RimWorld

RimWorld

[KV] No Max Bills
16 Comments
medicus 2 May @ 10:05pm 
goated mod
Cellhawk 12 Apr, 2024 @ 5:53am 
MVP
EvilNecroid 12 Apr, 2024 @ 12:37am 
YES
thank u!!!
KiameV  [author] 11 Apr, 2024 @ 11:43pm 
updated for 1.5
Nay 1 May, 2023 @ 4:14am 
hi, just a quick note, i think that the paste option doesnt work above 15 bills, even tho we can still add bills manually
Sundanian 24 Nov, 2022 @ 12:25pm 
Thank you for the update!
KiameV  [author] 24 Nov, 2022 @ 11:16am 
By and large I've stepped away. I've updated a few mods that don't require any updates. Sounds like this is one of them. I'll get it updated.
Sundanian 24 Nov, 2022 @ 1:01am 
Is this discontinued like the other KV mods?
Does anyone know of a replacement, if this doesn't get updated to 1.4?
Flesh Forge 17 Nov, 2022 @ 3:58am 
good mod, thanks for posting this
Geojak 21 Oct, 2022 @ 9:44am 
works in 1.4 for me even without update
Drago Duval 30 Jul, 2022 @ 11:58am 
Yea with Mint menus you cant oast recipes on another workbench with already 12 recipes, which suck. But beside that this mod work awesomely, so thanks alot for this.
KiameV  [author] 7 Sep, 2021 @ 6:52pm 
Haha threat should have been thread in my previous comment. Stupid phone auto complete =P
Nova Drayosix 7 Sep, 2021 @ 6:19pm 
Allright, fair enough
KiameV  [author] 7 Sep, 2021 @ 5:51pm 
Found a script to clean up old comments. I decided to clean up most of the comments in my mods to keep info up to date and and updates at the top (steam's threat management sucks)
Nova Drayosix 7 Sep, 2021 @ 3:51pm 
where did all the old comments go? Weird o.o
Regardless, still love this mod, it's great when combined with the "save storage/crafting preferences", since now I can have jobs set up between colonies, instead of having to manually set it up each time (and this mod allows me to have all the bills for each bench, instead of needing multiple benches to do one set of 40 different bills). :D
Futur Planet 7 Sep, 2021 @ 1:10pm 
Neat