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Having multiple construction ship types like that is not feasible
I'd probably be more interested if there was an even remotely friendly megastructures UI for building, but there isn't so rip.
(if you're on the gigastructures team can you like pitch the idea of requiring special construction ships for different tiers of the structures? Like kilo-construction ship, mega construction ship, giga construction ship, and wonder construction ship??? Because dividing the list into 4 categories is the bare minimum if you can't get it to display alphabetically like should be fucking base-game.)
...why would there be? You can just use gigastructures and disable everything but ringworlds
Yes, you have to start a new game with Gigastructures.
With Gigastructural Engineering & More's megastructure menu, this mod isn't really needed anymore. You can just disable all the other megastructures from that mod and only get the ringworlds.
contains habbital planets for up to 200 pops... perhaps there is a way to revamp your extra ringworlds into a dysonsphere like object that doenst produce power but holds pops. with the looks of the ringworlds. as to create a "multiringworld" megastructure with the dysonsphere backbone. or whatever they used to make it work... Im not sure maybe take a look at it although I fear that by "2d plane" you where refering to the planet locations. to which a planet lifted above the system could not ectually exist because a planet must be in-plane with the star....
I would highly recomend looking into the Gigastructures and engineering mod. They have implimented many new mega structures.
specifically i reccomend you look at the matreosk brain. IDK how they did it but its a sperical Mega structure... Perhaps its possibel to impliment what they did to find a way to tilt the rings. Although they also could have just used a modified version of a dyson spere. my only issue with this is that the final stage of the matreoske brain is the reality simulator. which both is rotated and
But jugdning by your reaction you have recieved this piece of criticism before, i dont want to be annoying it was just a thought. Gameplay-wise its a nice mod for late game one system challenges or for games with a small number of habitable worlds. Nice work!
Thanks for the reply
@juha39:
What you described as FTL would basically be a warp-drive ( a while ago ST changed this, but that was the old concept ) , and - just like wormholes - it isn't exactly "impossible by what we currently know", it's just that you'd need negative energy or mass for it ( no, antimatter doesn't do it, or there would be no explosion when it contacts normal matter ) ...
I heard about some people trying to use the Casimir-effect for this ( the one with two plates close to each other ) , but am rather sceptical if that could work - after all, the plates themselves are positive energy ( according to Einstein ) , and in reality aren't even really plates, since they're built of atoms, too.
... and yes, there certainly are stranger concepts then FTL or ringworlds
What is added and/or disabled if one does so?
And some of the real hypothesis are even stranger than any game, like, we might have areas in our own universe where the balance of laws of physics is different, like, in different countries with different laws.... and if our galaxy is situated in a sort of higher energy state of stability, it might be nudged out of that stability, releasing huge energies that would push more and more reality into new alignment, basically exploding large parts of the universe, or all of it.
Or graviton particles or time being less like a film and more like sliced bread with raisins.
I think scifi in games is tame and safe compared to some of the real possibilities of quantum physics there might be. And now they are talking about "quantum biology"... Its just mindblowing.
I mean yeah saying it is immpossible is more of an overstatement and Tbh I REALLY hope it will be possible. I dont think anyone wants it to be impossible but, anyway yeah I know that the concept of this is almost cartoonish in logic, but still its concept is what intrigues people. I mean I play a game where there is a pocket dimension where the laws of physics don't apply but thats what intrugues me. Its intricite creativity, I find, to be entertaining, albeit outrageous in context.