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You should be able to fiddle with it in the FCS, just like any other mod.
all my mods are in the being maintained mode as well. i have actively stopped making or fixing them as all the ones i work on work perfectly fine for me. I'm waiting for Kenshi 2 before i start modding again.
errors tend to come up from other mods messing with ones i made or maintain for Space_Lettuce
So, there is nothing to criticize. You're just flat out in the wrong here. But given that "troll" is in your name, I suppose I shouldn't have even responded.
You know, if you want to fix it, you can open up Kenshi's modding tools and do it yourself. Kenshi has some of the absolute easiest modding tools in the entire game industry. Instead of whining about a MAINTAINED mod being broken by a game update, which is unfathomably stupid and detached from reality, you can make the fix yourself.
That's all I have to say. Go ahead and get in your last word, and move on.
Secondly, doing something for free does not absolve anyone from criticism.
Cute that you thought I didn't read the description, but I did, as well as read the comments and verified its bugged nature. Also, the garbage I was talking about was the "grand project" since in order to actually get any updated version, we'd have to use that mod which adds a bunch of shit no one will want to use just for this/the other mod.
Try reading the description next time before complaining.
Also, and important note: I spent overt 300 hours working on that mod, that I release to the community(including you) FOR FREE.
I maintain the mods, i don't improve them.
I'm not surprised.
Both this and the version in your merger have the same issue of the vender not having an inventory.
the mods are kept up to date in combination mods, where i can work on them, this helps to where i don't need to re upload the mod.
if you want the best experience then please sub to my other mods that combine this with them.
This Mod is part of Nekos Grand Mod Merger Project
Yes i know the difficulty increases due to other mods but if you want the best experience then you need to sub to them.
all updates are done via these other mods until steam lets me update mods im co autoer on.
Hopefully the mod author updates it soon but for you guys that are a bit more famililar with the FCS and don't want to wait, thats how to fix it!
I've also imported a new save, turned-in molly and tinfist and then also just killed them both to try and get this mod to work but no luck.
Any ideas?
Yes they shuould have thier inventory respawn.
With the multiple spawns... Are you using a squad multiplier over 1.0x? ( I would've set the squad to not be affected by global squad multiplier, but I figured since it was an on and off kinda mod, that it didn't matter. But I will change it anyway.)
That is strange that their inventory is empty... I will take a look at this.
I just know I won't remember to turn this off and am wondering what would happen.
I made this mod for people who already completed those quests, or defeated one or all of the leaders of the 3 major factions.
If you want to use it to cheat, then that's up to you. I suggest you just use it if you already completed those quests and need a means to obtain the 3 weapons that you would've already have earned by completing those quests.