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번역 관련 문제 보고
:)
Just wanted to say thank you for making this mod. I loved playing with it pre 2.2. I can't wait to see what comes out of your updated one for 2.2! If you need any help, I am happy to lend my pathetic modding experience to the project.
Thanks again!
If it worked, would we be telling someone who complained about an infinite loop of faulty triggers that it's not supported?
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)
No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)
No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)
-- Next person who says this isn't compatible needs to be bitch slapped...
What does the first blue line of the description say again?
and i dont have the new dlc
I do hope a serious modder can take over this awesome mod.
I really appreciated on what you did for a long time, Cray935 :) I had much fun with this mod along with Enhanced Gene Modding.
However if you can use the console, use the "research_technology" command to get the "len_tech_life_engineering" tech."
Bless you, mod maker. I love this mod as I tend to run a lot of bio-engineering empires and use the Ethics/Civils mod in cojunction, but I noticed that I could not find your mod as a perk. But again, thank you for providing a solution fix for this.
However if you can use the console, use the "research_technology" command to get the "len_tech_life_engineering" tech.
pop = {
create_species = {
is_mod = yes
name = this
plural = this
class = this
portrait = this
traits = {
trait = len_trait_promethean
}
homeworld = planet
}
}