Stellaris

Stellaris

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!AlphaMod: Outpost X (2.1)
   
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25 May, 2018 @ 3:51am
10 Jun, 2018 @ 1:54am
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!AlphaMod: Outpost X (2.1)

Description
Even more useful Outposts in AlphaMod.

Requires AlphaMod 2.1 & Outpost (2.0/2.1).

The mod makes some changes and additions to Outpost, including:

- Outposts now have one module as well as one building slot available.
- The AI gets a random valid module free on every outpost it builds.
- New modules for specialising mining and research outposts.
- Outposts that aren't in a system with a colonised world won't display an icon in the galaxy-map.
- More colourful starbase icons. Apparently this is a big deal.
- Shipyards and Anchorages no longer have upkeep. The AI likes this.
- Base maintenance for outposts is reduced to 0.5. The AI likes this.
- The Tourist Promenade issss back! Quark not included.

COMPATIBILITY
Requires AlphaMod 2.1 & Outpost (2.0/2.1).
Built against Stellaris v2.1.
Should be fine with an existing save-game.

Vanilla files over-ridden are:
common/ship_sizes/00_starbase.txt
common/starbase_modules/00_starbase_modules.txt

Want to say thanks for the mods I make? Clicky one and cheers for your consideration!
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33 Comments
AlphaAsh  [author] 18 Jul, 2019 @ 1:32am 
Anything worth salvaging is in AlphaMod 2.3.
Spiffing Reynard 17 Jul, 2019 @ 7:05pm 
Does this still work? Being able to lay down outposts equipped with that hyperlane speed boost
module was essential for shipping lanes... Playing a game without it is a real pain.
Chastity the Celibate 5 Jun, 2018 @ 4:18am 
(:
AlphaAsh  [author] 5 Jun, 2018 @ 4:18am 
Funny man.
Chastity the Celibate 5 Jun, 2018 @ 4:13am 
Is there documentation?
pheonix89 31 May, 2018 @ 2:45pm 
Didn't catch the replies, sorry.

The boosts from the labs don't show up on the numbers under the plaent main screen, but they show up in the income listings up top.

And the comm center does it too.

Just built one and suddenly gained 24 unity generation in a system with only three colonized planets and a bunch of stations.
ElusiveSausage 29 May, 2018 @ 8:50am 
Alright, dang.
AlphaAsh  [author] 29 May, 2018 @ 8:17am 
It requires AlphaMod.
ElusiveSausage 29 May, 2018 @ 8:11am 
Does this really require alphamod or is it standalone?
AlphaAsh  [author] 28 May, 2018 @ 3:44pm 
You sure you're not just confusing deposits generated by Orbital Riches? Some of those combine minerals/energy with science. I still can't reproduce the issue of flat resource bonuses from modules being applied to research stations/orbital deposits.