to update this mod anymore, so, I'd recommend switching to UI Overhaul Dynamic and just using one of the addons that add more building slots
majna 21. März 2020 um 21:51 
drag this above the UI overhaul dynamic mod for it to work
Cegorach 20. März 2020 um 14:28 
the UI Overhaul Dynamic mod fixes it
Thauma'  [Autor] 20. März 2020 um 12:17 
Welp I have no idea what it is, so, no it isn't fully compatible
shrlist 20. März 2020 um 8:05 
Same with the "building queue desc" bug
The Mind Castle 20. März 2020 um 5:13 
I have the same bug.
Cegorach 18. März 2020 um 15:28 
Using just this mod when i build buildings they are called "building queue desc" and i cant see what they are. A very minor bug but annoying when you have lots of planets.
CptSavvy 18. März 2020 um 15:05 
Seems to be working for myself just fine, I have it loaded up with UI Overhaul Dynamic and the Districts mod for 2.6 So far so good. :)
majna 18. März 2020 um 14:09 
Thanks i'll give it a try and tell you if it works okay or not
Thauma'  [Autor] 18. März 2020 um 14:08 
I don't know if I will be updating this, but I think it does work
majna 18. März 2020 um 13:52 
Will this work with 2.6 or should i wait for the update?
Xeonzs 4. März 2020 um 2:30 
I should mention I'm on patch 2.5.1, right now this is on the 3rd spot in the load order, after "bombardement fix" on spot 1 and "dynamic ui overhaul" on 2.
Xeonzs 4. März 2020 um 1:18 
Hi there, I'm only getting 16 building slots even though I have this mod enabled, this is on a new game, not save file, where should the mod be in the load order?
GIGroundNPound 27. Jan. 2020 um 23:02 
This mod makes my game sir, THANK YOU SO MUCH! o7:steamhappy:
Scrambleman17 11. Jan. 2020 um 19:18 
More Building Slots are nice
Thauma'  [Autor] 10. Jan. 2020 um 1:29 
It is supposed to work so don't ask me why it doesn't work, try reinstalling both mods, and try checking if you do not have other patches laying around.
starfirejordan 9. Jan. 2020 um 17:57 
hey um your mod and UI overhaul no worky how do i fix i tride changing the load order but it did nothing
UB-32 5. Nov. 2019 um 11:52 
Ahh, thank you!
Thauma'  [Autor] 5. Nov. 2019 um 10:51 
If I recall correctly, District Overhaul doesn't have a built in UI mod, so it doesn't matter where you put it... However if you want to be sure it works, place my mod under District Overhaul
UB-32 5. Nov. 2019 um 9:53 
Hi, sorry for being dumb, but do I put this above or under District Overhaul?
Thauma'  [Autor] 5. Nov. 2019 um 4:30 
Guluere, yeah it does, might not say it is fully updated, but nothing was changed in 2.5 that would change the planet_view.gui

Rilloff, sorry, I would get even more complaints about how my thing is too big. I am also very lazy :P Maybe in the future
Guluere 4. Nov. 2019 um 22:02 
Works for 2.5+?
Rilloff 2. Nov. 2019 um 18:08 
Can you make a mod like this, but with bigger planet portrait, just like in Planetary Diversity planet view mod?
Thauma'  [Autor] 26. Okt. 2019 um 12:31 
Only if you load it after UI Overhaul Dynamic in the new launcher
ᛣ Munin ᛉ 26. Okt. 2019 um 11:39 
does this work with UI Overhaul Dynamic
Thauma'  [Autor] 17. Okt. 2019 um 12:24 
well it works with it no? I tried my hardest
SkyCommander 17. Okt. 2019 um 11:22 
Still shows up as incompatible with 2.4
Thauma'  [Autor] 17. Okt. 2019 um 0:13 
Try it the other way around, also try to make sure that you do not have other mods that modify planet_view.gui enabled
Rilloff 16. Okt. 2019 um 17:10 
not working at all, trying to start a new game couple of time, every time i see standart planet view, tries to move this mod in launcher modlist to top, nothing changed
Thauma'  [Autor] 16. Okt. 2019 um 3:17 
that's rather odd, but glad it works!
bdcred 16. Okt. 2019 um 2:06 
idk what weirdness i have managed to do but i can use this mod with my current playthrough and it unlocks all building tiles and all are usable, very odd and glad that i dont have to go through the whole savefile shinanigans cuz im not sure i am up for the task anyways :P great mod just what i needed for my machine empire where i cant stop the pops growing. Thanks!!
Kepos 12. Okt. 2019 um 15:36 
Ok, after a lot of reading and testing I found PD - planet view to cause the issue. Thx for looking into likewise.
Thauma'  [Autor] 12. Okt. 2019 um 5:22 
this is very strange, I cannot tell you why it wouldn't work because it works just fine for me
Kepos 12. Okt. 2019 um 5:18 
Sorry, but actually started by testing a new game with the new mod-order. The same result, getting 16 slots. So there are 3 mods I added after your mod:

Extra Ship Components -> most unlikely to cause it, as it alters different files

VF's Buildings -> definitely something regarding planet view and most likely causing the trouble

VF's GFX -> was off when the problem happens, so it's unlikely to cause it

I will post a request about at VF's mod too, but would you mind to have a look at it?
Thauma'  [Autor] 12. Okt. 2019 um 5:00 
I tried, there is no way currently to really make it work, it just undoes itself everytime you launch the game, but it works for some mods
Kepos 12. Okt. 2019 um 4:56 
Yeah, I added other mods after your's, which have been put in front, so the order is most likely causing it. Is there a way to prevent this (overwriting) by code? Anyway, I'll try to sort your mod on top.
Thauma'  [Autor] 12. Okt. 2019 um 3:16 
You see, you gotta order your mods now, and the game doesn't like it when you order them yourself.
Thauma'  [Autor] 12. Okt. 2019 um 3:16 
There is a chance that the mod is being overwritten by another one, most likely AlphaMod
Thauma'  [Autor] 12. Okt. 2019 um 3:15 
Reminder the new launcher is utterly fucking retarded.
Kepos 12. Okt. 2019 um 3:10 
@[VS]MDX³ Thx the notice, but I started one with this mod working. Only after saving and reloading this game, the 45 slots got 16.
Kemalist(mdx³) 12. Okt. 2019 um 2:55 
"IS NOT COMPATIBLE WITH EXISTING SAVEFILES"

read the first line...
Kepos 11. Okt. 2019 um 17:53 
Nice mod. Unfortunately the size of the planet slots has changed from 45 slots to 16 after loading savegame, while I still get the warning to have empty slots ready to start building.
Some other mods are active so it may be some incompatibility.