Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
module was essential for shipping lanes... Playing a game without it is a real pain.
The boosts from the labs don't show up on the numbers under the plaent main screen, but they show up in the income listings up top.
And the comm center does it too.
Just built one and suddenly gained 24 unity generation in a system with only three colonized planets and a bunch of stations.
If that's WAD, no problem.
Just not sure if it was, what with the tooltop saying per planet for the soc, but not the others.
Flat works on every planet you colonize or have a mining/research station on ... regardless of if it already produces that.
I don't THINK the intent of those research buildings was +1 research per mining station, was it? That rapidly becomes superior to top tier lab buildings?
I was looking at a mining station.
Gimme a few minutes and I'll see if it's working for colonized planets.
I once experimented with a similar thing and found that I had to cludge it with event triggered planet modifiers to make it work.
1 shipyard with 1 dock, 1 with 2... both were the same cost (unless the cost is empire wide then call me an idiot)