Stellaris

Stellaris

Dynamic Political Events
1 880 kommentarer
MrFunEGUY  [skaper] 22. mai kl. 13.49 
I assume Star Trek New Horizons
Wairui 20. mai kl. 12.43 
What is STNH?
MrFunEGUY  [skaper] 19. mai kl. 11.38 
No
CloudCoco 19. mai kl. 8.57 
Is a 3.14 version upload on steam possible?
MrFunEGUY  [skaper] 18. mai kl. 18.29 
Here is a link to the GitHub of the latest 3.14. version, which you can download by clicking the "Code" button

https://github.com/CaligulaCaesar/cc_events/tree/0176c015077681b3953fcf19594834f4c99a0f59
Meaty Ogre 18. mai kl. 18.15 
Would it be possible to include a setting in this mod (like via an event fire at start of game) to either have factions spawn early/immediately? Kind of like how some of the civics have them spawn early?
HulkHasBigPp 18. mai kl. 10.44 
please upload a 3.14 version
Bluberg 18. mai kl. 5.01 
bro u the goat for this update
SirChristian288 17. mai kl. 23.48 
Thanks for the update! This mod does wonders for roleplaying and flavor.
mig 17. mai kl. 17.43 
bro please give a 3.14 version
ANumeric 17. mai kl. 16.31 
Thank you so much for your work, playing without this mod felt bit empty :steamhappy:
MrFunEGUY  [skaper] 17. mai kl. 15.25 
Updated. It would be unsurprising if there are some small bugs. Let me know.
jchokey 17. mai kl. 9.10 
Love this mod, and looking forward to the 4.0 update. Thank you for your work!
Cowardly_chaplain 15. mai kl. 10.13 
Thank you for continuing this GREAT mod.
MrFunEGUY  [skaper] 7. mai kl. 10.26 
No ETA. Within the next 2 months, let's say.
Nighthound 7. mai kl. 9.58 
do we have an ETA for an update?
Fix 7. mai kl. 7.04 
pls, save version mod for 3.14
Potate Boi 5. mai kl. 16.39 
it was not, in fact, safe to move over to 4.0 without balancing. I got smacked by an infinite number of blank events with the event ID for the xeno clashes event.

It was a hive mind, too, so... fun, I guess. Will wait for update.
MrFunEGUY  [skaper] 5. mai kl. 16.35 
Hold off until an update.
tilarium 5. mai kl. 14.45 
It looks like event mods are pretty safe to move over to 4.0 but they will likely need to be re-balanced or adjusted to account for changes to pops, resources, and trade. It's probably best to hold off using any until then.
Seifer 5. mai kl. 12.07 
love this mod. any chances of this mod needing to be updated to 4.0 or will it be good as is?
Farhaam 9. apr. kl. 9.51 
French trad 100% : {LENKE FJERNET} mp si vous trouver des erreurs avec un screen, bon jeu !
Target Practice 4. apr. kl. 19.29 
It adds some new options regarding interspecies marriage under policies if I recall correctly.
Cat Supremacist [SM] 3. apr. kl. 10.56 
Is there any surefire way to know if the mod is working? I haven't had any events that I've recognized as part of this mod and I'm nearly 200 years into the save. I understand there are prerequisites but I've had different species in the empire for over a century so I figured I'd at least get that one at some point, am I just lacking events due to high stability, ethics, or something?
Feliz-Piloto 31. mars kl. 14.07 
where is the spanish translation?? 😡
DominateEye 31. mars kl. 6.59 
Hello! I did a little bit of modding this mod for my own game and wanted to offer the files to the team maintaining this mod in case my work sounded compelling. I've added a new thread about it on this mod's forum; I'd appreciate if you'd take a look when you can. Thanks!
BrayDSA 26. mars kl. 23.49 
spanish?
MrFunEGUY  [skaper] 2. feb. kl. 7.29 
Yes
rolfey1328 2. feb. kl. 1.58 
Does this work with stellaris evolved?
MrFunEGUY  [skaper] 26. jan. kl. 10.22 
Thanks, I'll look into it
Target Practice 26. jan. kl. 8.58 
@MrFunEGUY I'm afraid I can't remember exactly what it was, but it was along the lines of the mission being unsuccessful and "salvation is not for all" or something like that.
MrFunEGUY  [skaper] 26. jan. kl. 0.57 
@Gear`O`Derm - You can check the GitHub for changes: https://github.com/CaligulaCaesar/cc_events/commits/master/

You should not rely on mod authors writing a changelog. If you need to keep track of changes, you should store the mod locally and do version compares yourself using a program like WinMerge.

All of the updates I've made in recent weeks are tweaks, compat, and bug fixes. Nothing has fundamentally changed in any way.
Gear`O`Derm 25. jan. kl. 23.08 
You guys have hardly written anything in the update log lately, so where should I look if I want to know what changes have been made in each update?
MrFunEGUY  [skaper] 25. jan. kl. 18.42 
It would be very helpful to know specifically what the event said when they withdrew.
Target Practice 25. jan. kl. 15.19 
I encountered an issue with the event where said neighbour withdraws its missionaries, but the "Hosting Missionaries" modifier is still present on the planet they went to.
MrFunEGUY  [skaper] 25. jan. kl. 14.47 
@Target Practice - Yes.
Target Practice 25. jan. kl. 14.44 
Does this add an event where a spiritualist neighbour sends missionaries to one of your planets?
MrFunEGUY  [skaper] 20. jan. kl. 18.39 
@DarknessxRisenx - I've lowered it by 75%, so it should now be about a 2.5% chance. Let's see how that feels.
DarknessxRisenx 20. jan. kl. 9.08 
Not sure if its a change you'll think of making but the 10% bonus chance to recruiting a leader on fleet destruction is a lot. I actually went in and removed in on my own but it does seem like it could be too much for most. i know it says its 10% but considering most Systems have anywhere from 1-5 fleets if not more of just mining fleets etc it becomes more of a guarantee every other system battle you will have a new commander.

It's the last item in cc_events_on_action

Just a suggestion. otherwise loving the mod and all the additions it brings!
ranma100 12. jan. kl. 19.29 
I think that event is added by More Events Mod.
Target Practice 9. jan. kl. 16.10 
Alright, thanks for the answer.
MrFunEGUY  [skaper] 7. jan. kl. 23.51 
I couldn't find that event, so not sure it's added by this mod.
Target Practice 27. des. 2024 kl. 18.29 
Does this mod add the "A conspiracy unfolding" event where a spiritualist empire wants passage for pilgrims to a planet you own? If so, the empire associated with the event in my case was one I hadn't contacted yet.
MrFunEGUY  [skaper] 29. nov. 2024 kl. 18.33 
It's good
Toby from HR 27. nov. 2024 kl. 8.53 
can it work with 3.14
Marchiel Graham 27. nov. 2024 kl. 1.40 
is the latest version backwards compatible with 3.13?
Caligula Caesar  [skaper] 12. nov. 2024 kl. 3.56 
Updated now
G-Lew 4. nov. 2024 kl. 17.40 
@MrFunEGUY Alright, Thanks for the work.
MrFunEGUY  [skaper] 4. nov. 2024 kl. 12.41 
Should be fine, with the newest update. I'll update this sometime over the next week.
G-Lew 4. nov. 2024 kl. 0.36 
Any plan for update?