Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
+ Jump boost is fun and convenient.
+ Objectives are cool. Maybe more of these ?
+ Music is really cool. Are there credits somewhere ? I couldn't find...
- Once the bridge is built, it's pretty much gg, which makes the finale sequence unnecessary. Maybe new access points for zombies would be good ?
- Sometimes, after a few bile jars, zombies accumulate to a point where one molo can slow the game really hard. Maybe less zombies, but from more spread out spawn locations ?
Just in case you have ideas, I'm not a big fan of Rimrooks tech system : it's unbalanced. But, to my knowledge, it's the only one out there, and I really love the concept.
一楼有几个蓝色的门可以传送,但传送规律我没摸清,会传送到天空中那个旋转的玩意儿那里,从那里落到地上直接倒地,落到周围离得不远的四块白的桌子大小的台子上会留25滴血。
最后造火箭的时候最后一步,也就是火箭本体造好了要造进去的台阶的时候,有概率BUG,原因不明:几乎所有实际还是存在的东西你都看不见了,只能看见地上影子或其轮廓,比如丧尸和特感都会从视野里消失,你造的围栏、刚造好的火箭都看不见了(但仍然有碰撞体积),队友、科技树桌子附近的弹药、镭射激光、地上的高爆弹药包都只能看见那个轮廓,无法触发火箭逃生
三个发电机:科技树桌子背面一米远,建外圈围栏的时候自然会找到,另外两个在丧尸传送门的门口左右、那两个铁板大斜坡上面的高台末尾,建议带两份以上的胆汁和高爆弹药再上去,因为建造要30S,但那个高度可以直接跳下来到科技树附近,不掉血
NICE MAP! NICE JOB!
good map,the author is a genius. we love this map,thank you for creating this map.
i can play this map only on low graphics
and i have 20-25 fps
but map is still cool