Stellaris

Stellaris

!Stellaris Realism - Don't try with 2.2 yet - I'll update this name when it's ready!
606 Comments
卡尔文迪斯梅特 8 Dec, 2023 @ 1:12am 
Look forward to your game's release soon.
Kencko 20 Sep, 2023 @ 9:54am 
rolled back stellaris and works beautifully games much more immersive when you dont see the pops and you can use youre imagination for them. maybe its the autism but i always preferred DW2 population over stellaris gameboard pops
Kencko 20 Sep, 2023 @ 9:14am 
Found it haha wanted to see how this mod was going but man that game its a beaut
Maschinenmensch 28 Jul, 2023 @ 4:17am 
Nice
Lieutenant Снишщтчь 9 Aug, 2022 @ 7:35am 
Looks interesting. Good luck with game development
ButtJunkie  [author] 9 Aug, 2022 @ 1:06am 
It's going well thanks, just about to start dev diaries!
Did a quick vid a few days ago: https://www.youtube.com/watch?v=wMUErsWgCkw&t=2s

"if its not its the engine stellaris is"
I'm using another engine.
Lieutenant Снишщтчь 31 Jul, 2022 @ 9:21am 
ButtJunkie, How is your own game progressing in general? How will she look?
HONG LU FRIES FOR REAL THIS TIME 21 Jul, 2022 @ 5:44pm 
How is it its own game in development if its not its the engine stellaris is??
RobotLiker9000 16 Jul, 2022 @ 7:57am 
ButtJunkie, I look forward to seeing what would be Stellaris 2 grow and blossom!
ButtJunkie  [author] 15 Jul, 2022 @ 10:25pm 
But a W because it's now its own game in development! It's far better as a stand-alone game than a mod, able to do far more with it. The scale, level of detail, mechanics, and graphics just aren't something that could be achieved with a mod.
RobotLiker9000 6 Jul, 2022 @ 9:32am 
F to what looks like the TNO of Stellaris.
ToxicT15 24 May, 2022 @ 5:19pm 
F
Red Striped Socks 11 May, 2022 @ 4:26pm 
F
ItsChugg 28 Mar, 2022 @ 4:24am 
F Indeed.
::Maethendias:: 27 Mar, 2022 @ 7:34am 
F
CESARINI GAMER 18 Apr, 2020 @ 6:46pm 
Umm ok
Frog Poggertin 18 Apr, 2020 @ 6:44pm 
i dont think this mod works with 2.6.3
CESARINI GAMER 18 Apr, 2020 @ 6:35pm 
thanks !
bjork 18 Apr, 2020 @ 6:30pm 
Man I love using this mod in 2.6.3! It works totally fine! Lets gO!
bjork 18 Apr, 2020 @ 6:27pm 
Yeah it works in 2.6.3! Lets GO!!!!!
CESARINI GAMER 18 Apr, 2020 @ 7:47am 
good works in 2.6.3?
ButtJunkie  [author] 17 Apr, 2020 @ 1:59am 
@Caboose - yep, discord is the easiest. I'll add the link to the top of the description. The game is far more extensive than the mod was ever going to be :)
Frog Poggertin 16 Apr, 2020 @ 4:05am 
does anyone know of any mod like this because this is a great mod and i miss it
Caboose 13 Apr, 2020 @ 7:24pm 
For updates on your game should people join your discord?
bigd 22 Mar, 2020 @ 10:23pm 
Man I loved this mod
Caboose 18 Mar, 2020 @ 9:37pm 
Subbed to the thread. Tell us when you are gonna have the game available to try. Love to play economy sims. Victoria 2 in space!
ButtJunkie  [author] 18 Mar, 2020 @ 5:38pm 
I got sick of updating it each new Stellaris release so am turning it into my own game :P
Clavius IV 10 Mar, 2020 @ 4:59am 
This looks gorgeous. It's sad that it doesnt work with 2.5.
ButtJunkie  [author] 18 Jan, 2020 @ 1:13pm 
Nope, thinking 2.1 is the last. I had a version that I was working on for 2.2, but I've since moved onto just making my own game (which is largely a far more advanced version of the mod).
jk 14 Jan, 2020 @ 7:23pm 
does it work for 2.50
ButtJunkie  [author] 6 Dec, 2019 @ 8:34am 
2.1 I believe. The last release was a few weeks ahead of the 2.2 planet mechanics update. I think it was possible to play through an entire campaign at that point without issue, but not 100% (the mod has always been a work-in-progress). Looking at the screenshots, I'm tempted to update it. We'll see, since I've said that numerous times and haven't updated it yet!
Kisigi 4 Dec, 2019 @ 10:40am 
What version of Stellaris is currently working? And of course ... does AI respond right to the new mechanics? Also, I want to tell you that it sounds amazing, on EU4 I play only with M&T, on Stellaris by the way I won't be back to Vanilla anymore ... especially if you go back to working on the mod, I wish you success in your personal projects! (which you mentioned below).
ButtJunkie  [author] 29 Nov, 2019 @ 7:05am 
At this point, the mod has completely stagnated since all my focus is on my game project, and it's at the point where it is more in-depth than the mod anyway.

There's quite a bit of info in the discord link below. Overall, it's more along the lines of Victoria, Distant Worlds, and Aurora, for civ management, throw in some The Guild, CK2, and Homeworld. Otherwise, soon enough I'll start posting info/footage videos on youtube and link them in the comments here. Still far from release though (hopefully ~Q2 next year, but that is a guess at this point).
threefoldmind 28 Nov, 2019 @ 7:18am 
Hey friend so I was curious if this Mod is still being supported and what the plans with it are. Even if not is there any information based on the game you are making cuz the idea of this mod excites me a fair amount.
ButtJunkie  [author] 27 Nov, 2019 @ 4:35am 
No idea when/if I'll update the mod. Focus is on my own game (basically an independent version of the mod). Have a discord server for it for anyone interested: https://discord.gg/hvDhrcg

It's been in the works for a little while now, to the point where it's already surpassing the mod in terms of depth/mechanics, and it's going much further in terms of depth (while remaining accessible via automation/opt-in depth). Hard to continue the mod when the game should be a much better package.
Caboose 18 Oct, 2019 @ 3:27pm 
Muy excelente! Very excited to play an ecosim space game
ButtJunkie  [author] 15 Oct, 2019 @ 10:00pm 
Bit of an update on the mod and my own game:
1) I do want to update the mod to current Stellaris version + have it in a playable state. This is secondary for me though.
2) I am working on the space setting for my own game.
3) I am also working on a medieval version.

Don't want to expand the mod, just tidy it up and make it a decent experience.

As for my game, basic gameplay for the space setting will should be pretty close. It'll start off with exploration, colonisation, building stations, industry, managing government services, and some fleet/tactical combat. The economic simulation will be decent initially, but the political/diplomatic/social systems will come in time. In time, there will also be colony simulation, business tycoon gameplay, personal ship exploration/combat etc.

Once gameplay is ready I'll open a dedicated discord and post some videos if anyone wants info/footage.
ButtJunkie  [author] 9 Oct, 2019 @ 6:10am 
The map itself will be fictional and handmade, ideally with map and spawn tools for people to make their own maps and settings. Most content will be randomly spawned from a list of suitable locations. E.g. villages can spawn almost anywhere, but great cities will have clearly defined potential spawns.
skud13 6 Oct, 2019 @ 6:32am 
Will this map be of Earth/parts of Earth or just randomly generated, or both or something else?
|Nick 3 Oct, 2019 @ 5:43am 
Mount and Blade on steroids xD
ButtJunkie  [author] 3 Oct, 2019 @ 5:01am 
Yep every now and then. I'll start showing gameplay reasonably soon. I switched the setting to medieval though a little while back (with plans to do a space setting if that's successful). It's a mix of rpg, city-building, grand strategy, and real-time battles. Basically you take a character, and adventure, rule, conquer, build a town/castle, explore, plot etc. All optional, you can do what you like and ignore what you don't. Currently all taking place on a massive, real-time map.
KingLightning 30 Sep, 2019 @ 10:19pm 
do you talk about the game you are deving in the discord channel?
Timrath 20 Sep, 2019 @ 3:29pm 
Good news!
ButtJunkie  [author] 14 Sep, 2019 @ 8:18am 
I've just started working on it again, update will come soon. Priority is still my own game though ;)
KKmikkel 13 Sep, 2019 @ 11:53am 
When first you got in to this mod you cant play stellaris again without it :D
I miss this mod so much!
Ikarian 30 Aug, 2019 @ 9:55am 
Any chance of update?
|Nick 15 Jul, 2019 @ 10:48pm 
Yeah, Vic 2 was awesome. We need a third one aas the next paradox game, not another game no one asked for
Caboose 15 Jul, 2019 @ 4:07pm 
Excited for the game you are currently deving. I do like economic simulations (such as Victoria 2) and one set in space is something I always wanted to try. Interstellar economics sounds like a fascinating game to play.
ButtJunkie  [author] 15 Jul, 2019 @ 1:01am 
@DED - not actively, hard to do anything on it when I can do far more and more easily in my own (early in development) game.

@Fefre - definitely will. Won't be too long as I'll start showing footage/doing vids soon.

Sometime soon I'll set a day aside and fix up the mod, but the focus is on my own game at the moment. The industrial/economic/state finance and services are already far deeper in my own game than in the mod, and I'll be doing the same for internal politics, tech, diplomacy, military and intelligence/espionage. It's also going to be character-based, with different tiers of gameplay. As I said, far more than I can do in a mod!
|Nick 14 Jul, 2019 @ 4:52am 
When you announce your game, please announce it here as well, so we know about it :)