Garry's Mod

Garry's Mod

Seaforts Night [TTT]
21 則留言
Farbott 2022 年 4 月 9 日 下午 11:26 
Awe, this would be amazing with ai noding for TTT mods that utilize NPC's, still looks great
Bunny  [作者] 2020 年 10 月 8 日 上午 3:03 
No worries, glad I could help!
Yes the problem has been fixed! Thanks a lot!
Bunny  [作者] 2020 年 10 月 8 日 上午 2:01 
I've rebuilt the cubemaps and it *seems* to be fixed on my end. Do the props look back to normal now?
Thank you! I'm sure it has to do with the cubemaps, but I don't know much about mapping so I could be wrong.
Bunny  [作者] 2020 年 10 月 8 日 上午 1:11 
I'm not sure why that's happening, I'll look into fixing it for you :)
󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡󠀡 2020 年 10 月 8 日 上午 12:55 
Hey so the props are really really bright and I was wondering whether or not there was a way to fix this problem without having to set mat_specular to 0? I want to use this for my server but I don't want to have to change the settings every time we play on this map!
Bunny  [作者] 2018 年 5 月 20 日 下午 7:37 
Hey everybody, I've updated the map with some of your suggestions. There's also a day time version available now: https://sp.zhabite.com/sharedfiles/filedetails/?id=1391090810
genius of love 2018 年 3 月 30 日 下午 12:54 
Fun fact: one of these types of forts have been made into their own micro-nation!
elmntflrde 2018 年 3 月 8 日 下午 8:21 
god damn this shit 100% better than mine
DungeonDriver 2018 年 2 月 18 日 下午 5:10 
this is an amazing map, but i feel like ammo boxes are a bit scarce.
BACKFIRE.45 2018 年 2 月 9 日 下午 5:27 
Stranded deep anyone?
Daniel 2018 年 2 月 7 日 下午 3:03 
Great work:) Looks like the ESGO Gas refinery base from Doctor Who "Fury from the Deep"
Doppelgänger 2018 年 2 月 6 日 上午 9:33 
You should make a day tme version!
Baroon 2018 年 2 月 5 日 上午 11:51 
I LOVE IT BEST TTT MAP MMM
THE GOOD CAPTAIN 2018 年 2 月 4 日 上午 2:33 
this masterpiece has no upvotes yet some gay miscillanious my little pony OC can have 100+?

nice job fam :lg:
Bunny  [作者] 2018 年 2 月 3 日 下午 4:12 
@beast-321 To make the rope walkable, I created a series of brushes with toolsinvisible texture along the length of the rope, and then used the vertex tool to fit the brush to the shape of the rope. Then I made them into func_brush, which allows me to disable the collision through the traitor button.
beast-321 2018 年 2 月 3 日 下午 2:38 
How did you make us be able to walk on the rope?
Emb'd 2018 年 2 月 2 日 下午 3:44 
How 2 take screen shot
Bunny  [作者] 2018 年 2 月 1 日 下午 2:49 
There are 50 spawns placed around the map
Fryman 2018 年 2 月 1 日 下午 1:37 
Very nice. How many player spawns in map?