Stellaris

Stellaris

Increased Trait Limit 2.0
23 Comments
Rumiko  [author] 26 Dec, 2024 @ 10:53am 
It sure to use it if you force your own designs. I don't remember if they made use of it while automaking new species. Can't confirm out of the box. Haven't been installing this game for a few years.
Velsix 25 Dec, 2024 @ 4:15am 
Will the AI use this?
Rumiko  [author] 28 Nov, 2021 @ 7:47am 
Works for me.
Make sure that mods you subscribed to been actualy downloaded. Also paradox launcher is very glitchy. Purging it's database or even blatantly reinstalling it might help.
Inucroft [HN] 28 Nov, 2021 @ 6:34am 
Not seeing this mod show in the launcher?
Rumiko  [author] 21 Sep, 2021 @ 4:16am 
Hey there. They made some minor change to the files. Hope it works now. Let me know please.
Also updated to version 3.1 in descriptor. Too lazy to make new mod for 3.0+ )
Death Dealer 20 Sep, 2021 @ 10:05pm 
For some reason this mod makes impossible to assemble pops.
mcsuppe 17 Jun, 2021 @ 2:43pm 
Nevermind, I got it to work.
mcsuppe 17 Jun, 2021 @ 2:34pm 
Is this mod functional with 3.0? Testing it so far doesn't seem to imply so. Or maybe the launcher's just being wacky again.
Rumiko  [author] 20 Mar, 2020 @ 4:50pm 
Just checked. It should work just fine. Nothing changed in original file. I'll update when my laziness will be defeated.
Americanpride 20 Mar, 2020 @ 4:24pm 
any word if this works in the latest version?
Rumiko  [author] 12 Nov, 2019 @ 7:40am 
No worries :) Wasn't been able to sleep at night. Saw your message early.
Ashtyn_Hetablade 12 Nov, 2019 @ 7:14am 
It works Thanks, Sorry did not expect you to work so fast.
Rumiko  [author] 11 Nov, 2019 @ 8:25pm 
Hey there.
I've made changes. But you'll have to check if it actualy works youself since I don't have that dlc. Please tell me if it does :) It should work anyway.
Ashtyn_Hetablade 11 Nov, 2019 @ 6:05pm 
The Lithoids species pack seems to break the mod if you try to have Liptoids as a species it locks them to 2 perk points which the "Liptoid" traits applies to, I am guessing it's because they added new code for options when Liptoids are chosen as your species. Would love if you would fix the mod for this, Other than that it would not need updated. However I could see why you would not feel the need to work on it any time soon.
Luzilyo 5 Jun, 2019 @ 10:36am 
lol, nice. thanks for the update. and yeah, better ai is always good especially in strategy games.
Rumiko  [author] 5 Jun, 2019 @ 10:32am 
Sorry, Been a while I started the game.
Anyway. Just updated. Didn't have to do anything but changing version number. It was working as "outdated" just fine.
Have fun.
PS Personaly waiting for "Working AI DLC"... Hope it'll happen in my lifetime...
Luzilyo 29 May, 2019 @ 3:16pm 
sooo... about that update...
Positronium 5 Dec, 2018 @ 6:38am 
thx
Rumiko  [author] 5 Dec, 2018 @ 5:26am 
00_species_archetypes.txt
If nothing changed with recent patches. I'll update mod when Le Giun rolls out. Meaning in a day or two.
Positronium 4 Dec, 2018 @ 11:37pm 
which file do you edit ?
wooley2000 10 Nov, 2018 @ 3:01am 
I added something similar to this in my mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=1399806188 :steambored:
Kennywnorth 8 Sep, 2018 @ 7:30pm 
Update please doesnt work!!!!
Omniburg 25 Feb, 2018 @ 1:28pm 
thank you!