Stellaris
Ultimate Technologies
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Обновление: 22 июн. 2017 г. в 9:19

Initial Upload

Обновление: 15 июн. 2017 г. в 8:30

Initial Upload

Обновление: 13 июн. 2017 г. в 5:46

- Fix the weapon cooldown problem, now the weapons will be closer to normal.
- Opitimize the weapon fire texture, gives a better look.
- Gives a few new building graphic to matching their design.

Обновление: 12 июн. 2017 г. в 12:33

Initial Upload

Обновление: 12 июн. 2017 г. в 12:00

Initial Upload

Обновление: 12 июн. 2017 г. в 0:14

- Now, AI could research and use all kind of ultimate technologies.
- Whole new descriptions! Written by @Mr. Miyagi
- Optimize the technology chain, now it is more smooth and reasonable.
- Weapons are separate from the original technologies and move into a new technology.

Обновление: 11 июн. 2017 г. в 23:05

Initial Upload

Обновление: 6 июн. 2017 г. в 9:10

- Remade the technology chain. Now the ultimate technology will be much harder to get and also have connection with normol techology, especially basic labs.
- Edicts: Manifest destiny has been taked apart into 3 different edicts, and they all cast influence.
- Buildings: All buildings ' output is lower than before.
- Weapons: Weapons are less powerful and much more expensive now.
- New ship part: Add new ship part "Super AI Combet Computer"

Обновление: 6 июн. 2017 г. в 7:21

Initial Upload

Обновление: 29 мая. 2017 г. в 5:05

- upload more text massage
- balance technology
- fix the promblem that the border of fallen empire getting bigger because of some special technology