Stellaris
Life Engineering 2.1
댓글 183
Skill Less  [작성자] 2019년 2월 10일 오후 12시 28분 
oh my bad. thx for the info. the link is working now :)
Kaotl 2019년 2월 10일 오후 12시 23분 
hey just wanted to let you know that the link for the 2.2 just sends you back to this page
:)
Billia 2019년 2월 8일 오후 12시 19분 
Hi Cray935,

Just wanted to say thank you for making this mod. I loved playing with it pre 2.2. I can't wait to see what comes out of your updated one for 2.2! If you need any help, I am happy to lend my pathetic modding experience to the project.

Thanks again!
Skill Less  [작성자] 2019년 1월 17일 오전 10시 22분 
Thank you :)
That One Strange Fellow 2019년 1월 7일 오후 3시 55분 
I made a very stripped-down version that only really includes the ability to make pre-sapients and stone age primatives: https://sp.zhabite.com/sharedfiles/filedetails/?id=1618263789
AncientGatekeeper 2019년 1월 5일 오전 10시 44분 
@AFK people just can’t read, yet they lead countries lol
Ghost Fox 2019년 1월 5일 오전 5시 34분 
@Mizati
If it worked, would we be telling someone who complained about an infinite loop of faulty triggers that it's not supported?
GoblinEngineer 2019년 1월 5일 오전 5시 11분 
@Ancient Gatekeeper I haven't actually tried to use this mod since the update, does it work?
AncientGatekeeper 2019년 1월 1일 오후 3시 37분 
No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)

No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)

No support for 2.2
Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. Maybe I get the time to start a new line of this mod, may be not. I encourage all the active modders to take over the mod's idea and bring it back to life for the upcomming patch :)

-- Next person who says this isn't compatible needs to be bitch slapped...
Ghost Fox 2019년 1월 1일 오후 3시 25분 
@Atokirina
What does the first blue line of the description say again?
Atokirina 2019년 1월 1일 오후 1시 41분 
Causes an infinite loop of faulty triggers here
GoblinEngineer 2018년 12월 31일 오전 4시 18분 
I really hope soemone updates this mod, it's just so damned good
The Erubian Warlord 2018년 12월 27일 오전 8시 02분 
someone please pick this up
Tony 2018년 12월 17일 오후 11시 09분 
Thank you for making this great mod , no matter if you will or not update it.
StunningKaiser 2018년 12월 15일 오후 3시 08분 
so sad to know this, i think i rather play 2.1.3 because many mods of my interest werent updated
and i dont have the new dlc
Tubercle1801 2018년 12월 15일 오전 7시 45분 
Thank you, Cray935 for making this awesome mod. I love the life engineering aspect of it. I'll play around with the files and see if they work for 2.2. Let me know if that is cool. Cheers for making it in the first place again!
Roger 2018년 12월 12일 오전 1시 11분 
sucks to see this mod wont get any updates which is understandable due to many things.

I do hope a serious modder can take over this awesome mod.


I really appreciated on what you did for a long time, Cray935 :) I had much fun with this mod along with Enhanced Gene Modding.
Siets 2018년 12월 11일 오전 10시 43분 
It makes me incredibly sad that I can't take those snobby fallen empires and turn them into stone age primatives anymore...
Skill Less  [작성자] 2018년 12월 10일 오전 11시 13분 
hey guys, I know this seems to be painful for us all but as AFK said. I don't have much time to keep this mod up-to-date. Hopefully another member of the modding scene wants to bring the mod back to life :)
BillBaraka 2018년 12월 10일 오전 9시 57분 
Please, oh Cray935, update this glorious Mod!
Ghost Fox 2018년 12월 9일 오전 5시 26분 
Yes, what does the first blue line in the description say, again?
boo! 2018년 12월 9일 오전 5시 07분 
actully, this mod dont work with 2.2, it pop non stop blank windows
BHL.Kriminel 2018년 12월 7일 오후 9시 46분 
Make this mod Great Again !
volkaris 2018년 12월 2일 오전 8시 06분 
RIP
Zag14 2018년 10월 18일 오후 12시 47분 
RIP this lovely mod
Cura 2018년 10월 15일 오전 8시 44분 
"This is an issue of the other mod ;)

However if you can use the console, use the "research_technology" command to get the "len_tech_life_engineering" tech."

Bless you, mod maker. I love this mod as I tend to run a lot of bio-engineering empires and use the Ethics/Civils mod in cojunction, but I noticed that I could not find your mod as a perk. But again, thank you for providing a solution fix for this.
Mr.Akibrus 2018년 10월 7일 오후 4시 11분 
k
Skill Less  [작성자] 2018년 10월 7일 오후 2시 56분 
jepp, it'll end some years later by itself.
Mr.Akibrus 2018년 10월 7일 오후 2시 55분 
how do I get past Hibernation do I just wait or?
Vlad_1492 2018년 10월 5일 오후 8시 50분 
Thanks for the response. Looks like landing a small colony crew and setting up facilities will do it then. More species for the God-Emperor!
Roger 2018년 9월 28일 오전 2시 43분 
Does this mod work with the custom species/ race mod?
Skill Less  [작성자] 2018년 9월 27일 오전 11시 11분 
no
Vlad_1492 2018년 9월 26일 오후 5시 08분 
Is there a way to *not* clear all the tile blockers when placing pre-sentient life?
Skill Less  [작성자] 2018년 8월 29일 오전 3시 29분 
This is an issue of the other mod ;)

However if you can use the console, use the "research_technology" command to get the "len_tech_life_engineering" tech.
Shoka 2018년 8월 28일 오후 6시 14분 
Life Engineering doesn't have it's respective perk when using Ethics and Civics overhaul without Traditions. The ascension perk is commented out in the Ethics/Civics mod; and since this mod requires that perk if they're both installed, you can't get into the Life Engineering.
Skill Less  [작성자] 2018년 8월 25일 오전 3시 31분 
aye, so I don't need to switch to planet scope then.. thanks. I upload it in a few minutes :)
geebo 2018년 8월 24일 오전 8시 41분 
It created seperate species, but they didn't have a portrait or a proper name, and I couldn't gene mod them. I fiddled around in len_lef_project_events, and found it worked when I used this for the create_species section

pop = {
create_species = {
is_mod = yes
name = this
plural = this
class = this
portrait = this
traits = {
trait = len_trait_promethean
}
homeworld = planet
}
}
geebo 2018년 8월 20일 오전 8시 14분 
Thanks I'll test it when I get a chance.
Skill Less  [작성자] 2018년 8월 20일 오전 3시 37분 
Consider it fixed now :) By the way the mod just sets the homeworld, there is no clear setting for the preference.
Skill Less  [작성자] 2018년 8월 20일 오전 1시 50분 
Thanks, I'll fix this soon
geebo 2018년 8월 19일 오후 2시 20분 
I think I'm getting the same error as corrupt_element. I've had 2 games with non-machine factions, and no matter what species I put on the tile it always produces a promethean version of my main species. Also the while the promethean species created is one of my primary species it has the same planetary preference of the species I put on the tile.
Skill Less  [작성자] 2018년 8월 12일 오전 11시 42분 
@The New Meta thanks for the clarification. I didn't know that it's enough to trigger the completion events. Good to know that we can "cheat" observation missions, too :)
Depraved Arachnophile 2018년 8월 11일 오전 6시 07분 
Found out theres actually event ids in the event files (go figure), and using the "event" command, along with the id to advance a society, I can skip through almost any stage AND activate any event I want.
Skill Less  [작성자] 2018년 8월 11일 오전 1시 07분 
@corrupt_element thanks for your report. do you encounter this issue only as driven assimilator or can your reproduce it with other species, too ?
nadesammich 2018년 8월 10일 오후 12시 53분 
Playing as driven assimilators, I used the promethean project on a planet full of cyborgs (not one robot pop on it) and on completion of the project, it spawned my main robot species and gave it the trait. Not a big issue, until I started having all of my leaders die from old age after applying that template to my entire empire. Kinda a weird bug
Skill Less  [작성자] 2018년 7월 27일 오전 9시 22분 
I'm afraid no.
Depraved Arachnophile 2018년 7월 26일 오후 6시 22분 
Is there a command to instant-complete a society advance? The first few ages (stone age-iron) are a bit of a bore-fest, and I want to skip through them.
Depraved Arachnophile 2018년 7월 23일 오후 2시 43분 
oof looks like I have a hibernating species to wipe out.
Skill Less  [작성자] 2018년 7월 23일 오후 1시 48분 
I believe it is a year. But some people mentioned that it does not work everytime. I did not find the issue though
Depraved Arachnophile 2018년 7월 23일 오후 1시 39분 
It seems to be fixed. Also quick question, how long does it take a hibernating speices to awaken?