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You should probably use the Alternative Mod Launcher and see if it works there.
If you find it in the mod folder and add
RequiresXPACK=true to the xcommod.file wit will.
Mods are in SteamLibrary\steamapps\workshop\content\268500
If it's a mission where you evac, you don't get corpses.
(except for the one in the Bureau)
No problem, thanks for trying anyway.
I'm afraid I don't know then, all I can think is you have another mod that changes this one but I don't recall hearing of one that did.
I don't have either of these mods installed, and I also regenerated my config files as you've instructed, but it didn't fix the problem. I don't have any mods that mess with the grenadier besides this one, so I have no clue about what might be causing this.
If regenerating your user config files doesn't fix it I'd guess you've got another mod affecting this one. Maybe Mod Jam and LWotC?
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_regenerate_user_config
Does anyone know how to fix this issue?
Please stop dude, FFS
War of the Chosen
NOT war of the chosen!
NOT WotC!
Side note: Is toggle supposed to look like this?
bUseBlasterLauncherTargeting=true
*changes to
bUseBlasterLauncherTargeting=false
See the FAQ
Can I add it in through a console command?
As noted, you can work around the problem by either editing the mod config to make it WotC-compatible or by using the Alternative Mod Launcher [github.com].
I have updated the FAQ section with that info.
I'm just trying to get this to work without having to use some sort of alternate downloader...
RequiresXPACK=true
Here is an example of it within Grimys loot mod which I also had to adjust to make it work
[mod]
publishedFileId=1142377029
Title=GrimyLootModWOTC
Description=This is a port of Grimy's Loot Mod for WOTC.
RequiresXPACK=true