Stellaris
*Remastered Human Portraits
596 commentaires
jonsoles 28 mai à 17h14 
For some reason, all human civilian pops are the exact same, even when enabling just this mod. Does anyone else have this bug?
Exodus 21 mai à 23h25 
Works in 4.0 Biogenesis.

See my previous comment for additional details to make the mod function correctly.
Lordlony 31 mars à 9h40 
@Mextorfult ⩒: far as I can tell this still works, had it stopped ?
Mextorfult ⩒ 26 févr. à 9h40 
Create a patch so that it works in 3.14 for which you want to try it, do not test it.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3434718383
PadichLevi 31 janv. à 6h00 
just so you all know, it still works for me
ashbery76 21 oct. 2024 à 6h16 
Odd how these are still a miles better than the new humans models added.The cybernetic new one ones are awful
BeeKing 7 juil. 2024 à 5h21 
Now I have Humans1 and Humans2 as extra hard coded species.... Any way to fix it? I did load it directly afterHuman variaty
Exodus 9 mai 2024 à 20h18 
Works in 3.12 Machine Age.

Load directly after Human Variety in load order in order for it to function.
Danny 29 mai 2023 à 3h33 
Bald portraits are back for me. :(
Milsika 11 mai 2023 à 7h37 
update?
AstroCat 26 mars 2023 à 18h29 
I am an issue with a elected leader, who now looks like the old leader! He lost his appearance.
And the old leader looks the same in where he is assigned, ruler of a sector. BUT in the Leaders list he looks like new leader!

They are both totally mixed up now... any way to fix this?! It sucks for my game.
Jesus is Lord. 3 févr. 2023 à 18h51 
3.6 compatible?
Deadrick  [créateur] 26 déc. 2022 à 3h24 
@jamesmanson801: sounds lik a mod load order issue. Try moving this mod after any other race mods you have.

@Pengus: They are random
Oxameter 25 déc. 2022 à 12h04 
coming back to stellaris hoping to find some good human portraits after paradox inexplicably made the vanilla ones ugly as sin. These look good. My only question would be if these work like normal were the phenotype is random or if its works like the old human phenotype mod where you can hard set a grouping of them
jamesmanson801 22 déc. 2022 à 9h45 
I get standard portraits but they look better. I dont see 30 options.
Deadrick  [créateur] 6 nov. 2022 à 6h25 
@Na!l This mod only contains the faces.
Na!l 5 nov. 2022 à 3h07 
Somehow I can't see and use these new hairstyles and beards event if I don't use any other mods. Only standard ones. Do You know what's the issue?
Deadrick  [créateur] 5 oct. 2022 à 5h00 
@Valjamin "Remastered NEW Human Portraits" mod has the reversed position of the new and old human portraits so that should solve the issue.

@John Shepard N7117 The clothing mod used in the portraits is Human Variety
Valjamin 3 oct. 2022 à 12h53 
I think I found the root behind the problem I'm having. The base game, likely due to the 3.5 update, appears to have swapped the position of the two different species of humans, and that swap carried over to the 3.4 beta version for some reason. The Stellaris base game put the newer variant of humans first in the humanoid species type in the species creation tab, while the original variant is in the second position. This mod, (And the base game before 3.5) has the positions in the species creation tab reversed. In the potential future 3.4 legacy version, could you restore the positions of the two human species to their 3.4 locations? That should fix the problem.
John Shepherd N7117 3 oct. 2022 à 8h10 
Good day. I thought your mod added the clothing in the pictures you show. Yours is for faces only? If so what mod shows the clothes on the pics you have ?
Valjamin 2 oct. 2022 à 17h25 
Could you elaborate more on that final statement? I don't have any mods that specifically change the hairstyles or appearance of any species except for this one. However, you could possibly check Synthetic Evolution Portraits unchanged, if that helps.
Deadrick  [créateur] 2 oct. 2022 à 0h54 
@Valjamin Strange, my "old" hairstyle mod works just fine without any changes. Maybe there is something strange with the hairmods? What are they called and I will have a look.
Valjamin 1 oct. 2022 à 17h39 
Unfortunately, I'm still continuing a save from before the update, and all of the sudden, the hairstyles of both species of humans have all disappeared now. Could you add a patch to fix the issue, or a 3.4 legacy version of the mod please?
Seanr88 30 sept. 2022 à 18h39 
So happy you were able to update the mod. This is one of the must have mods and I can't play Stellaris without it. :steamthumbsup:
Lordlony 29 sept. 2022 à 15h26 
Yup we are all grateful, unsubscribing from this thread now. Dam that must get annoying for you :Blessing:
Deadrick  [créateur] 29 sept. 2022 à 15h23 
@acideiffel You are most welcome. :cozybethesda:
acideiffel 29 sept. 2022 à 15h09 
Thanks for update! :Hire:
Deadrick  [créateur] 29 sept. 2022 à 14h20 
@Working Joe Glad you like it :cozybethesda:
Buttered Sausage 29 sept. 2022 à 13h52 
This is one of the most important mods ever.
Deadrick  [créateur] 29 sept. 2022 à 0h18 
@Exodus Thanks for holding the fort while I was absent. With the HotFix. :cozybethesda:

@Psyclops and Otis_Swanson Glad you guys like the mod.
Psyclops 28 sept. 2022 à 23h07 
Thanks for the update! I wish I could use all the Asian female faces from this mod with the SE faces.
Exodus 28 sept. 2022 à 16h41 
Thanks for the update.
Otis_Swanson 28 sept. 2022 à 14h06 
You are an absolute saint for keeping your portrait mods updated, especially for someone who doesn't play the game anymore. KUDOS TO YOU GOOD SIR, KUDOS! :steamthumbsup:
Deadrick  [créateur] 28 sept. 2022 à 1h15 
Should be fixed now. Yay! :cozybethesda:
Deadrick  [créateur] 28 sept. 2022 à 0h47 
Looking into the bald issue. Haven't played any games in months so I hadn't noticed the comments, sorry.
Lordlony 27 sept. 2022 à 11h01 
Remastered Human Portraits - Balding Hotfix - By Exodus

Agreed hopefully they will see this.
tilarium 27 sept. 2022 à 9h08 
That one that is I the comments that people don’t bother reading before assuming they are the only ones to ever discover a problem.

Exodus Sep 22 @ 12:46am
I found the game to be unplayable without this mod, so I created a hotfix for the current game version (3.5 Fornax).

The fix can be found here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2866088505
Danny 27 sept. 2022 à 8h13 
What patch?
Lordlony 25 sept. 2022 à 5h35 
No need for the shouting. Use the patch mentioned in comments.
AzoorFox 25 sept. 2022 à 5h32 
WHY ARE MY PEOPLE BALD??? TO THEY ALL HAVE LEUKEMIA??

UPDATE WHEN??????
Exodus 21 sept. 2022 à 21h46 
I found the game to be unplayable without this mod, so I created a hotfix for the current game version (3.5 Fornax).

The fix can be found here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2866088505
tilarium 21 sept. 2022 à 9h57 
My guess, without actually looking at the files and the changes and such, is that it’ll be a backend thing that will allow for more customization down the road.
Lordlony 21 sept. 2022 à 9h51 
No idea, i only noticed the renaming in the files.
SalmonFeet 21 sept. 2022 à 7h18 
@Lordlony do you know why they changed the hairstyles to attachments? Did they add new "attachments" to different species? Because otherwise its kind of pointless
Lordlony 21 sept. 2022 à 1h13 
I had to make some changes in the interface folder for other mods, I noticed they have change mention of hair_styles to attachments for some reason. I'm assuming it has something to do with this renaming that's causing the bug.
Exodus 20 sept. 2022 à 23h57 
I wonder what was changed that would cause this mod to break with 3.5/Toxoids. Interesting. Will wait for a fix.
Snyder 20 sept. 2022 à 21h11 
Bald.
SalmonFeet 20 sept. 2022 à 17h50 
Bald people
Lordlony 20 sept. 2022 à 15h53 
Yup there definitely bald :steamfacepalm:
Cosmic Ape 20 sept. 2022 à 13h55 
Humans are bald with latest update, please fix it?