Kenshi
New Heavy Weapon - War Hammer
52 kommentarer
SENATOR 30. nov. 2024 kl. 9:42 
Лайк:steamthumbsup::steamthumbsup:
Hatsune Neko Gaming  [ophavsmand] 27. sep. 2022 kl. 13:23 
it would require making a new mod to do so.

any changes requires making a new mod.
some of spaces mods i have made updates to though. but i do not currently have any plans to do any updates on the weapon mods right now.
The Dragon 27. sep. 2022 kl. 12:42 
ah I see. would it be possible to make this weapon meitou?
Hatsune Neko Gaming  [ophavsmand] 26. sep. 2022 kl. 6:58 
not currently.
I'm maintaining the mod and I do not know blender, plus it would require making a new mod as steam still refuses to let co authors the ability to change a mod.
the only thing steam allows us to change now is the page description.
The Dragon 26. sep. 2022 kl. 6:33 
is it possible to make it darker?
Hatsune Neko Gaming  [ophavsmand] 12. maj 2021 kl. 13:32 
1: Heavy Weapons Crafting
2: Heavy Weapons
3: there are no plans to reskin, as i'm now taking care of the mods and i do not know how to use Blender. i'm also not a fan of warhammer.
this weapon is its own weapon. so it should not interfere with other mods.
Torkkar 12. maj 2021 kl. 12:47 
so 3 questions here:

1 Can these be crafted after learning heavy weapons crafting?

2 What skills are leveled with this weapon? Blunt OR Heavy Weapon OR Both?

3 the model looks good BUT can there be a re-skin mod for an Imperium of man Thunder Hammer from Warhammer 40K? been lookin for this but sadly no thunder hammers :(

also I use 2 mods that may affect this the first is an alternate stance for heavy Weapons the shoulder carry mod the second is Metallic weapons witch changes the texture of weapons to look more metal & less plastic would these adversely affect this mod?

P.S. if you do plan a Thunder hammer re-skin you may be-able to asset rip dawn of war 2 or 3 & adjust the skins just a thought.
Prd. Santa Enroje 31. jan. 2021 kl. 23:07 
This does put a smile on my face thank you sir modders the gods walking among man
Space_Lettuce_OG  [ophavsmand] 31. jan. 2021 kl. 16:05 
@Meitou No worries , fren
Hatsune Neko Gaming  [ophavsmand] 31. jan. 2021 kl. 7:24 
Ill be doing some updates once I have my computer setback up.
As where I live now will not let me set it up. As steam doesn't run games on my tablet or cellphone.

Just do not expect them anytime soon.
Prd. Santa Enroje 31. jan. 2021 kl. 6:28 
Ah sorry for making it look like I am ordering you around mate, totally understandable that one does not have the motivation go back to a game that they have moved on from just because a randomer from the internet asked so. Guess I was just being a little too naive, a little too optimistic
Space_Lettuce_OG  [ophavsmand] 31. jan. 2021 kl. 4:02 
I haven't played Kenshi in a long time. Not gonna add one, and I don't respond well to being ordered to make something.
It's really easy to edit the mod, even for a first time beginner.
Just do it yourself.
Prd. Santa Enroje 31. jan. 2021 kl. 2:32 
Awh.. it would be awesome though! Please add one!
Space_Lettuce_OG  [ophavsmand] 30. jan. 2021 kl. 14:53 
No meitou version
Prd. Santa Enroje 30. jan. 2021 kl. 13:44 
is there a meitou version and where
Bork'd Shlong 27. maj 2020 kl. 22:51 
This would be perfect for a Shao Kahn cosplay.
Aria~ムキ 2. mar. 2020 kl. 23:24 
Loving this mod, great way to level str while smashing people
St Virus the High 10. aug. 2019 kl. 15:57 
This Warhammer cost 40k
Bran 26. jan. 2019 kl. 1:54 
You ought to make the head of the hammer a bit smaller. maybe a lot smaller. That thing probably weighs a ton!
Space_Lettuce_OG  [ophavsmand] 21. dec. 2018 kl. 10:36 
@Vorst

The game updates, form time to time, have bugs with the icon generator.
I am asusming that is what PeggleFrank was refering to.
Punished Vorst 21. dec. 2018 kl. 10:34 
Ah, my mistake.
I had assumed by Peggle's comment meant that there was a bug or something that has lasted since they fixed the icon generator.
Space_Lettuce_OG  [ophavsmand] 21. dec. 2018 kl. 7:05 
@Vorst

The mod was completed a long time ago.
Are you having issues?
Punished Vorst 21. dec. 2018 kl. 0:12 
Do you still work on this mod? o:
beans 15. okt. 2018 kl. 14:31 
98.3 released today and it seems to have fixed it, the hammer looks like a blue frag axe now and isn't glitching out.
Space_Lettuce_OG  [ophavsmand] 15. okt. 2018 kl. 6:35 
Ya....

The icon generator being broken is just something us Kenshi modders are used to dealing with.
beans 15. okt. 2018 kl. 5:45 
After switching to a new area and back, the icon re-generated. It went from transparent to super bright. I think the icon generator's just royally messed up this update.
beans 15. okt. 2018 kl. 5:41 
Hmm, I tried deleting it and it regenerated, but it's fully transparent. Sometimes it seems like the game glitches out a bit when generating the icon and the icon will just be a bunch of noise instead. I see what you mean by the icon generator being broken sometimes.

There might be something wrong with the icon generator this update. Maybe it'll work in a future update, but including an icon manually seems like a good fix for now. I looked at all the non-vanilla icons in my icon folder, and they all seem to be fine except for this mod and Waypoints Plus's building icons. I have no idea why it's these two mods specifically.
Space_Lettuce_OG  [ophavsmand] 15. okt. 2018 kl. 5:19 
@PeggleFrank

Hmmm, perhaps it's caused by the update.
The game's icon generator saves icons into the data/icons folder permantly, even if it is from a mod you unsubscribed from.The game's icon generator is hit or miss depending on updates. Sometimes it's just outright broken. I can however include an icon that will override this, but you will also have to manually delete the icon for this weapon in the data/icons folder for it to take effect.
beans 15. okt. 2018 kl. 5:14 
Something seems funky with the inventory texture: https://i.imgur.com/5p6dwkM.png

The model looks fine, though. Maybe caused by an update?
Space_Lettuce_OG  [ophavsmand] 6. okt. 2018 kl. 0:51 
@VoshkaVonBadMeow

It's released now. Check links in description.
VoshkaVonBadMeow 14. sep. 2018 kl. 7:26 
@Space_Lettuce_OG

You... tease you...
Space_Lettuce_OG  [ophavsmand] 13. sep. 2018 kl. 16:42 
Working on a cool new mod. It's bigger than most I've done for Kenshi. Probably the biggest one yet. I won't be releasing it in pieces. It'll all come as a complete package. Just wanted to tease everyone.
VoshkaVonBadMeow 9. sep. 2018 kl. 8:21 
@Space_Lettuce_OG

Yes, which is why I think it is fine as is, the high alpha has the tradeoff of it being a slower weapon.
Space_Lettuce_OG  [ophavsmand] 9. sep. 2018 kl. 8:19 
Yes, I didn't do the calculation for the full numbers, but weight should enhance the blunt damage. Try using the War Hammer on a character with a high strength, and you'll see if anything the hammer might need a slight nerf.

It is slow, but it has a ton of alpha damage, that injures an opponent, making them weaker, and less of a threat. Keep that in mind as well.
VoshkaVonBadMeow 9. sep. 2018 kl. 1:41 
@Space_Lettuce_OG

I think it is fine as is, it swings slowly even with high strength, which makes sense (it is a gigantic hammer)
If it lands it hits like a freight train even with minimal skill.
Chalobo 9. sep. 2018 kl. 1:19 
is it possible to give additional damage bonus when fighting robots? i think it would be nice.
Space_Lettuce_OG  [ophavsmand] 8. sep. 2018 kl. 16:45 
@Hotfoot Alex

It is craftable. Please read comments before posting.
Blunt damge and weight should be pretty balanced. If you'd like to suggest changes, please state exact numbers and why. I will not make the weapon OP, changes are only to fine tune the balance within the set of vanilla weapons that currently exist.
Proto 8. sep. 2018 kl. 16:06 
Needs to have the ability to be crafted.
I think it might also need more blunt damage.
VoshkaVonBadMeow 8. sep. 2018 kl. 1:37 
@Space_Lettuce_OG

It's VonBadMeow, but that doesn't matter much.

It's like adding the extra weapon to the blueprint made it super ultra rare.

I've checked the UC, HN, Scrapyard, Shek, and TG and I can find every weapon BP but the frag axe/warhammer :D

I'll update on my end too, see if that helps.
Space_Lettuce_OG  [ophavsmand] 8. sep. 2018 kl. 1:12 
Updated
Space_Lettuce_OG  [ophavsmand] 8. sep. 2018 kl. 1:11 
@voshkaConBadMeow

Thanks for spotting that!
Just recalculated my normals, fixed now.

As for the research, I'lladd it to heavy weapons researc, should be easier to find.
VoshkaVonBadMeow 8. sep. 2018 kl. 1:05 
Yea, I literally cannot find that blueprint anywhere..

I even checked FCS myself and from what I can see it should be spawning.

I finally found a finished war hammer in the scrapyard, but still no blueprint.

I did find a bug though..

https://sp.zhabite.com/sharedfiles/filedetails/?id=1506377738

See the connection to the head of the hammer? the shaft appears to only have a backside.

Not very noticable, but it is a little distracting :)
Space_Lettuce_OG  [ophavsmand] 8. sep. 2018 kl. 0:32 
@voshkaConBadMeow

It's the same research as Fragment axe, except I renamed it to Fragment Axe and Warhammers.
VoshkaVonBadMeow 7. sep. 2018 kl. 7:22 
I have this and the magi yari mod and I can find and make the yagi mari no problem, but this warhammer isn't showing up, or i'm too blind to find it.. can't find it anwere, even in the black desert, I've checked every city except HN..
Space_Lettuce_OG  [ophavsmand] 6. sep. 2018 kl. 20:04 
@Indigo

Thank you :D
FeelsGoodMan
Windows XP 6. sep. 2018 kl. 20:02 
You just got yourself a follower, these are badass! :AOEKnight:
Vampireteddygram 4. sep. 2018 kl. 2:32 
Hey nice job man, glad to see more people making custom content! :D
Space_Lettuce_OG  [ophavsmand] 3. sep. 2018 kl. 21:43 
@VoshkaVonBadMeow

Glad you like it :)

@oi__io
I haven't decided yet. I actually just finished the other mod request, and am going to test it tonight.
I looks really good, and is my new favorite so far. I will definatly be using it with my characters.
I may release them all seperately, and combine them into a weapon pack. That way people can chose a modular, or easier combined option. The combined option will be better as I can adjust the merchant inventory sizes to account for 3(or however many) weapons. So the combined pack will be superior.

I can't believe I churned out two weapons in a single day. Although I might release it in a few hours, maybe tomorrow morning. If you liked the magari yari, you'll really like this one :)
VoshkaVonBadMeow 3. sep. 2018 kl. 21:23 
@Space_Lettuce_OG It looks like the hammer is about to burst! I like it!

Here I come HN
oi__io 3. sep. 2018 kl. 20:41 
I'm curious, are you going to release each weapon as separate mod? Does that mean if you end up making 10 weapons, there's going to be 10 individual mods?

Or is this going to be one mod for each weapon type? You know, one for pole, one for heavy, one for blunt etc etc.