Stellaris
At War: Defense Platform Longevity
댓글 121
Veesandra 2022년 8월 7일 오전 6시 10분 
I installed this, but then it destroyed all my defense stations as normal, like the mod was not even on. It was very irritating
CTH2004 2021년 12월 22일 오후 12시 49분 
do you think this will ever be fixed?
Deviant 2021년 10월 19일 오후 3시 49분 
Hello everyone! If you want the developers to introduce changes similar to this mod to vanilla, then I suggest supporting the post on the official website of paradoxes: likes, comments and UPVOTE (the main thing !!!)
- https://forum.paradoxplaza.com/forum/threads/return-defense-stations-and-fortresses-to-the-current-starbase-system-starbase-menu-defense-section-update-ion-cannon.1494003 /
TheMineKnight 2021년 6월 1일 오전 12시 41분 
Blank screens still broken. Hope this can get fixed.
Ambit 2021년 5월 29일 오전 2시 35분 
Dont know if im allowed to post this.. but i fixed the Blank Alert Screen.
I keep the mod until the mod Author tell me to delete it or update his mod.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2501114149

if you dont want this posted in the Comments pls delete this comment.
Ereck Dragonflame 2021년 5월 24일 오후 5시 28분 
been getting a glitch where the game constantly spams blank alert screens with only one "ok" option, any fix?
Sentry Ward 2021년 5월 6일 오전 7시 30분 
We need a Dick!
tango 2021년 4월 20일 오후 3시 16분 
update dick please
C0y0T3 2021년 4월 16일 오후 3시 54분 
3.0 dick update please
Calibrated 2021년 4월 15일 오후 1시 34분 
3.0?
Komandante 2020년 10월 28일 오전 7시 12분 
@Dadinator
Hello Dominator, your Assembly mods "in the war" I am extremely interested in. I've been interested in modding in Stellaris for a long time, but I only started doing it fully in the last month. By myself, I only learn the basics of modding, but I have already analyzed some of your mods by updating the Planetary Guns. Can I take some of the ideas/code from your modpack to bring your ideas back to life in 2.8, combining them with my idea of Stellaris of the future. Sorry for my English I am not know in very well. Can I try publishing them again?
NeinDao 2020년 10월 11일 오전 2시 49분 
nwm, found the "more up to date but not fully" version ^^
NeinDao 2020년 10월 11일 오전 2시 48분 
@Astacius what do you mean "correctly? no"
is the mod broken? can you explaine?
Astacius 2020년 6월 7일 오전 9시 13분 
@Calibrated work yes, correctly? no
Calibrated 2020년 5월 18일 오후 2시 32분 
Does this work with current game ver?
Obi-Wan Cannoli 2020년 3월 19일 오후 12시 33분 
Someone else is updating the "at war" mods for 2.6: https://sp.zhabite.com/workshop/filedetails/?id=2026864910
Stellarnuts 2020년 3월 19일 오전 12시 17분 
no problem with 2.6
Gryphonheart 2020년 3월 18일 오후 8시 07분 
@Kiithnaras Thks for updating the starbase improvements one ;) Looking foward to subbing to your version :)
Kiithnaras 2020년 3월 18일 오후 4시 46분 
Is it this one that is broken? This mod only preserves defense platforms like starbases. If you're talking about slots on starbases and defence platforms, that's a part of the Starbase Improvements mod, and it is a result of Paradox changing the way they do section templates. I'm working on fixes for that that I'll be posting later today or tomorrow at the latest, and can support them there.
Gerishnakov 2020년 3월 18일 오후 12시 15분 
I've been using this with 2.5 with no problems. I can't see why 2.6 would break this.
Fozzi 2020년 3월 18일 오전 11시 48분 
Bummer, thanks for maintaining it as long as you did.
The Dadinator  [작성자] 2020년 3월 17일 오후 6시 56분 
No more updates planned.
TheRomanRuler 2020년 2월 27일 오전 4시 48분 
Is this compatible with NSC2?
reanimated6 2020년 2월 9일 오전 3시 20분 
Description sais for v 2.2 but my game launcher is not complaining about compatibility. Is it compatible with 2.5.x?
TechSY730 2020년 2월 7일 오전 11시 51분 
Fallen empire support may be broken. I think you need to have
OR = {
is_country_type = default
is_country_type = fallen_empire
is_country_type = awakened_fallen_empire
}
instead of
is_country_type = default

in events eac_aw_dpl_actions.2, eac_aw_dpl_actions.3, eac_aw_dpl_actions.4, eac_aw_dpl_actions.10
Cave Lizard 2019년 12월 14일 오후 7시 34분 
last i played was on november 11, and its seems the last time the game was updated was november 4th. it was still working then. so it shouldn't need to be updated.
DKeith2011 2019년 12월 13일 오후 10시 28분 
Needs update for 2.5
packedmaniac 2019년 11월 4일 오전 6시 33분 
Could this be updated to 2.5.x please? :-)
Peel 2019년 10월 30일 오후 1시 13분 
Hello, I was unable to see the menu in game for v2.5 (just started a new one so unable to check if it's actually working). I replicated them mod in private with a new descriptor and it works fine, so I think the only change needed is in the descriptor...
Jinxawo 2019년 9월 10일 오후 9시 07분 
Does this mod work with 2.3.3 or nah? I'd love to at last have something that could make using defense platforms a little bit more worth it
Extinction 2019년 7월 9일 오후 2시 39분 
Okay does anybody know why it is not working? my stations just get destroyed like in the normal game. I dont know if it only happens with the Progenitors in the Ancient cache of technology mod or if it is happening all the time because no one managed to destroy a base other than them
flyinghamster 2019년 7월 8일 오후 11시 03분 
"No vanilla files were harmed in making this mod." I am totally lost lmao :steamhappy:
Blitzred 2019년 7월 2일 오전 4시 33분 
Does anyone know of any compatibility patches for the heavy station graphics and FE shipset start graphics?
Dragon of Desire 2019년 7월 1일 오전 2시 04분 
Does this work okay with 2.3, or should I remove it from my modlist for now?
Plerion 2019년 6월 25일 오전 11시 30분 
Hi; would you consider supporting !ModMenu to help players declutter the Edicts window? :)
TechSY730 2019년 6월 5일 오후 2시 37분 
@GaryxGaming I've added this to my patch for this mod that also fixes repairing for fallen empires: https://sp.zhabite.com/sharedfiles/filedetails/?id=1648225215
Thanks
Garyx Starlight 2019년 5월 15일 오전 10시 04분 
As DPL isn't fully compatible with Zenith of the Fallen Empires
This should be enough for compatibility when it comes to country types and shouldn't conflict with anything

owner = {
OR = {
is_country_type = default
is_country_type = fallen_empire
is_country_type = awakened_fallen_empire
is_country_type = ascended_empire
is_country_type = lost_empire
}
}

Currently the mod doesn't interact with ZOFE's Ascended Empires or those who have renounced their ascendancy, resulting in some platform shenanigans during total war
TechSY730 2019년 5월 13일 오전 10시 20분 
I have uploaded a mod with this fix at https://sp.zhabite.com/sharedfiles/filedetails/?id=1648225215

I have also posted the edited file in your room in the Discord. Feel free to use it.

(This is the same mod ID as my original mod implementing this idea until it got incorporated upstream, no point in creating a new one)
TechSY730 2019년 5월 10일 오전 11시 39분 
Notice I did not include if check on the has_global_flag = eac_aw_dpl_fallen_awakened_allowed, unlike eac_aw_dpl_actions.1 and eac_aw_dpl_actions.1000. This is because these events deal with waking disabled platform back up, and already filter to only run on disabled platforms.
If a fallen empire manages to get a hold of a disabled platform with the option off, whether through conquest or the user turning the option on and back off again, then those platforms should should still fall under the wakeup logic instead of sitting there unrepaired for all eternity.
TechSY730 2019년 5월 10일 오전 11시 39분 
owner = { is_country_type = default }

to

owner = {
OR = {
is_country_type = default
is_country_type = fallen_empire
is_country_type = awakened_fallen_empire
}
}

(With proper indentation which Steam eats up)

For events eac_aw_dpl_actions.2, eac_aw_dpl_actions.3, eac_aw_dpl_actions.4, and eac_aw_dpl_actions.10 in events/eac_aw_dpl_actions.txt
Platforms owned by FE/AEs wake up and start repairing after the configured wake up delay.
TechSY730 2019년 5월 10일 오전 10시 57분 
I'm not sure if the Fallen/Awakened Empire option is working correctly. The starbases get disabled, but never "wake back up".

I looked at the events and saw that
eac_aw_dpl_actions.2, eac_aw_dpl_actions.3, eac_aw_dpl_actions.4, and eac_aw_dpl_actions.10 still trigger on owner = { is_country_type = default }, instead of also checking for fallen empires like the eac_aw_dpl_actions.1 does
udkudk 2019년 4월 30일 오전 3시 10분 
Is this working for 2.2.7?
JayBee 🔰 2019년 4월 6일 오후 6시 41분 
Also noticed a typo on the setting screen instead of 'percent' it says "percet".
JayBee 🔰 2019년 4월 2일 오후 12시 52분 
Hi thank for the mod. :)

I'm just starting a game with it and looking at the options, it shows 360 days for the timed negative modifier, however it only displays as 36 days, is that supposed to be, is it just a visual issue or technical as well?
John Shepherd N7117 2019년 3월 17일 오후 8시 55분 
When will all of these awesome mods be updated to 2.5?:steamhappy:
Briggs 2019년 2월 24일 오후 2시 18분 
Thanks
The Dadinator  [작성자] 2019년 2월 24일 오후 2시 16분 
Yes
Briggs 2019년 2월 24일 오후 2시 06분 
If captured, will the platforms fall into enemy hands?
TechSY730 2019년 2월 9일 오후 5시 18분 
Thank you very much. :)
The Dadinator  [작성자] 2019년 2월 8일 오후 9시 20분 
Added the option to turn on for Fallen and Awakened Empires. When turned on, all FE/AE platforms will switch to going disabled and any new ones created will as well. Turning off the option will stop new FE/AE defense platforms from switching to disabled but any already set to disable will still behave that way as there is no way to undo the set disabled setting.