Stellaris

Stellaris

Animated Xirmian Portraits Expansion
52 Comments
Azona 20 Sep, 2022 @ 1:03pm 
all custom spiecies seems lost their hair. think because hairstyle is now attachables something update probley changed.
barricadedpurifier 20 Sep, 2022 @ 9:14am 
By after, do you mean on top?
Byeforever 7 Jun, 2020 @ 8:13pm 
@TurtleShroom Not sure how much this helps at this point, but it should be loaded after the original since it needs to override parts of it.

Also looks like there is some kind of issue now with Planetary Diversity. Original Xirmians + This+PD crashes at 100% loading in from the launcher. Going to try to see if that comes up with other portrait mods. Sucks since I know some version of this worked a while back with PD and a load of other stuff at least pre megacorp, last time I played.
Iris 30 Mar, 2020 @ 9:38am 
ty
Kalyima 25 Mar, 2020 @ 6:17pm 
Thanks for the update dude !
Iris 23 Mar, 2020 @ 1:32pm 
hello, i really like this mo. Could u pls update it to 2.6.
Please... pretty pls
TurtleShroom 3 Mar, 2020 @ 10:23am 
Is this Mod supposed to be loaded first, before the original?
Spider 21 Oct, 2019 @ 1:12pm 
Could you update the Horrorworms, too? I would literally pay to use that mod.
TurtleShroom 24 Sep, 2019 @ 5:35pm 
PLEASE make it so that the Xirmians are their own Species Class. I hate having my Species overwritten every update!
nekollx 3 Aug, 2019 @ 6:07pm 
alright
Endugu  [author] 3 Aug, 2019 @ 9:29am 
I mostly just try to keep this mod alive:
https://sp.zhabite.com/workshop/filedetails/?id=881118424
Use this if you want and just credit Silfae
nekollx 1 Aug, 2019 @ 3:56pm 
working on a compilation species mod, you ind if i include your set in that pack? Credit included of course
Ivan Teurer 23 Jun, 2019 @ 8:40am 
I got the same problem, they dont appear
Neverminder 7 Jun, 2019 @ 4:55pm 
yeeee
Staren 27 May, 2019 @ 1:28am 
Do the cities look broken to anyone else?
TurtleShroom 25 May, 2019 @ 11:46am 
You should set the Xirmians as their own thing in the species window in order to prevent any compatibility issues.
Ellador 19 May, 2019 @ 11:12am 
doesn't appear in the list, that's where the problem is. I was wondering if one of my other mods was conflicting, but even by disabling all other mods, the problem persists.
maybe it is a problem with the last update ? 2.2.7 is supposed to not have change many things, but meh, can't figure what the problem is, as i tried the solutions already suggested here
Endugu  [author] 19 May, 2019 @ 10:43am 
@Ellador Do you mean the custom empire doesnt appear in the list of prescripted Empires or it doesnt appear on the map after starting a new game? The problem would be either in prescripted_countries, or solar_system_initializers.
DeadRobot311 18 May, 2019 @ 2:20pm 
I have the same issues as Ellador.
Ellador 13 May, 2019 @ 3:52am 
hey i have the same problem, but the Custom Empire doesn't spawn. So i can't select that either.
I tried to find the problem in the files, but i can't find any problem.
I even tried to manually install it, still not working.
Spider 7 Mar, 2019 @ 10:22am 
Note to everyone who aren't seeing them as a species option: It's still possible to select them, but you need to use a small workaround. Just go to the prescripted Xirmian Astral Concordat, and either save it as-is if you want to force-spawn them, or edit them to your heart's content if you want to play as them. Just DO NOT touch their appearance or you'll have to start all over with the prescripted empire.
Solarius Scorch 2 Mar, 2019 @ 5:05am 
Good luck with that. These portraits looks awesome, and the rest probably is, too.
But still I really hope for a standalone mod...
Arkhangel 2 Mar, 2019 @ 4:25am 
same problem as Doktor. they aren't showing up as a species option. at all.
Ivan Teurer 15 Feb, 2019 @ 11:54am 
maybe its some compatibility issue but they dont show up in my appearance selection
Endugu  [author] 15 Feb, 2019 @ 7:26am 
Yes it does. Even if version doesnt match at the moment. Im currently working on a few small fixes and a content expansion. Its going to be custom deposits on Wurthe.
Ivan Teurer 14 Feb, 2019 @ 1:14pm 
so does this work?
Solarius Scorch 8 Feb, 2019 @ 10:41am 
How did the exam go? :)
Anyway, I'd appreciate if you could integrate the original mod together... I don't want to have outdated mods enabled, since retaining control over what works and what doesn't is beyond my sanity capabilities.
Spider 24 Jan, 2019 @ 10:29am 
2.2.3 is out.

And yes, mods editing the Humanoid category can indeed conflict. Not all do, but some definitely do.
Prometheus1998_ 12 Jan, 2019 @ 9:19pm 
After further testing, I have identified at least one cause of the "space pixies not showing up" issue.

Any mod that edits the "humanoid" species category will likely cause the issue. Trait mods do not seem to cause problems with the Xirmian Portraits Expansion.
Prometheus1998_ 12 Jan, 2019 @ 9:12pm 
For anyone experiencing a problem where neither the portraits nor the custom empire appear, it's almost certainly a mod conflict. I was reading through the original mod's comments, and it happened there too. Trait mods seem to be the problem, at least originally. I haven't isolated the exact conflict yet, but I disabled every other mod but the Xirmian mods, and the problem was resolved.
Endugu  [author] 10 Jan, 2019 @ 2:49am 
@bmt12 I can disable the use of that namelist for random species in the next version. Im just waiting for 2.2.3 to hit before I update.
bmt12 8 Jan, 2019 @ 10:54pm 
Is there any chance for a version of this mod that doesn't add Silfae's custom name list into the humanoid mix? I keep getting generated AI empires using the Xirmian name now for other species.
paulo 27 Dec, 2018 @ 11:34am 
Please, update this mod for the 2.2.2.
Spider 26 Dec, 2018 @ 6:04am 
Can confirm, mod works just fine with Remastered Human Portraits, Human Variety, the prescripted empire shows up right alongside other prescripted empires added by mods. I even ran across a Xirnian Fallen Empire.
Siatru 23 Dec, 2018 @ 3:50am 
Do they get to keep their unique Diplo-phrases
Endugu  [author] 22 Dec, 2018 @ 2:59pm 
Tested it with the remastered human portraits and it worked together without problems, like expected. Im honestly stumped. The only thing that comes to mind is activating this mod without the original dependency, but I already talked about that. Have you tried activating both mods alone?
Kami 21 Dec, 2018 @ 7:40pm 
@Endugu nothing is there, it just doesn't work. I dunno, it's activated, I press yes to play with out of date mods, other mods all load, other out of date mods load, this one does not. I don't even currently have any other race mods either other than the remastered human portraits, not sure why this won't work for me.
Endugu  [author] 19 Dec, 2018 @ 8:04pm 
@Kami But the prescripted Empire and the other stuff is there? If only the art is missing, then you forgot to activate the original mod.
Kami 19 Dec, 2018 @ 12:09pm 
For some reason they don't appear for me in the Appearance section, other races I download do but not them.
Spider 13 Dec, 2018 @ 3:40am 
You're doing the Hollow, too!? Awesome!
Endugu  [author] 11 Dec, 2018 @ 10:04am 
The No Upkeep bug only affects custom species classes, and I made the Xirmians humanoid. Which I wanted to do anyway, since they arent "unique" enough for their own species class.

That bug is also one of the 2 reasons I still cant release the Hollow Portrait update. Those are their own species class. The other is a missing model that just doesnt want to load.
Hexagoros 10 Dec, 2018 @ 8:46pm 
How did you fix the No Upkeep bug for your mod that other species mods seem to be suffering with since Le Guin?
Endugu  [author] 9 Dec, 2018 @ 2:44pm 
Sure, if I do enough to make a meaningful collection.
No assets though. Just doesnt feel right.
Nikal 9 Dec, 2018 @ 6:16am 
I don't suppose you could group up all the (upcoming) fixes for silfaes creations into a single mod for easier viewing in the launcher?

I mean it'd be great if you could include the assets too so I can remove the outdated mods to prevent slowdown, but I'll take what I can get. :steamsad:
Endugu  [author] 8 Dec, 2018 @ 10:01am 
Maybe after I finish with the Hollow. I never played with The Hidden Eye, so would first have to look them over.
PAL 8 Dec, 2018 @ 8:52am 
@Cirdain OMG yes, I agree. I'm using them for my megacorporation known as VirtualDynamics Incorporated.
PAL 8 Dec, 2018 @ 8:51am 
@endugu Would you consider patching up the one with the lizard people that's has the secret world order stuff or will that not be something you'll do due to civics?
Fallsondoor 8 Dec, 2018 @ 2:59am 
i tried too use it by itself, all that showed up was a blank portiat slop under humanoids
Endugu  [author] 7 Dec, 2018 @ 1:51pm 
The Silicoids also have a patch by someone else.
Endugu  [author] 7 Dec, 2018 @ 1:49pm 
I am working on the Hollow Worms at the moment.