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I know it's included in ACOT, but it's nice to be able to use this as a standalone, and would be nice if it worked with future versions too :)
It's "event dark_matter_event.1"
event dark_matter_event. 1
it comes up with the "could not find event error". Please help!
It is easier to get a curator or spark of genius scientist to level 6, which gives you a much better chance.
Current requirements are
1. Has Battleship Tech
2. Has Zero Point Energy
3. Has Mine Dark Matter (Dark Matter Drawing)
5 Years MTTH
Must not already know Dark Matter Power or has it as a tech option.
In case you are pretty sure the event failed to fire. Use the console and type
event dark_matter_event.1
Usually, it takes around 3-4 techs for one of them to show up for a level 6+ curators/genius and 6-7 techs for level 5+ expertise scientist.
When I know I am about to reach the stage where I will develop DM, I start making sure I have enough geniuses, I discard the lesser scientists, get a curator, and start levelling up the scientists. You can also send them to assist research on planets.
I have been in at least 3-4 games and I do not really see much difficulty, even AIs can manage to get them sometimes.
Level 10 is a bonus for those who can actually get it, but its not something i expect any empires can do it regulary. I have seen the tech pop on a level 5+ non-genius if they have expertises in said fields, it requires patience but its not impossible.
I probably won't add this DM Monster thing because you can already pretty much get DM from fighting FEs (You can just snipe their transports and surrender technically, if you are really that desperate). And many mods already add more ways to get DM through fighting (Like the mentioned Enigmatic Clean), and it seems to go beyond the scope of this mod.
Do not have Enigmatic Fortress, so that's out.
Do not want to spar with FE's, would prefer an easier military option, hence why I suggested a DM monster or whatever.
Even with the various (non genetic Ascension Path) lifespan bonuses my scientists still die sometimes before I get the event, and like I said I prefer not to use the console when I can.
Mods like Enigmatic Technology also allows Enigmatic Fortress to give DM-tech if you can solve it's puzzles.
Like I mentioned in the topic, I am simply making what was virtually impossible to be researched into one that can be done if your empire is awesome enough to do it. I have been getting them in 3 games and Spark of Genius is not really that rare in the late-game. Curators are even easier to get.
I have been getting DM in 3 games just fine, I don't really think they need much changes. (You can already get a chance for them with level 5 standard scientists, just that the chance is quite low)
You only need a level 5-6+ genius/curator (Which I find to be quite easy to do if you know how to develop them early)
If you find the chances too low, I think there are also other mods that simply allow them to be researchable with much less complications.
I don't want to make it too easy because I don't want AIs to get them like they grow on trees.
Just a suggestion.