Stellaris

Stellaris

Dynamic Political Events
1.880 kommentarer
MrFunEGUY  [ophavsmand] For 20 timer siden 
I assume Star Trek New Horizons
Wairui 20. maj kl. 12:43 
What is STNH?
MrFunEGUY  [ophavsmand] 19. maj kl. 11:38 
No
CloudCoco 19. maj kl. 8:57 
Is a 3.14 version upload on steam possible?
MrFunEGUY  [ophavsmand] 18. maj kl. 18:29 
Here is a link to the GitHub of the latest 3.14. version, which you can download by clicking the "Code" button

https://github.com/CaligulaCaesar/cc_events/tree/0176c015077681b3953fcf19594834f4c99a0f59
Meaty Ogre 18. maj kl. 18:15 
Would it be possible to include a setting in this mod (like via an event fire at start of game) to either have factions spawn early/immediately? Kind of like how some of the civics have them spawn early?
HulkHasBigPp 18. maj kl. 10:44 
please upload a 3.14 version
Bluberg 18. maj kl. 5:01 
bro u the goat for this update
SirChristian288 17. maj kl. 23:48 
Thanks for the update! This mod does wonders for roleplaying and flavor.
mig 17. maj kl. 17:43 
bro please give a 3.14 version
ANumeric 17. maj kl. 16:31 
Thank you so much for your work, playing without this mod felt bit empty :steamhappy:
MrFunEGUY  [ophavsmand] 17. maj kl. 15:25 
Updated. It would be unsurprising if there are some small bugs. Let me know.
jchokey 17. maj kl. 9:10 
Love this mod, and looking forward to the 4.0 update. Thank you for your work!
Cowardly_chaplain 15. maj kl. 10:13 
Thank you for continuing this GREAT mod.
MrFunEGUY  [ophavsmand] 7. maj kl. 10:26 
No ETA. Within the next 2 months, let's say.
Nighthound 7. maj kl. 9:58 
do we have an ETA for an update?
Fix 7. maj kl. 7:04 
pls, save version mod for 3.14
Potate Boi 5. maj kl. 16:39 
it was not, in fact, safe to move over to 4.0 without balancing. I got smacked by an infinite number of blank events with the event ID for the xeno clashes event.

It was a hive mind, too, so... fun, I guess. Will wait for update.
MrFunEGUY  [ophavsmand] 5. maj kl. 16:35 
Hold off until an update.
tilarium 5. maj kl. 14:45 
It looks like event mods are pretty safe to move over to 4.0 but they will likely need to be re-balanced or adjusted to account for changes to pops, resources, and trade. It's probably best to hold off using any until then.
Seifer 5. maj kl. 12:07 
love this mod. any chances of this mod needing to be updated to 4.0 or will it be good as is?
Farhaam 9. apr. kl. 9:51 
French trad 100% : {LINK FJERNET} mp si vous trouver des erreurs avec un screen, bon jeu !
Target Practice 4. apr. kl. 19:29 
It adds some new options regarding interspecies marriage under policies if I recall correctly.
Cat Supremacist [SM] 3. apr. kl. 10:56 
Is there any surefire way to know if the mod is working? I haven't had any events that I've recognized as part of this mod and I'm nearly 200 years into the save. I understand there are prerequisites but I've had different species in the empire for over a century so I figured I'd at least get that one at some point, am I just lacking events due to high stability, ethics, or something?
Feliz-Piloto 31. mar. kl. 14:07 
where is the spanish translation?? 😡
DominateEye 31. mar. kl. 6:59 
Hello! I did a little bit of modding this mod for my own game and wanted to offer the files to the team maintaining this mod in case my work sounded compelling. I've added a new thread about it on this mod's forum; I'd appreciate if you'd take a look when you can. Thanks!
BrayDSA 26. mar. kl. 23:49 
spanish?
MrFunEGUY  [ophavsmand] 2. feb. kl. 7:29 
Yes
rolfey1328 2. feb. kl. 1:58 
Does this work with stellaris evolved?
MrFunEGUY  [ophavsmand] 26. jan. kl. 10:22 
Thanks, I'll look into it
Target Practice 26. jan. kl. 8:58 
@MrFunEGUY I'm afraid I can't remember exactly what it was, but it was along the lines of the mission being unsuccessful and "salvation is not for all" or something like that.
MrFunEGUY  [ophavsmand] 26. jan. kl. 0:57 
@Gear`O`Derm - You can check the GitHub for changes: https://github.com/CaligulaCaesar/cc_events/commits/master/

You should not rely on mod authors writing a changelog. If you need to keep track of changes, you should store the mod locally and do version compares yourself using a program like WinMerge.

All of the updates I've made in recent weeks are tweaks, compat, and bug fixes. Nothing has fundamentally changed in any way.
Gear`O`Derm 25. jan. kl. 23:08 
You guys have hardly written anything in the update log lately, so where should I look if I want to know what changes have been made in each update?
MrFunEGUY  [ophavsmand] 25. jan. kl. 18:42 
It would be very helpful to know specifically what the event said when they withdrew.
Target Practice 25. jan. kl. 15:19 
I encountered an issue with the event where said neighbour withdraws its missionaries, but the "Hosting Missionaries" modifier is still present on the planet they went to.
MrFunEGUY  [ophavsmand] 25. jan. kl. 14:47 
@Target Practice - Yes.
Target Practice 25. jan. kl. 14:44 
Does this add an event where a spiritualist neighbour sends missionaries to one of your planets?
MrFunEGUY  [ophavsmand] 20. jan. kl. 18:39 
@DarknessxRisenx - I've lowered it by 75%, so it should now be about a 2.5% chance. Let's see how that feels.
DarknessxRisenx 20. jan. kl. 9:08 
Not sure if its a change you'll think of making but the 10% bonus chance to recruiting a leader on fleet destruction is a lot. I actually went in and removed in on my own but it does seem like it could be too much for most. i know it says its 10% but considering most Systems have anywhere from 1-5 fleets if not more of just mining fleets etc it becomes more of a guarantee every other system battle you will have a new commander.

It's the last item in cc_events_on_action

Just a suggestion. otherwise loving the mod and all the additions it brings!
ranma100 12. jan. kl. 19:29 
I think that event is added by More Events Mod.
Target Practice 9. jan. kl. 16:10 
Alright, thanks for the answer.
MrFunEGUY  [ophavsmand] 7. jan. kl. 23:51 
I couldn't find that event, so not sure it's added by this mod.
Target Practice 27. dec. 2024 kl. 18:29 
Does this mod add the "A conspiracy unfolding" event where a spiritualist empire wants passage for pilgrims to a planet you own? If so, the empire associated with the event in my case was one I hadn't contacted yet.
MrFunEGUY  [ophavsmand] 29. nov. 2024 kl. 18:33 
It's good
Toby from HR 27. nov. 2024 kl. 8:53 
can it work with 3.14
Marchiel Graham 27. nov. 2024 kl. 1:40 
is the latest version backwards compatible with 3.13?
Caligula Caesar  [ophavsmand] 12. nov. 2024 kl. 3:56 
Updated now
G-Lew 4. nov. 2024 kl. 17:40 
@MrFunEGUY Alright, Thanks for the work.
MrFunEGUY  [ophavsmand] 4. nov. 2024 kl. 12:41 
Should be fine, with the newest update. I'll update this sometime over the next week.
G-Lew 4. nov. 2024 kl. 0:36 
Any plan for update?