Stellaris

Stellaris

Ziaskehorn: an Ancient Relics Story [DEPRECATED]
106 kommenttia
Harabec 14.12.2023 klo 16.56 
@jimbibby, This game mod was last updated for 2.8, so I'm not sure why you would ask that. It's been one of the most update durable mods of all time.
QUENTOPOLIS  [tekijä] 13.12.2023 klo 6.57 
You can now find an updated and integrated version of the story in the independently-maintained 'Forgotten Empires' compilation by Inny78 !
jimbibby 29.11.2023 klo 3.41 
Can we still get a version of this that works in earlier Betas? I usually play 2.6 or 2.8...
ranma100 13.10.2023 klo 17.58 
Still working fine in 3.9
Flashmeister 27.7.2023 klo 15.18 
@greensniperhat what a godsend you are on both this mod and nyblax for the solution.
Jhereg 28.5.2023 klo 2.16 
So you took the other mod offline (that had a fixed relic image) yet still have not updated this to fix that issue or update it at all in over 3 years?
@LegitGamer1017 yes this still works, but the relics image is still using the outdated format and thus has a big white square around it.
Kingdark 17.5.2023 klo 4.15 
I want to know too. Am cleaning up my modlist to ensure compatiblity.
LegitGamer1017 16.5.2023 klo 20.22 
Anybody know if its still working fine in 3.8?
Jhereg 27.4.2023 klo 14.55 
Could you update this mod to fix the Relic image in the Relics and Minor Artifiacts viewer UI?
QUENTOPOLIS  [tekijä] 23.3.2023 klo 16.56 
@Orion Anima -- Thanks for letting me know!
Penelope 23.3.2023 klo 14.59 
I'm pretty sure someone stole a ton of your work for their mod.

https://sp.zhabite.com/sharedfiles/filedetails/?id=2917600282
greensniperhat 14.1.2023 klo 7.32 
quick fix for gfx assets:
go to interface/ziaskehorn.gfx
replace every mention of gfx/FX/buttonstate.lua with gfx/FX/buttonstate.shader

if you save directly into the steam workshop files, it will get rewritten again, so make a new patch mod of your own.
Jhereg 26.12.2022 klo 2.20 
@ranma100,
Yeah same issue with relic pictures as the Nyblax and Collectors pack. They changed a way certain elements are displayed in 3.6 and I wish I could fix it myself.
ranma100 10.12.2022 klo 16.54 
This works OK in 3.6.1 except the picture of the relic seems corrupted.
ranma100 14.10.2022 klo 8.35 
Still working fine in 3.5.
Porter 31.5.2022 klo 1.37 
thank you glad to see this still works one of my favorites
QUENTOPOLIS  [tekijä] 23.5.2022 klo 22.21 
The mod should still work, but is not a priority item to get updated, sorry. There'll be more story content in the future, with an update to this story included.
No Name 23.5.2022 klo 18.41 
Is this mod ever going to updated to current patch?
ranma100 6.3.2022 klo 9.16 
The mod seems to be workin fine in 3.3
Fetfrumos96 16.12.2021 klo 2.00 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2.
Fetfrumos96 12.12.2021 klo 13.39 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
viranto 26.11.2021 klo 7.59 
I think it still works, its only a story. No new features or so
heating 3.10.2021 klo 8.07 
update, plz!
Borim Dustrider 29.9.2021 klo 5.03 
please update
moli8973 12.8.2021 klo 6.12 
up!!!
ranma100 9.5.2021 klo 19.19 
Seems to be working fine in 3.03
QUENTOPOLIS  [tekijä] 5.5.2021 klo 8.11 
@HôL kNöçK3r -- The mod should still work properly, the only thing not updated is the supported game version number.
Sh4dowBlad3 5.5.2021 klo 3.06 
Can any1 tell me if this mod still functions properly. If it does i just wana change descriptor file so i can get the red icon outta the way otherwise its dustbin
QUENTOPOLIS  [tekijä] 18.4.2021 klo 9.53 
@randy -- Good to know, thanks!
randy 18.4.2021 klo 2.53 
Can't tell if it works as intended yet - but at least it doesn't crash the game in 3.0.1
QUENTOPOLIS  [tekijä] 16.4.2021 klo 8.40 
@Sjru -- It's on the back-burner for now, until Origins Extended's updated is done, but will probably be updated afterwards (just a version change to calm the launcher down). I'm not planning on adding more content or really fixing bugs for the mod at this point, but am definitely working on an updated version as part of a larger stories pack.
Sjru 🐲 15.4.2021 klo 19.59 
Will this be udpated?
Dragatus 26.3.2021 klo 12.17 
A larger digsites storypack sounds cool. This digsite isn't bad or anything, I guess my expectations were just a bit high because of the 5 star rating, the nearly 15k subscribers, and the sleek cover image and then the general's dying caught me completely off guard too.

And respect for taking the message I wrote in anger so well. Sorry if I was a little passive aggressive.
QUENTOPOLIS  [tekijä] 26.3.2021 klo 9.02 
@Dragatus -- True, and I agree. I must admit that this is not my best work, and I do have plans to rework this story in the future, as part of a larger digsites storypack. Thanks for your feedback!
Dragatus 26.3.2021 klo 6.12 
A warning that the relic kills your generals when the active effect wears off would've been welcome. I suppose it is thematically appropriate, but I was still rather bitter when it happened. I was also disappointed by how short the story was and how little it explained the origin of the Fires.
Pury 29.12.2020 klo 19.11 
Finished the arch. site, and, it's amazing! Very interesting story, with a very flavour-ish artifact!

Congrats!
CaptainArchmage 23.10.2020 klo 20.10 
Just a warning for those updating to a new version - there's an issue with the new Stellaris mod manager (it might have been also with the old one too) where it doesn't load mods properly the first time after it has been updated. To get around this, have a lot of backup saves and be sure to restart the game at least once (as in load it up twice in a row, quitting to desktop). I had to go about some serious save hacking to restore the Ziaskehorn archeological site as well as other mods. Might be OS-specific.

That's my answer to @Quentopolis comment "game doesn't think it has been updated sometimes". It's a general issue I hope will be solved by Paradox in the near future so I don't have to meticulously check all the modifiers from various mods and so on are still there every time I load up the game.
QUENTOPOLIS  [tekijä] 14.9.2020 klo 13.54 
@Do'tasarr o Khajiit  - Not necessarily no, though it does have a relatively low chance of spawning each time you survey a molten world, but because they are quite common, it tends to pop-up rather early, therefore, closely to your starting location.
Do'tasarr o Khajiit 13.9.2020 klo 17.47 
Is it intended that every game I find the excavation site near my main cluster? Some times even inside the starting cluster
Bepiss 25.5.2020 klo 9.06 
Thank you for the work you do on this mod. Note that this seems to be a problem with Stellaris launcher. I had deleted all mod files from C:\Users\User\Documents\Paradox Interactive\Stellaris\mod, then relaunched Steam and now it shows your mod as up to date. I'm not sure why Paradox does not include some kind of mod version verification functionality...
QUENTOPOLIS  [tekijä] 25.5.2020 klo 8.41 
@Eksorium - Yes it has! Everything should run smoothly, let me know otherwise. Apparently the game doesn't think it has been updated sometimes (shows the red version warning), I've been looking into a fix.
Bepiss 25.5.2020 klo 8.17 
Was this updated to 2.7?
raw666 22.5.2020 klo 13.10 
Found a way to fix it.
키으기 21.5.2020 klo 23.46 
Thank you I'll use it well
QUENTOPOLIS  [tekijä] 13.5.2020 klo 12.08 
@rawester2 - Try restarting the game and making sure the mod is enabled in the launcher. Restarting Steam (fully, not just closing the window) and unsubscribing + resubscribing may also work, if the problem persists try restarting your computer. From my tests the mod still installs correctly, might be a steam/network issue. Let me know if the problem persists! :)
raw666 13.5.2020 klo 11.20 
For some reason, this mod refuses to install even when there is no mod installed. I have all the DLC, so I have no idea why this mod will not install.
saqib126 28.3.2020 klo 12.08 
Very well done, didnt even realise it was added by a mod lol.
QUENTOPOLIS  [tekijä] 10.3.2020 klo 15.38 
@Snowcraft - Sure! I'm currently working on another story mod that will include a few digsites (some in a continuous story, some independent), I'm aiming to release it this summer and will start pushing out test builds at the end of the month.
Snowcraft 10.3.2020 klo 6.47 
You mentioned back in August that you're working on more dig sites for the future. Any chance we could learn how close to playing with them we are?
Liorans Firefly 28.11.2019 klo 23.05 
Thanks for interesting archeology chain and relic!