Garry's Mod
Quake SWEPs
321 comentarii
Freya 2 apr. la 22:14 
Well, can you, Coolio?
Cpt. Montenegro 2 apr. la 15:46 
can i do bunnyhop here?
MrPirateDutch 13 ian. la 4:35 
hell yeah quake in gmod
GummyShworm 30 nov. 2024 la 18:07 
aw heck ya :steamhappy:
evandaarcher 28 nov. 2024 la 16:40 
Quake is the best FPS I've ever played
Fat Kleiner 1 nov. 2024 la 8:00 
Why is he making such a big deal out of an old low poly playermodel from the mid 90s?
Freya 26 oct. 2024 la 19:20 
Is not so much an argument, and is more about a guy rambling about how much he hates low-poly models lol
Tef 26 oct. 2024 la 19:08 
i love the internet
Tef 26 oct. 2024 la 19:07 
casual argument on a mod about fucking quake
Gamer 26 oct. 2024 la 1:21 
Sorry, I forgot to mention that I'm okay with low-poly SWEPs (as I personally played a lot of old FPS games from that era), I should've said that I don't like low poly characters like NPCs or PMs.
Freya 26 oct. 2024 la 1:13 
"I don't like low poly models in Gmod, especially not playermodels"

Then you are in the wrong addon buddie. Quake is low-poly, and you should respect its importance. Personally I wished there were more low-poly player models, 99.99% of player models in the workshop clash a lot with HL1, CS:1.6 and Quake maps.
Gamer 26 oct. 2024 la 0:49 
BTW, this PM in particular taking one slot isn't actually problematic IMO and I have this addon enabled, it's actually the Q2 and Q3 PMs that I just disabled due to them taking too many PM slots (since they're separate addons, I just wanted to comment on the first game in the series), if there's like a Quake Champions SWEP pack that had the Ranger model from QC as PM (which of course, it would have a bigger size since it's much more modern than Q1), I would be totally fine having him on my PM list as it's a mere 1 PM slot.
Gamer 26 oct. 2024 la 0:49 
In fact, I already downloaded a file (not on the workshop, but from a Steam discussions topic) to remove all of the default HL2 & CS:S & DOD:S PMs because they were taking too many PM slots over models that I don't find interesting in the slightest and making the PM menu too annoying to navigate through them all the time (that file removes all PMs minus Kleiner and the skeleton in case the game glitches and needs to temporarily bounce back to the Kleiner PM, something which I personally encountered even before I downloaded that file).
Gamer 26 oct. 2024 la 0:49 
@Vanilla Hello! My problem with it isn't about the size, it's actually that it's filling up my PM slots about a model that I don't need (what makes me not want it even more alongside other models is that I don't like low poly models in Gmod, especially not playermodels , the models that I want in Gmod need to at least have slightly better graphics like some early 2000s games. I personally consider games with graphics like SSBM [no addons for this game exist ATM], Metroid Prime, TimeSplitters 2, MGS2 to be good enough to be in Gmod).
Freya 25 oct. 2024 la 23:57 
@Gamer The addon is only 8 mbs. A few kilobytes of the Ranger isn't going too explode your HDD from 2004
upset  [autor] 16 sept. 2024 la 11:09 
you can always unpack the addon and delete anything you want
Gamer 16 sept. 2024 la 7:36 
Is there a way to only have the SWEPs without the playermodels? I only want the guns and not these unnecessary PMs that take way too many PM slots, especially since I don't find myself ever wanting to change to any of these models as my PM (in fact, I already downloaded a player_manager.lua file to disable the default CSS and HL2 PMs since I just find them uninteresting).

I want the same with all of the Quake 1/2/3 Gmod addons (have weapons only without PMs. Quake 4 already has separate SWEPs and PM addons, heck, almost every addon from any game on Gmod already has separate SWEP and PM addons).
valde.andersson14 9 iul. 2024 la 13:16 
louis im speedrunning quake louis
Mr. flunk 13 mart. 2024 la 16:16 
somehow it added quake movement too

amazing
Duke Nukem 20 febr. 2024 la 1:54 
for whatever reason sometimes i just cant fire the grenade launcher, something about the method getammocount being a nil value
BATYA322 23 dec. 2023 la 20:37 
make hq models from 2021 quake update
lxpanel 23 aug. 2023 la 14:48 
how did you port this
Cheesecake 5 aug. 2023 la 16:09 
absolutely incredible
mielatenas 27 iun. 2023 la 11:14 
can npcs equip one?
sohare1988 1 mai 2023 la 13:03 
ITS VERY GOOD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ballsaSTEEL2001 4 mart. 2023 la 9:56 
Hey would you mind adding a configurable setting for ammo and ammo limits? It'd just be cool to be able to have a set limit and not be able to have 3000 grenades or something lol
Jonesite 27 ian. 2023 la 11:41 
anyone else have a issue where random nailguns keep spawning
amine 28 oct. 2022 la 11:34 
hello, this addon is extremely fun to play with, i know this addon is fairly old, but is there a way to disable the overlay/screen effects when collecting the power ups, the opacity on them is really high and once theyre stacked together the game becomes unseeable and it hurts my eyes... if there is a way to disable them with a command or tinkering with the files id love to know, im not asking you to update the addon or something like thatm thank you :)
Theodore Thunderfart 9 oct. 2022 la 9:23 
not enough damage
BigBam122899 9 sept. 2022 la 22:09 
the original
BluSteel 11 aug. 2022 la 12:27 
Making the grunts from the quakeguy playermodel optional would be appreciated, thanks.
Vampire Of The Moon 11 aug. 2022 la 11:11 
could you also make all Quake npc to Garrys mod
Silver 17 iun. 2022 la 21:47 
Cruelty Squad weapons when?
WoodenChair76 17 iun. 2022 la 6:30 
@delibery bastard bro what that just defeats the purpose of the whole quake ammo distribution thing
Exo7oxE 16 mai 2022 la 15:09 
wth is the sound its just screeching
ALP_UK 10 mai 2022 la 9:08 
oh wait no
ALP_UK 10 mai 2022 la 9:08 
what do you mean it adds enemies? i cant find em anywhere
flatulencegaming 15 febr. 2022 la 0:12 
bringing the Source engine to its roots
dingusman69 6 febr. 2022 la 4:43 
how do i disable health drain
Clefable_Recon ʕ º ᴥ ºʔ 25 ian. 2022 la 10:06 
would've been really nice if you include the option for the weapons to use HL ammo types instead... and the option to remove ammo limit
Pip Cryt 28 nov. 2021 la 23:01 
Quake Enhanced SWEPs please
k65569404 23 oct. 2021 la 10:14 
good:steamthumbsup:
Brenday 11 oct. 2021 la 12:18 
bad ending: there is no axe and normal shotgun
Rusting Rose 8 oct. 2021 la 3:10 
And eh i don't really care for the mine layer but that'd be cool too. I guess.
Rusting Rose 8 oct. 2021 la 3:06 
Hey, if you have plans, or ever will, would you make the extra firing modes? (e.g. lava nails, cluster explosives, projectile lightning) oh yeah, AWESOME MOD, use it literally all the time.
33 aborted fetuses 11 sept. 2021 la 5:19 
its good but the animations feel a bit off... did you reanimate them? and can you make them choppy like the DOS version or an option for that?
GM72 31 aug. 2021 la 11:09 
Pls add weapons from Scourge of Armagon and DoE
Keep up the awsm work :cupup:
егор крит 31 aug. 2021 la 4:29 
Awesome addon, but what about weapons from Scourge of Armagon and Dissolution of Eternity?
DUMFAYCE !! 29 aug. 2021 la 15:18 
c_hands