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Rapporter et oversættelsesproblem
I also see the crematorium at 1W power, but it 'works' when units are assigned to it. It very well may be intended behavior. Either way, great mod!
Sorry if this is a duplicate question.
link to original mod
Sun Lights: https://sp.zhabite.com/sharedfiles/filedetails/?id=1496194388
Wall Lights: https://sp.zhabite.com/sharedfiles/filedetails/?id=1423699208
Oh, I like your balanced version of Sun Lights - that might be a nice alternative to the transparent roofing for a mountain base!
Sun Lights: https://sp.zhabite.com/sharedfiles/filedetails/?id=1496194388
Wall Lights: https://sp.zhabite.com/sharedfiles/filedetails/?id=1423699208
Good luck!
There are two mods I can think of that add switches that controll power in a network following the switch. While that is awesome, it is to cumbersome for lights in a room. It would be awesome if lights in a room would switch on once someone enters the room (see Mod 1 or 2) or if someone enters the light radius (see Mod 1).
Mod 1: PowerSwitch by Haplo_X1 (https://sp.zhabite.com/sharedfiles/filedetails/?id=717632155) - specifically the Pawn Detection in Room and the Pawn Detection in Radius.
Mod 2: Power Logic by Supes (https://sp.zhabite.com/sharedfiles/filedetails/?id=812653710) - specifically the Proximity Sensor.
:)
Many thanks!
Equipment requiring electricity does consume power while switched on regardless of whether or not it is currently in use in Vanilla Rimworld.
This mod just seems to make the pawns switch it on when they need to use it for a job and switch it off after -- not sure what to think of it from a balance perspective but it's a great idea for a small mod. Thoughtful and improves ease-of-use.
Why would this be research-able? With this mod the game simply makes more sense. Most real things aren't going to use any noteworthy power except when being used.
Does a light bulb use power when not on? No.
Does your microwave use power when not actively being used? Almost none.
Your electric stove? No.
Anything with an electric motor? No.
Your computer also uses little power when idle, and more power when actually doing things. Electricity is used to perform work. No work means no real consumption.
And this doesn't even unbalance the game. You can manually turn all these things on and off but that's a real pain. Think of it like this. Your people are always turning off machines they aren't using, and turning them back on as needed - which is exactly what you'd expect them to do. I mean do you leave the stove on when you aren't cooking? Obviously not.
Do you have the source anywhere?