Stellaris

Stellaris

No Default Paradox Species - Ironman / Achievement Compatible (Any Version / Any DLC Combinations)
295 Comments
Lordlony 16 May @ 11:06am 
@Doctor Proteus: I assume you are using Human Variety it adds file "00_top_countries.txt" which includes humans 1 and 2.
Teal  [author] 13 May @ 3:10pm 
@Doctor Proteus - this mod is a bunch of empty text files, it can't change the name of or add anything, so more likely than not you have some other mod that is adding something, however if you can send me a list of the file names inside your prescripted_countries folder I can check for you. You can also try putting this mod last in your load order if you haven't already. If my mod clears out these files, then you load some other mod after it which modified that file, you'll see the premade empires popping back in.
Doctor Proteus 13 May @ 8:41am 
Works mostly but the two Human factions are still there and the first one is now called "humans1". The rest of the races are gone.
Roland 3 Apr @ 8:07am 
Great idea and thanks! I loathe the usual species. :steamhappy: Now if we can get a BSG SHIPSET from some GENIUS! please? This will improve my game greatly.
Lordlony 3 Apr @ 6:43am 
Yeah its little strange how many mods make slight changes to the prescripted countries, I just renamed your file with an ! so it always goes to the bottom of my load order, easy enough fix :Blessing:
Teal  [author] 3 Apr @ 5:30am 
Yeah it's still fine, 99% of the time when someone posts here that it's 'not working' they just have a conflicting mod or need to unsub/resub to the mod so the launcher properly pulls all the files.
Lordlony 31 Mar @ 1:27pm 
It still works for me.
Chang Shujin 7 Mar @ 2:28am 
No longer work. Use "No Preset Empires" instead.
=L33T 720= 21 Feb @ 9:32am 
default paradox species still spawning :steamsad:
Fèdggg 30 Dec, 2024 @ 3:46pm 
You're a legend!
Teal  [author] 8 Nov, 2024 @ 8:06pm 
@Sean H. your wish is my command! Updated for Grand Archive.
Sullen 8 Nov, 2024 @ 11:18am 
Grand Archive just added two new default species, updates? —thanks, you're awesome! :mhwgood: I've been using your mod alongside saving default species as custom ones to control their appearance. It’s surprising that there's still no simple option to toggle default species on or off. I wonder why the devs or modders haven’t created that feature yet
Teal  [author] 19 Oct, 2024 @ 12:33am 
Sorry, I was on a family holiday :) Updated for Cosmic Storms.
MacTonight 7 Oct, 2024 @ 8:47pm 
The storm DLC added a new default. Can you update to remove them? Thank you.
Sin 30 Sep, 2024 @ 8:51am 
Can't you also delete the two human races in 00_top_countries.txt ?
YellowPaperStar 24 Sep, 2024 @ 8:14am 
Hi thank you for your good work! any chance of updating for the new Storm default species?
MrFunEGUY 22 Sep, 2024 @ 12:36pm 
Wonder if you'd consider removing the Federated Theian Preservers? They are a default species, but they are created via a starting initializer (Titawin) instead of via prescripted species. It's annoying to see them pop up so often.
Teal  [author] 27 Aug, 2024 @ 3:42am 
Updated for people running old versions of Stellaris from before Paradox renamed files.
Teal  [author] 9 May, 2024 @ 5:19am 
@Nekotorep - Thanks. Updated for you. 20 minute turnaround, not bad right? ;)
Nacosmo☆ 9 May, 2024 @ 5:01am 
Hey, thanks for your mod.

There are new prescripted empires from Machine Age DLC. Filename : 86_machine_age_prescripted_countries.txt
Blin 7 Feb, 2024 @ 12:58pm 
It's true, after disabling the mod and starting a new ironman the crisis still doesn't spawn. Neither does the Khan

I guess it's just paradox being paradox
Teal  [author] 6 Feb, 2024 @ 11:01pm 
@Blyat - this mod is like seven blank text files that overwrite some config text files, they cannot affect game code so no, it's not this. It would be a bug in the tech beta unrelated to this mod.
Blin 6 Feb, 2024 @ 8:09am 
Seems with the new tech beta this mod inhibits crisis generation :"(
It's 2400 and still no crisis at all
Yes this is the only mod enabled
Miiaboo 27 Nov, 2023 @ 9:26am 
So after having uninstalled the game, then reinstalled just now, I went to see if the humans1 issue is gone.

It is! But now I am stuck with United Nations of Earth and Commonwealth of Man as default empires that I can't remove.

I don't have any other mods installed at all either.

I just can't win Q_Q
Teal  [author] 19 Nov, 2023 @ 3:53pm 
@Furuchi go to the mod folder of the mod you want to change (you can click on the '...' next to the mod in the launcher to open the folder it's in) - look for a 'prescripted countries' folder and go in there and you'll find text files that contain the 'default' ones to create - just open the text file, delete the text and save. Of course every time the mod updates you'll have to do that again :)
Furuchi 19 Nov, 2023 @ 3:50pm 
I see. I tried looking trough the mod files to try and deactivate those but i wasn't able to figure it out
Teal  [author] 19 Nov, 2023 @ 3:47pm 
I don't think that's really possible @Furuchi, I can't predict/know what files other mods will add to be able to overwrite them - also it would only work if my mod was after them in the load order anyway, so a few issues in the way there.
Furuchi 19 Nov, 2023 @ 3:38pm 
hey thanks for update this mod is great to have some variety in many runs.
could you make a mod to remove other mods default empires? like ethics and civics bug branch
Teal  [author] 16 Nov, 2023 @ 9:18pm 
Updated for Astral Planes
Miiaboo 10 Nov, 2023 @ 4:13pm 
@Teal I tried the fix you suggested! Didn't work though ._.

I then tried to re-install the game... Did not work.

I then unsubscribed from all mods, resubscribed to this mod, still have humans1 at the bottom of the empire list.

I have no idea what went wrong. But thank you for the help!
Teal  [author] 7 Nov, 2023 @ 10:34pm 
@Milaboo - Go to this folder wherever you have steam installed - Steam\steamapps\workshop\content\281990\1142142725 - thats my mod, delete everything in there, unsubscribe on steam, then resubscribe, so it redownloads. That's all I can really think of I'm afraid, if it's not that, it has to be some other mod interfering. Cause again, this mod is just empty text files - it can't add anything :)
Miiaboo 7 Nov, 2023 @ 8:59am 
Still getting humans1 issue and can't seem to figure out a fix ;_;
★REM★ 20 Sep, 2023 @ 1:24am 
@Teal thank you for updating really appreciated
Teal  [author] 19 Sep, 2023 @ 8:39pm 
Thanks for letting me know - that's fixed now. They created a new file just for human empires, for some reason. If you can't get it to work just unsubscribe and resubscribe to force steam to redownload the files.
Teal  [author] 19 Sep, 2023 @ 8:27pm 
Thanks I will take a look and update, I haven't been playing lately so they must have changed things in 3.9 that broke it.
★REM★ 19 Sep, 2023 @ 4:54am 
Can confirm the below post, only your mod installed with 3.9 four empires are still showing up.
Tiberius1st 17 Sep, 2023 @ 12:39am 
Hi, since the 3.9 update I have left:
- United Nations of Earth
- Commonwealth of Man
- Federated Theian Preservers
- Blooms of Gaea

No other mods running. Maybe you can look into this?
מלאך 28 Aug, 2023 @ 12:01am 
well i had that humans1 too.
i checked the mod found 00_top_countries.txt still had a country left.
changed the line 21 "playable = has_not_humanoids # scripted_triggers" to "playable = no # scripted_triggers" fixed it.
(i deleted every line first, then i found a crash reporter)
Teal  [author] 17 Jul, 2023 @ 5:24pm 
Do you have any other mods that could be conflicting?
ITheGoatfatherI 17 Jul, 2023 @ 7:26am 
i have the humans 1 empire left over, ive only owned the game for a few days so there shouldnt be any old files here for me. anyway to fix this?
Teal  [author] 22 May, 2023 @ 9:16pm 
Usually this is a conflicting mod or corrupt mod files - try unsubscribing and resubscribing, but the paradox launch is notorious for having old/outdated file sometimes for no explicable reason.
Ronin 22 May, 2023 @ 3:00pm 
Somehow I get weird humanoids1 species leftover from some humanoid preset empire
Solmyr 13 May, 2023 @ 9:11am 
Any chance you could make a version which leaves the two preset human civs in but removes the rest?
Teal  [author] 11 May, 2023 @ 4:49pm 
@LiquidThicc - Yep that's correct, and I set the version to 3.*.* long ago so it shouldn't even display as 'out of date' either :) Should just continue to work normally.
LiquidThicc 11 May, 2023 @ 8:56am 
This mod doesnt need to be updated since there was no new empires being added as of 3.8.2 right?
Teal  [author] 2 May, 2023 @ 8:47pm 
@Vearz sorry mate I don't have that game!
Vearz 2 May, 2023 @ 12:17pm 
@Teal, any chance that you can make this mod for Age of Wonders 4? :D Don't know if you're interested in this game but I love your mod in Stellaris and I'd like to have it in Age of Wonders 4 hahahaha
Teal  [author] 16 Mar, 2023 @ 2:25pm 
Thanks for letting me know. Updated for First Contact story pack.
Mohreb el Yasim 16 Mar, 2023 @ 11:04am 
the DLC just come out, so i guess Teal needs just to update his mod to hide them.
Gokudo31 15 Mar, 2023 @ 12:22pm 
I still get 2 default species : Payback and Broken shakle